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mp_linear_path

CryoEagle edited this page Feb 11, 2019 · 1 revision

mp_linear_path

Saves linear path

Syntax:

mp_linear_path(Path)
Argument Description
GamePath Path Path instance where will be positions saved

Returns: void

Description:

This function will save path to an instance of GamePath, it's useful for debugging or using path later in the game. Don't forget to create the instance of GamePath.

Example:

if (mp_linear_objects(10,10,20,new []{typeof(oBrick), typeof(oGem)}) == false)
{
 mp_linear_path(path);
}

Above code will move with an object to X: 10, Y:10, while moving and don't collide with objects named oBrick or oGem it will save path to an instance of object GamePath named path.

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