Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Sign up
Appearance settings

mouse_check_button_pressed

drewmccluskey edited this page Feb 12, 2019 · 4 revisions

mouse_check_button_pressed

Returns if mouse is being currently pressed

Syntax:

mouse_check_button_pressed(button)
Argument Description
MouseButtons button The mouse button checked if it is being pressed

Returns: bool

Description:

This function is like mouse_check_button() but this will run code only once when you press the mouse button and not all the steps after that the button is still held down.

Example:

if (mouse_check_button_pressed(MouseButtons.mb_left))
{
 instance_create(Position, typeof(oBullet), "Object layer 1");
}

This code will run when you press your left mouse button and will create a bullet object.

Back to Mouse

Clone this wiki locally

AltStyle によって変換されたページ (->オリジナル) /