Final Smash

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This article is about a type of special move in the Super Smash Bros. series. For the mission in Mario & Luigi: Paper Jam, see Final Smash (mission).
“The basic gist of it? I suppose you could say it’s kind of like a powerful and personalized hammer. (Or maybe not...)”
Masahiro Sakurai , Smash Bros. DOJO!!

The Final Smash is a special move that can be used from breaking a Smash Ball in Super Smash Bros. Brawl , Super Smash Bros. for Nintendo 3DS / Wii U , and Super Smash Bros. Ultimate . After breaking open one of these items, its power flows into the fighter, charging them up. The fighter will begin to emit a yellow aura, and their eyes will turn yellow as well. The character will activate their Final Smash the next time the player uses their standard special move. However, if the fighter does not initiate the Final Smash soon enough, they can drop the Smash Ball if they get attacked enough times. Final Smashes can be used by any fighter, including those representing the Super Mario franchise.

The games also have a function known as a Pity Final Smash[1] (called Easy Final Smash in Super Smash Bros. for Nintendo 3DS / Wii U). If a fighter is KO'd while being five points or stocks behind the leading player, the fighter respawns with an Easy Final Smash. An Easy Final Smash serves the same functions as a normal Final Smash, but it has the advantage of not having a Smash Ball form, and therefore cannot be taken away by other fighters. Easy Final Smashes also return in Super Smash Bros. for Nintendo 3DS / Wii U, but CPU players will not receive one even if the conditions are met.

The Final Smashes in Super Smash Bros. Ultimate are much quicker and require little to no control, so players can return to fighting quickly. As a result, many fighters that had controllable/transformative Final Smashes received new, instant, and non-transformative Final Smashes (e.g. Super Dragon being replaced by Stampede!, and Konga Beat being replaced by Jungle Rush), although some retain their transformation effect (e.g. Giga Bowser Punch) or can still be affected by user input (e.g. Octopus and Super Sonic can be controlled vertically); while Final Smashes such as Shadow Mario Paint and Grand Star have been made less powerful. This game also introduces the FS Meter, where players can charge up a Final Smash with a meter under the damage meter. The Final Smashes released from these are much weaker, easier to dodge, and can be shielded against. When the player activates a Final Smash, a cut-in of the summoner's face briefly appears on-screen.

History[edit ]

Most Final Smashes are based on the character's individual background in their series, like Zelda and Sheik's Light Arrow. However, some have been invented specially for Super Smash Bros. Brawl, like Mario's Mario Finale. Although they were planned to be included in the original Super Smash Bros. [2] (an unused voice sample of Ness's announcing "PK Starstorm" can be found in the files), Final Smashes made their first appearance in Super Smash Bros. Brawl. Masahiro Sakurai compared the Final Smash as a more powerful, "majestic" Hammer item (found in all Super Smash Bros. games),[3] as all players rush to collect it, and the ones who didn't flee after it has been collected.

List of Final Smashes[edit ]

These are Final Smashes used only by fighters representing the Super Mario franchise. A complete list can be found on this page.

Character Final Smash Brawl for 3DS / Wii U Ultimate Brief description Picture
Mario Mario Finale A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. Mario fires a giant wave of fireballs that travels across the screen. Any opponents caught in it will be damaged and carried away. Mario using Mario Finale on Sonic, Pac-Man, and Mega Man in Super Smash Bros. Ultimate.
Luigi Negative Zone A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. Luigi starts dancing and causes a large green circle to appear. Any opponents in the circle's radius will have a variety of things happen to them, such as tripping rapidly, falling asleep, or constantly taunting uncontrollably. Luigi using his Final Smash, Negative Zone, in Super Smash Bros. Brawl
Poltergust 5000 A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. Luigi pulls out his ghost vacuum and begins sucking nearby opponents into it which deals repeated damage. After a short period of time, the trapped opponents will be shot out of the vacuum. In Super Smash Bros. for Nintendo 3DS / Wii U, the vacuum Luigi uses is the Poltergust 5000 from Luigi's Mansion: Dark Moon , while the vacuum in Super Smash Bros. Ultimate is the Poltergust G-00 from Luigi's Mansion 3 . Luigi with the Poltergust 5000 in Super Smash Bros. for Wii U.
Poltergust G-00 A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. Poltergust G-00 in Super Smash Bros. Ultimate.
Peach Peach Blossom A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. Peach/Daisy starts dancing while giant portraits of them appear on the screen, which causes opponents to fall asleep. Peaches/Daisies will also appear on the stage, which allow them to heal any damage done to them. Skill menu preview of Peach's Final Smash in Super Smash Bros. Ultimate
Daisy Daisy Blossom A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. Skill preview of Daisy's Final Smash from Super Smash Bros. Ultimate
Bowser Giga Bowser A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. Bowser transforms into Giga Bowser. He can move around freely and his attacks remain the same, but they are stronger and he cannot flinch, though he will still take damage. Some of his attacks also have added effects, such as ice and darkness. Taking damage will reduce the amount of time spent in this transformation. Giga Bowser
Giga Bowser Punch A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. Bowser transforms into a giant Giga Bowser and moves to the background. He will then proceed to aim at players and punch them for heavy damage. At high enough percentages, the opponents can be screen-KO'd. Giga Bowser in Super Smash Bros. Ultimate
Dr. Mario Doctor Finale A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. Dr. Mario fires two giant vitamin capsules that travel across the screen, getting bigger and traveling wider as they go. Any opponents caught in it will be damaged and carried off. Dr. Mario's Final Smash in Super Smash Bros. Ultimate
Rosalina & Luma Power Star A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. Rosalina summons a Power Star (in Super Smash Bros. for Nintendo 3DS / Wii U) or a Grand Star (in Super Smash Bros. Ultimate), which shoots a plethora of smaller stars around the stage, damaging opponents. The star grows in size as it shoots the smaller stars and explodes at the end of the Final Smash. The Grand Star also pulls in opponents while active. Rosalina and Luma's Final Smash in Super Smash Bros. for Wii U.
Grand Star A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. Rosalina's Final Smash in Super Smash Bros. Ultimate
Bowser Jr. Shadow Mario Paint A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. Bowser Jr. (or a Koopaling) turns into Shadow Mario and paints a giant "X" across the screen. Any player that comes in contact with it will take damage until it explodes, which will launch opponents. Bowser Jr.'s Final Smash in Ultimate.
Piranha Plant Petey Piranha A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. The Piranha Plant summons Petey Piranha (who wields his cages from Super Smash Bros. Brawl's Subspace Emissary mode), and he jumps around, damaging players and trapping them inside his cages. He then breathes fire on the cages and slams them down. Petey Piranha in the Final Smash for Piranha Plant in Super Smash Bros. Ultimate.
Yoshi Super Dragon A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. Yoshi transforms into Winged Yoshi and is able to fly freely around the stage. In this form, Yoshi can fire large fireballs. Yoshi's Super Dragon in Super Smash Bros. for Wii U.
Stampede! A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. Yoshi sends players he catches into a rocky canyon like setting, where a bunch of multi-colored Yoshis stampede through (referencing the opening to Super Smash Bros. Melee ) and run over the player(s) in the process. Stampede! in Super Smash Bros. Ultimate
Donkey Kong Konga Beat A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. Donkey Kong pulls out a pair of bongos and starts playing them, with a version of DK Island Swing replacing the current background music. The music waves surrounding the bongos will damage opponents and the length of the waves increases if the player presses an attack button with proper timing to the beat. Donkey Kong's Konga Beat in Super Smash Bros. for Wii U.
Jungle Rush A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. Donkey Kong will do a punch to trap players. Any opponents caught will be treated to a series of rapid punches from Donkey Kong before he finishes with an uppercut, referencing Donkey Kong Jungle Beat . Rapid Punch in Super Smash Bros. Ultimate
Diddy Kong Rocketbarrel Barrage A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. Diddy Kong equips his Rocketbarrel Pack and Peanut Popguns and starts flying around the stage firing explosive peanuts at opponents. The player can control Diddy Kong's flight and peanut firing. Diddy Kong's Rocketbarrel Barrage in Super Smash Bros. for Wii U.
Hyper Rocketbarrel A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. Diddy Kong equips his Rocketbarrel Pack and zips across the screen in many different directions. At the end, he homes in on one random player and the barrels will explode on them. Diddy Kong's Final Smash in Super Smash Bros. Ultimate.
King K. Rool Blast-o-Matic A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. King K. Rool traps players on Donkey Kong Island and fires a laser from his Blast-o-Matic to blow up the whole island, damaging players, referencing Donkey Kong 64 where failure to shutdown the machine in Hideout Helm will result in the island’s destruction. King K. Rool's Final Smash in Super Smash Bros. Ultimate
Wario Wario-Man A green check mark, used to indicate when something is true or applicable. A green check mark, used to indicate when something is true or applicable. A red "X" mark, used to indicate when something is false or not applicable. Wario transforms into Wario-Man, gaining invincibility and causing his normal attacks to do more damage. He moves incredibly fast in this form, and his aerial attacks even give him the ability to fly (he will rise in the air whenever he performs an aerial attack, with the exception of his down aerial attack which causes him to plummet downward). After enough time has passed, he will return to normal. Wario's Wario-Man in Super Smash Bros. for Wii U.
A red "X" mark, used to indicate when something is false or not applicable. A red "X" mark, used to indicate when something is false or not applicable. A green check mark, used to indicate when something is true or applicable. Wario dashes forwards and opponents caught are taken to a comic book like setting. There, Wario, now transformed into Wario-Man, does a bunch of attacks on the opponents in all different directions before finishing off with a waft, launching them. Wario-Man in Super Smash Bros. Ultimate.

Names in other languages[edit ]

Language Name Meaning Note(s) Ref.
Japanese 最後の切りふだ
Saigo no Kirifuda
Final Trump Card [4]
Chinese (Simplified) 最终绝招
Zuìzhōng Juézhāo
Final Move [4]
Chinese (Traditional) 最後的絕招
Zuìhòu de Juézhāo
Final Trump Card [4]
Dutch Ultieme Smash Ultimate Smash [4]
French Smash final Final Smash [5]
German Ultra-Smash Ultra Smash [6]
Italian Smash finale Final Smash [7]
Korean 마지막 비장의 무기
Majimag Bijang-ui Mugi
Final Trump Card [4]
Portuguese Smash Final Final Smash [8]
Russian Финальный смеш
Final'nyy smesh
Final smash [4]
Spanish Smash Final Final Smash [4] [9]

References[edit ]

Final Smash coverage on other NIWA wikis:
  1. ^ December 5, 2007. The Battle for the Smash Ball. Smash Bros. DOJO!!. Retrieved November 8, 2018.
  2. ^ "Actually, I thought of using the Smash Ball since the very first Nintendo 64 version of the game." – Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5. Masahiro Sakurai. Retrieved January 28, 2008.
  3. ^ "People who have played the previous Smash Bros. title need only imagine the stronger, more majestic version of the Hammer to understand what I’m talking about." – Wii.com - Iwata Asks: Super Smash Bros. Brawl, Vol. 5. Masahiro Sakurai. Retrieved January 28, 2008.
  4. ^ a b c d e f g Super Smash Bros. Ultimate : Main Menu → Dashboard (ZR Button) → Move List → Choosing any character
  5. ^ Masahiro Sakurai (May 29, 2007). Qu'est-ce qu'un Final Smash ?. Nintendo of Europe (French). Retrieved April 8, 2026 from Smash Bros. DOJO!!.
  6. ^ Masahiro Sakurai (May 29, 2007). Was ist der Ultra-Smash?. Nintendo of Europe (German). Retrieved April 8, 2026 from Smash Bros. DOJO!!.
  7. ^ Masahiro Sakurai (May 29, 2007). Cos'è uno Smash finale?. Nintendo of Europe (Italian). Retrieved April 8, 2026 from Smash Bros. DOJO!!.
  8. ^ https://www.nintendo.com/pt-pt/Iwata-Pergunta/Iwata-pergunta-Super-Smash-Bros-Brawl/Iwata-Pergunta-Super-Smash-Bros-Brawl-Parte-5/1-Final-Smash/1-O-Smash-final-226711.html
  9. ^ Masahiro Sakurai (May 29, 2007). ¿Qué es un "Smash Final"?. Nintendo of Europe (European Spanish). Retrieved April 8, 2026 from Smash Bros. DOJO!!.
Super Smash Bros. Brawl
Playable characters MarioLinkSamusKirbyFoxBowserDonkey KongYoshiPeachWarioDiddy KongLuigiR.O.B.Mr. Game & WatchSonic • Others (64 · Melee · Brawl)
Final Smash characters Giga BowserWario-Man
Assist Trophies Hammer BroKat & AnaLakitu & SpiniesMr. ResettiNintendogShadowWaluigi
Enemies Petey PiranhaGoombaGiant GoombaKoopa TroopaKoopa ParatroopaHammer BroBullet BillSubspace ArmyShy GuyKlaptrapEvil doppelgangers
Stages Normal 75 mDelfino PlazaLuigi's MansionMario Bros.Mario CircuitMushroomy KingdomRumble FallsWarioWare, Inc.Yoshi's IslandOthers
Melee stages Jungle JapesRainbow CruiseYoshi's IslandOthers
Items Assist TrophyBanana PeelBarrelBob-ombBumperCDFire FlowerFreezieGolden HammerGreen ShellHammerHotheadKeyLightningMetal BoxParty BallPeachPeanutPoison MushroomSoccer BallSpringStickers (complete list) • Super MushroomSuper ScopeStarmanStar RodVegetablesWario Bike
Subspace Emissary levels The CaveThe JungleThe LakeThe SwampOthers
Moves Miscellaneous JumpTaunt (Smash Taunt)
Special Standard Up Side Down Final Smash
Mario Fireball Super Jump Punch Cape F.L.U.D.D. Mario Finale
Luigi Green Fireball Green Missile Luigi Cyclone Negative Zone
Donkey Kong Giant Punch Spinning Kong Headbutt Hand Slap Konga Beat
Yoshi Egg Lay Egg Throw Egg Roll Yoshi Bomb Super Dragon
Bowser Fire Breath Whirling Fortress Flying Slam Bowser Bomb Giga Bowser
Peach Toad Peach Parasol Peach Bomber Vegetable Peach Blossom
Wario Chomp Corkscrew Wario Bike Wario Waft Wario-Man
Diddy Kong Peanut Popgun Rocketbarrel Boost Monkey Flip Banana Peel Rocketbarrel Barrage
Music Super Mario "Airship Theme (Super Mario Bros. 3)" • "Castle / Boss Fortress (Super Mario World / SMB 3)" • "Delfino Plaza" • "Gritzy Desert" • "Ground Theme (Super Mario Bros.)" • "Luigi's Mansion Theme" • "Main Theme (New Super Mario Bros.)" • "Main Theme (Super Mario 64)" • "Ricco Harbor" • "Title / Ending (Super Mario World)" • "Underground Theme (Super Mario Bros.)" • "Underground Theme (Super Mario Land)" • "Underwater Theme (Super Mario Bros.)"
Mario Kart "Luigi Circuit" • "Mario Circuit" • "Rainbow Road" • "Waluigi Pinball"
Donkey Kong "25m BGM" • "Battle for Storm Hill" • "Bramble Blast" • "Jungle Level" • "King K. Rool / Ship Deck 2" • "The Map Page / Bonus Level" • "Opening (Donkey Kong)"
Yoshi "Ending (Yoshi's Story)" • "Obstacle Course" • "Yoshi's Island"
Wario "Ashley's Song" • "Mike's Song" • "Mona Pizza's Song" • "WarioWare, Inc." ("Menu" · "Title")
Other "Chill (Dr. Mario)" • "Famicom Medley" ("Bros. Battle" · "Bonus Phase" · "Title BGM") • "Power-Up Music"
Miscellaneous ArwingBlue FalconCargoChaos EmeraldKart
Further info Assist Trophy charactersEmblemFinal SmashesGalleryGlitchesIwata Asks MultimediaPre-release and unused contentQuotesSound testStaffSuper Smash Bros. Brawl-konkurransenTrophies
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Playable characters BowserBowser Jr. / Koopalings (Larry · Morton · Wendy · Iggy · Roy · Lemmy · Ludwig) • Diddy KongDonkey KongDr. MarioFoxKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPAC-MANPeachR.O.B.Rosalina & LumaSamusSonicVillagerWarioYoshi • Others (64 · Melee · Brawl · 3DS / Wii U)
Final Smash characters Giga BowserShadow MarioWario-Man
Assist Trophy characters AshleyChain ChompHammer BroIsabelleKat & AnaLakitu & SpiniesNintendogShadowWaluigi
Enemies Banzai BillBig GoombaBill BlasterBullet BillChain ChompFlame ChompFly GuyGoombaHammer BroKoopa ParatroopaKoopa TroopaKritterLakituMagikoopaNabbitPookaShy GuySpike TopTiki BuzzOthers
Stages Nintendo 3DS 3D LandGolden PlainsJungle JapesMushroomy KingdomPaper MarioRainbow RoadWarioWare, Inc.Yoshi's Island • Others (Melee · Brawl · 3DS)
Wii U 75 mDelfino PlazaGamerJungle HijinxsKongo JungleLuigi's MansionMario Circuit (Brawl)Mario CircuitMario GalaxyMushroom Kingdom UWoolly WorldWrecking CrewWuhu IslandYoshi's Island • Others (Melee · Brawl · Wii U)
Both Hyrule Castle (64) (DLC) • Peach's Castle (64) (DLC) • Super Mario Maker (DLC) • Others (64 · 3DS / Wii U)
Moves Miscellaneous JumpTaunt (Smash Taunt)
Special Standard Up Side Down Final Smash
Mario Fireball Super Jump Punch Cape F.L.U.D.D. Mario Finale
Dr. Mario Megavitamins Super Sheet Dr. Tornado Doctor Finale
Luigi Green Fireball Green Missile Luigi Cyclone Poltergust 5000
Donkey Kong Giant Punch Spinning Kong Headbutt Hand Slap Konga Beat
Yoshi Egg Lay Egg Throw Egg Roll Yoshi Bomb Super Dragon
Bowser Fire Breath Whirling Fortress Flying Slam Bowser Bomb Giga Bowser
Peach Toad Peach Parasol Peach Bomber Vegetable Peach Blossom
Wario Chomp Corkscrew Wario Bike Wario Waft Wario-Man
Diddy Kong Peanut Popgun Rocketbarrel Boost Monkey Flip Banana Peel Rocketbarrel Barrage
Rosalina & Luma Luma Shot Launch Star Star Bits Gravitational Pull Power Star
Bowser Jr. Clown Cannon Abandon Ship Clown Kart Dash Mechakoopa Shadow Mario Paint
Items Assist TrophyBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillBumperCDCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellSpringSuper StarStar RodSuper LeafSuper MushroomSuper ScopeTreasure chestTrophy
Music Super Mario "Airship Theme (Super Mario Bros. 3)" • "Athletic Theme / Ground Theme (New Super Mario Bros. 2)" • "Bowser's Galaxy Generator" • "Castle / Boss Fortress (Super Mario World / SMB 3)" • "Circuit (Mario Kart 7)" • "Cloudtop Cruise" • "Delfino Plaza" • "Dr. Mario" • "Fortress Boss (Super Mario World)" • "Egg Planet" • "Fated Battle" • "The Grand Finale" • "The Great Tower Showdown 2" • "Gritzy Desert" • "Ground Theme (New Super Mario Bros. U)" • "Ground Theme (Super Mario Bros.)" • "Ground Theme (Super Mario Bros. 2)" • "Ground Theme (Super Mario Bros. 3)" • "Ground Theme (Super Mario World)" • "Gusty Garden Galaxy" • "Luigi Raceway" • "Luigi's Mansion Theme" • "Main Theme (New Super Mario Bros.)" • "Main Theme (Super Mario 64)" • "Mario Circuit" (Super Mario Kart) • "Mario Circuit (Mario Kart 8)" • "Mario Kart Stadium" • "Minigame Theme (Mario Party 9)" • "Mushroom Gorge" • "Rainbow Cruise" • "Rainbow Road (Mario Kart 7)" • "Rainbow Road (Mario Kart 8)" • "Rainbow Road (Mario Kart: Double Dash!!)" • "Ricco Harbor" • "Rosalina in the Observatory / Luma's Theme" • "Sky Station" • "Slide" • "Super Bell Hill" • "Super Mario 3D Land Theme / Beach Theme" • "Super Mario Bros. 3 Medley" ("Athletic BGM" · "World 4 Map (Giant Land)" · "Bros. Battle") • "Super Mario Galaxy" • "Super Mario World Medley" ("Ground BGM" · "Bonus Game BGM" · "Star World (Map Screen)") • "Theme of SMG2" • "Title / Ending (Super Mario World)" • "Title (Super Mario Maker)" • "Tough Guy Alert!" • "Try, Try Again" • "Underground Theme (Super Mario Bros.)" • "Underground Theme (Super Mario Land)" • "Underwater Theme (Super Mario Bros.)" • "Waluigi Pinball"
Donkey Kong "25m BGM" • "Battle for Storm Hill" • "Donkey Kong Country Returns" • "Gear Getaway" • "Jungle Level" • "King K. Rool / Ship Deck 2" • "The Map Page / Bonus Level" • "Opening (Donkey Kong)" • "Stickerbush Symphony"
Yoshi "Ending (Yoshi's Story)" • "Main Theme (Yoshi's New Island)" • "Obstacle Course" • "Yoshi's Island" • "Yoshi's Woolly World"
Wario "Ashley's Song" • "Ruins (Wario Land: Shake It!)" • "WarioWare, Inc." ("Menu" · "Title")
Other "Wrecking Crew Retro Medley" ("Game Start" · "Phase BGM" · "Phase Clear" · "Bonus Phase" · "Golden Hammer" · "Game Over")
Other ArwingAssist Trophy characters • Challenges (3DS · Wii U) • EquipmentF.L.U.D.D.Final Smashes • Gallery (3DS · Wii U) • Glitches (3DS · Wii U) • Home-Run ContestHopping nose bugMii OutfitsMii HeadgearOriginal soundtrackPre-release and unused contentQuotesSpecial OrdersSound test • Staff (3DS · Wii U) • Star WandSuper Smash Bros. - Gameplay & Quest for the amiibo!Target Blast • Trophies (3DS · Wii U) • Trophy Rush
Super Smash Bros. Ultimate
Playable fighters Banjo & Kazooie (DLC) • BowserBowser Jr. / Koopalings (Larry · Morton · Wendy · Iggy · Roy · Lemmy · Ludwig) • DaisyDiddy KongDonkey KongDr. MarioFoxInklingIsabelleKenKing K. RoolKirbyLinkLuigiMarioMega ManMii FighterMr. Game & WatchPAC-MANPeachPiranha Plant (DLC) • R.O.B.Rosalina & LumaSamusSonicVillagerWarioYoshiOthers
Assist Trophy characters AshleyBombermanChain ChompFlies & HandHammer BroKlaptrapKnucklesNintendogShadowThwompWaluigiWily Capsule
Bosses Giant Donkey KongGiga BowserMetal Mario
Stages 3D Land75 mDelfino PlazaFigure-8 CircuitGamerGolden PlainsHyrule CastleJungle JapesKongo FallsKongo JungleLuigi's MansionMario Bros.Mario Circuit (Wii U)Mario GalaxyMushroom Kingdom (64)Mushroom Kingdom IIMushroom Kingdom UMushroomy KingdomNew Donk City HallPaper MarioPeach's Castle (64)Princess Peach's Castle (Melee)Rainbow CruiseSuper Happy TreeSuper Mario MakerWarioWare, Inc.Wrecking CrewWuhu IslandYoshi's Island (Brawl)Yoshi's Island (Melee)Yoshi's StoryOthers
Items Assist TrophyBanana GunBanana PeelBarrelBeehiveBob-ombBoomerangBullet BillBumperCrateFire BarFire FlowerFreezieGolden HammerGrassGreen ShellHammerHotheadLightningMetal BoxParty BallPoison MushroomPOW BlockSoccer BallSpiny ShellStar RodSuper Launch StarSuper LeafSuper MushroomSuper Scope
Moves Miscellaneous JumpTaunt (Smash Taunt)
Special Standard Up Side Down Final Smash
Mario Fireball Super Jump Punch Cape F.L.U.D.D. Mario Finale
Dr. Mario Megavitamins Super Sheet Dr. Tornado Doctor Finale
Luigi Green Fireball Green Missile Luigi Cyclone Poltergust G-00
Donkey Kong Giant Punch Spinning Kong Headbutt Hand Slap Jungle Rush
Yoshi Egg Lay Egg Throw Egg Roll Yoshi Bomb Stampede!
Bowser Fire Breath Whirling Fortress Flying Slam Bowser Bomb Giga Bowser Punch
Peach Toad Peach Parasol Peach Bomber Vegetable Peach Blossom
Daisy Daisy Parasol Daisy Bomber Daisy Blossom
Wario Chomp Corkscrew Wario Bike Wario Waft Wario-Man
Diddy Kong Peanut Popgun Rocketbarrel Boost Monkey Flip Banana Peel Hyper Rocketbarrel
Rosalina & Luma Luma Shot Launch Star Star Bits Gravitational Pull Grand Star
Bowser Jr. Clown Cannon Abandon Ship Clown Kart Dash Mechakoopa Shadow Mario Paint
King K. Rool Blunderbuss Propellerpack Crownerang Gut Check Blast-o-Matic
Piranha Plant Ptooie Piranhacopter Poison Breath Long-Stem Strike Petey Piranha
Music Super Mario "Airship Theme - Super Mario Bros. 3" • "Athletic Theme - New Super Mario Bros. 2" • "Boss Theme - Super Mario Bros. 2" • "Bowser's Galaxy Generator" • "Break Free (Lead the Way)" • "Castle / Boss Fortress - Super Mario World / SMB 3" • "Chill" • "Delfino Plaza" • "Fever" • "Egg Planet" • "Fated Battle" • "Fortress Boss - Super Mario Bros. 3" • "Fortress Boss - Super Mario World" • "Fossil Falls" • "The Grand Finale" • "The Great Tower Showdown 2" • "Gritzy Desert" • "Ground Theme / Underwater Theme - Super Mario 3D Land" • "Ground Theme - New Super Mario Bros. U" • "Ground Theme - Super Mario Bros." • "Ground Theme - Super Mario Bros. 2" • "Ground Theme - Super Mario Bros. 3" • "Ground Theme - Super Mario World" • "Gusty Garden Galaxy" • "Jump Up, Super Star!" • "The King of Pyropuff Peak" • "King Bowser - Super Mario Bros. 3" • "Main Theme - Luigi's Mansion" • "Main Theme - New Super Mario Bros." • "Main Theme - Super Mario 64" • "Melty Monster" • "Mixed-Up Scramble" • "New Donk City" • "Pandemonium" • "Ricco Harbor" • "Rocket Road" • "Rosalina in the Observatory / Luma's Theme" • "Sky Station" • "Slide" • "The Starship Sails" • "Steam Gardens" • "Super Bell Hill" • "Super Mario Bros. 3 Medley" ("Athletic BGM" · "World 4 Map (Giant Land)" · "Bros. Battle") • "Super Mario Galaxy" • "Super Mario World Medley" ("Ground BGM" · "Bonus Game BGM" · "Star World (Map Screen)") • "Theme of SMG2" • "Title / Ending - Super Mario World" • "Title Theme - Mario Party: Island Tour" • "Title Theme - Mario Tennis Aces" • "Title Theme - Mario vs. Donkey Kong: Tipping Stars" • "Title Theme - Super Mario Maker" • "Tough Guy Alert!" • "Try, Try Again" • "Underground Moon Caverns" • "Underground Theme - Super Mario Bros." • "Underground Theme - Super Mario Land" • "Underwater Theme - Super Mario Bros."
Mario Kart "Circuit - Mario Kart 7" • "Cloudtop Cruise - Mario Kart 8" • "Dragon Driftway - Mario Kart 8" • "Ice Ice Outpost - Mario Kart 8" • "Luigi Raceway - Mario Kart 64" • "Mario Circuit - Mario Kart 8" • "Mario Circuit - Super Mario Kart" • "Mario Kart Stadium - Mario Kart 8" • "Mushroom Gorge - Mario Kart Wii" • "Rainbow Road - Mario Kart 7" • "Rainbow Road - Mario Kart 8" • "Rainbow Road - Mario Kart: Double Dash!!" • "Waluigi Pinball - Mario Kart DS"
Donkey Kong "25m Theme" • "Battle for Storm Hill" • "Crocodile Cacophony" • "DK Rap" • "Donkey Kong Country Returns" • "Gang-Plank Galleon" • "Jungle Level" • "The Map Page / Bonus Level" • "Opening - Donkey Kong" • "Snakey Chantey" • "Stickerbush Symphony"
Yoshi "Obstacle Course" • "Yoshi's Island" • "Yoshi's Story" ("Yoshi's Song" · "Yoshi's Story!") • "Yoshi's Tale"
Wario "Ashley's Song" • "Mike's Song" • "Mona Pizza's Song" • "Ruins - Wario Land: Shake It!" • "WarioWare, Inc." ("Menu" · "Title")
Other "Wrecking Crew Retro Medley" ("Game Start" · "Phase BGM" · "Phase Clear" · "Bonus Phase" · "Golden Hammer" · "Game Over")
Other ArwingAssist Trophy charactersChallengesHopping nose bugFinal SmashesPre-release and unused contentQuotesSound testSpirits (1–500 · 501–1000 · 1001–1528) • StaffStar Wand