Mario Party 10 is the tenth home console installment in the Mario Party series and the twentieth installment in the series overall, released for Wii U in March 2015. The game has many gameplay elements and features returning from its predecessor, with Mini Stars and vehicles making a return. Introduced in this entry, is a new mode called Bowser Party, in which one player controls Bowser using the GamePad with up to four players going against him as Team Mario. The game is also compatible with amiibo.
Gameplay[edit ]
Mario Party 10 offers three basic modes of play: Mario Party, Bowser Party, and amiibo Party each with their own unique styles of play. Other modes include Minigames and Toad's Room - the former has players simply playing minigames while the latter is where players can access a shop, a photo booth, and other items.
Game modes[edit ]
Mario Party[edit ]
- “Everyone plays board events or minigames!”
- —Mario Party menu description
Mario Party is the central mode of Mario Party 10. Similar to Mario Party 9, players compete to get the most Mini Stars while traveling through the board on one vehicle, though this time, everyone starts with five Mini Stars. It is hosted by a blue Toad. Characters move around in vehicles taking turns being the captain and rolling the dice. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). Bowser will sometimes pound on his cell multiple times and look around in the GamePad. The player who unlocks the last lock loses half of their Mini Stars and Bowser will add Bowser Spaces on the board. If Bowser is not free by the time the "Homestretch!" space is reached, he will be sealed away and his son will add Bowser Jr. Spaces instead. When in Chaos Castle, a yellow Toad takes Bowser's place and gives the player 20 Mini Stars for freeing him. Also, item shops return, this time in the form of Toad Houses, where a Special Dice Block is given to all players.
Bowser Party[edit ]
- "Bowser Party" redirects here. For the event in Mario Party 7 known as "Bowser Party" in PAL regions, see Bowser Time.
- “Bowser chases Team Mario and wreaks havoc!”
- —Bowser Party menu description
Bowser Party is a new mode of gameplay featuring Bowser. It is hosted by both a blue Toad who serves as a helper for Team Mario and Bowser Jr. who serves as a helper for Bowser. One player controls Bowser using the GamePad, and up to four others use Wii Remotes to play against him as Team Mario. Mini Stars are replaced by Hearts, and the goal of Bowser is to deplete all of the other players' six hearts, while the goal of the other players is to make it to the Super Star at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four Bowser Dice Blocks by default, though certain events can cause him to have more or less available.
- If Team Mario lands on a "Gain 1 Bowser Dice Block" space or the event "Bowser Dice Block +1" from a Bowser Jr. Space is chosen, Bowser Jr. gives Bowser an extra Bowser Dice Block for a turn.
- If Team Mario lands on a "Lose 1 Bowser Dice Block" space, Nabbit steals a Bowser Dice Block for a turn.
- On Mushroom Park and Whimsical Waters, one of the options for Bowser Jr's roulette at the Homestretch gives Bowser an extra Bowser Dice Block for the rest of the game.
If Bowser does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario or if Team Mario is sent backwards to him, he forces them to play a randomly selected "Bowser Battle" minigame, where hearts are lost if the players are hit by his attacks. This can also happen if Team Mario cannot move away from Bowser because some players towards the end of the turn order are already eliminated, in which case Bowser will immediately initiate the Bowser Battle minigame selection as his turn begins. If Bowser depletes all of some players' hearts but other players are still standing, the eliminated players can receive Special Dice Blocks for the remaining teammates to use. If Bowser depletes all of the hearts from all four players, he wins. If Bowser fails to deplete a heart from any Team Mario player, all of the team members perform their 1st place animations while Bowser roars in anger. The icon on the top-right screen shows what mode Bowser is in: Normally, the minigames are fairly easy for Team Mario, but Bowser can also become angry and can play harder minigames if at least one member of Team Mario survives a minigame with all of their hearts intact (or if he does not roll a high enough number again to catch Team Mario after a reroll), and can also become Furious and can select which minigame to play if "Big Bad Bowser Mode" is selected as a Homestretch! event.
At the Homestretch! events of Mushroom Park and Whimsical Waters, the blue Toad reminds Team Mario to be careful on those last spaces. Bowser Jr. then reminds Bowser that Team Mario is close to the goal, and Bowser spins a roulette that can make him go into Big Bad Bowser Mode, add Bowser Jr. Spaces to the board, or give him an extra Bowser Dice Block. In Chaos Castle's Homestretch, Bowser instead bursts through the door, grows giant, and fuses the Bowser Dice Blocks to create the Super Bowser Dice Block. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces. If Team Mario makes it to the goal after being knocked back twice, they automatically win.
Regardless of whether Bowser or Team Mario won, the camera subsequently focuses on the losing player(s). If Team Mario lost, the game displays the number of spaces Team Mario would have had to travel to reach the Super Star. If Bowser lost, the camera simply shows where Bowser stopped and him stomping his foot in anger.
amiibo Party[edit ]
- “Play board games with amiibo!”
- —amiibo Party menu description
In amiibo Party, players can scan a playable character's amiibo and play on small boards designed for that character with up to three other amiibo figurines. Players compete in a 10-turn game for the most stars, which can be bought by coins, similar to the gameplay in previous Mario Party games prior to Mario Party 9. CPUs or human players without amiibo are represented by cardboard cutouts instead of amiibo. Players who have amiibo can save and use tokens, which can affect gameplay. Players can also use character tokens to swap out a part of the board to the corresponding character board. Also, if the player has Mario Party: Star Rush , they can scan their amiibo that has Mario Party 10 data and receive a Dice Block that matches the token in Toad Scramble. Players can earn and use certain items by landing on specific locations on the board, which allows them to play a short game that can grant them items.
- amiibo Party boards
Coin Challenge[edit ]
Coin Challenge is a bonus game mode for 2-4 players. Rather than being found in the "Bonus Games" section, it is instead found in the Mario Party mode, at the very end of the game selection screen. Player compete to earn coins based off their minigame results in three, five, or seven rounds of competition. The game starts with the characters competing in a minigame to earn coins based on their position: 1st place earns 15 coins, 2nd place earns 10 coins, 3rd place earns 5 coins, and 4th place earns 0 coins. Each round, a minigame is picked from the minigame wheel that contains six random minigames. The minigame is picked randomly for the first round and by the last place player for subsequent rounds. If the difference between first and last is 30 coins or more at the start of a round, the minigame wheel spins slower, making selecting a specific minigame easier. One minigame equals one round, and at the end of each round, players will be able to see how many coins they earned in that minigame and how much they possess after each round, with the exception of the final round, where all there is in each coin counter are three question marks. When playing a five- or seven- round game, the last two rounds have two Chance Minigames; if one of them is selected, the players earn double the amount of coins normally earned in that round. Once three, five, or seven minigames have been completed, depending on how many rounds the player has decided to play for, the game ends. The maximum number of coins is 45 for three rounds, 105 for five, and 135 for seven.
The players enter their colored pipes and the camera rises in height to each pipe corresponding to the ranking. Rankings are revealed from last to first based off who had the most or least coins in the game. If there is a tie for a position, the position in which no one takes that spot is skipped, and the characters that tie will exit the pipe next to each other, doing their respective poses simultaneously based on if they placed first or not. The number of coins that will come out of a pipe is based on the number of coins the player in that place had, and after the last coin comes out, the character will jump out of the pipe and do a victory animation (if placed 1st) or a failure animation (if placed outside 1st). Once the camera reaches the gold pipe and the character jumps out, the words "Congratulations!" appear on the screen; the music used for the result screen is shared with Minigame Tournament.
The Ranking screen in this mode is displayed the same way as the Mario Party mode in a board and in amiibo Party mode, except that they lack Coin, Star or Mini Star symbols altogether and that the player labels that say P1, P2, etc. are merged closer to the character icon. The "View Details" button replaces the "View Graph" button from the other modes, and pressing that button changes the screen to another page that displays how many coins each player won in a specific round; if the respective minigame was a Chance Minigame, the values shown here will be twice as normal for that round.
No matter how many rounds are set, 20 Mario Party Points are always awarded at the end of each Coin Challenge game.
amiibo Bonus[edit ]
Players can also tap an amiibo to get bases for the figurines that represent players in amiibo Party and bonus Mario Party Points with a scratch card. However, only amiibo with Mario Party 10 data can earn bases, while others can only earn Mario Party Points. Once all of the bases are collected for an amiibo, the amiibo also gets scratch cards for the amiibo Bonus.
Minigame Tournament[edit ]
Minigame Tournament is a bonus game mode for up to eight players, the only mode in the game to allow that many players. Despite the fact that Super Smash Bros. for Wii U allows seven Wii Remotes to be connected to the Wii U at once, pass and play is enforced when playing with five or more human players. The game starts with eight players divided into two groups of four. The first group consists of odd player numbers, and the second group consists of even player numbers. This is decided based on the order the characters are picked. The players in each respective group face off in a minigame, with first and second advancing to the next round and third and fourth being eliminated. If a minigame is only between CPU contestants, the minigame will be skipped and results will be simulated. Ties are decided by dice rolls unless the tie is between two players in 3rd place. Before a minigame begins, each player must grab the Wii Remote for their character and press the A Button button to confirm. When playing with five or more human players, after the first group plays, the players who played that minigame must hand over the Wii Remote to the other players.
After both groups have finished their minigames, the game moves on to the second round, and another minigame is played. Like with the first round, the top two players advance to the final round and the bottom two are eliminated. In the final round, the top two competitors must play one last minigame; the victor player then wins the tournament.
Bowser Challenge[edit ]
Bowser Challenge is a bonus single-player game mode. It is hosted by Bowser Jr. The single player plays all ten Bowser minigames, attempting to make the four computer players lose as many hearts as possible. Computer players always have six hearts to start each minigame. For every computer player that is knocked out by losing all six hearts, the player receives three bonus hearts. The total number of hearts lost by the computer players in all ten minigames, plus the bonus hearts for knocking out computer players, is the player's score. Once the player completes all of the minigames, Bowser Jr. ranks Bowser's performance, and proceeds to upgrade Bowser's throne if he achieves a certain rank, with the design of the throne depending on how many hearts are in the total.
Toad's Room[edit ]
Toad's Room is an extra mode, featuring a shop, a photo booth and a challenges mode.
- Shop: Players can buy unlockable characters, CPU Master Difficulty, vehicles for the boards, and music. Models of characters and backgrounds can be bought to be used in the Photo Booth.
- Challenge List: Players can see the challenges they completed and challenges yet to be completed. There are 49 challenges in all.
- Photo Studio: Players can take photos with the models of characters and backgrounds bought on the shop. One can also send their photos to Miiverse.
- Music: Players can listen to the songs bought on the shop.
- Staff credits: Players can view the Staff Credits here.
- Miiverse: This setting can only determine if Miiverse posts should be shown before starting a board game. When on, three posts will be shown on the loading screen. Due to the discontinuation of Miiverse on November 7, 2017, this option is no longer available.
Characters[edit ]
Playable characters[edit ]
There are a total of thirteen playable characters in Mario Party 10. Of these characters, two, Rosalina and Spike, are playable for the first time in the series, with Spike also being playable for the first time in any game. Bowser is not playable in Mario Party mode, but is playable in other modes, and, despite previously being playable in Mario Party 4 's Beach Volley Folly minigame, he is considered to be a new playable character to the series. Toadette and Spike are unlocked by spending 600 Mario Party Points for each of them at the Shop in Toad's Room. Also, Donkey Kong makes his first full playable appearance in the series since Mario Party 4, and Toadette is playable for the first time in the series since Mario Party 8 .
| Character
|
Description
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Artwork of Mario in Mario Party 10 Mario
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The hero of the Mushroom Kingdom, Mario never hesitates to jump into action – especially when there's a party happening!
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Artwork of Luigi in Mario Party 10 Luigi
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He may have spent his fair share of time in his brother Mario's shadow, but Luigi's never one to shy from the shining spotlight.
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Artwork of Peach for Mario Party 10 Peach
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This regal ruler of the Mushroom Kingdom always throws her crown into the ring when Mini-Stars are at stake!
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Artwork of Toad from Mario Party 10 (also used in Super Mario Run, Mario Party: The Top 100 and Mario Kart Tour) Toad
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Loyal, lovable, lively: Toad's list of qualities is longer than he is tall, and he'll use every one of his abilities to come out on top.
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Artwork of Yoshi for Mario Party 10 (Reused for Mario Tennis Aces, Super Mario Party and Mario Kart Tour) Yoshi
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The green gobbler has attended every Mario Party to date, and Flutter Jumps back into the fun this time around.
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Artwork of Wario for Mario Kart Arcade GP DX (reused for Mario Party: Island Tour, Mario Party 10 and Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition) Wario
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Driven by a greed for all things shiny and valuable, Wario can't wait to get his hands on more Mini-Stars and Coins.
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Artwork of Waluigi for Mario Party 10 (reused for Mario Kart Tour) Waluigi
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Wild of moustache and every bit as devious as his accomplice Wario, the purple-garbed Waluigi returns for more mischief.
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Artwork of Daisy for Mario & Sonic at the London 2012 Olympic Games (Reused for Mario Kart 7, Mario Party 10, Super Mario Run, Mario Kart Arcade GP DX, Mario Party: The Top 100 and Mario Tennis Aces) Daisy
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Never one to turn down an invitation, this Sarasaland princess's tomboyish streak stands her in good stead for the hustle and bustle of Mario Party.
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Artwork of Rosalina for Mario Party 10 (Reused for Mario Tennis Aces, Super Mario Party and Mario Party Superstars) Rosalina (new)
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With all her experience in the Comet Observatory, Rosalina's sure to have her eye on those Mini-Stars in her Mario Party debut.
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Donkey Kong, from Mario Party 10. Donkey Kong
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He's finally back to kick some tail! After a break on the sidelines, the swinging king of the jungle is rolling out the barrel as a playable character once again.
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Artwork of Bowser in Mario Party 10 (later reused for Mario Party: Star Rush, Super Mario Party, Mario Kart Tour and Super Mario Party Jamboree) Bowser (new)
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The big, bruising king of the Koopas makes his playable Mario Party debut, wreaking havoc on Team Mario in the brand new Bowser Party mode!
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Artwork of Toadette for Mario Party 10 (Reused for Super Mario Run, Mario Party: The Top 100, Mario Tennis Aces, Mario Kart Tour, Mario & Sonic at the Olympic Games Tokyo 2020, and Super Mario Party Jamboree) Toadette
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Unlockable character This character must be bought in Toad's Room with 600 Mario Party Points.
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Artwork of Spike for Mario Party 10 (Reused for Mario Tennis Aces and Super Mario Party Jamboree) Spike (new)
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Unlockable character This character must be bought in Toad's Room with 600 Mario Party Points.
|
amiibo Party[edit ]
| Character
|
Compatible amiibo
|
| Super Mario
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Super Smash Bros.
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Other
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Artwork of Mario in Mario Party 10 Mario
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Amiibo of Mario, concept art
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A Super Smash Bros. amiibo
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Gold Mario Amiibo The Silver edition of the Mario amiibo The 30th Anniversary Mario Amiibo, in the "Classic" colors. The 30th Anniversary Mario Amiibo, in the "Modern" colors. amiibo of Mario in his Super Mario Odyssey wedding outfit Cat Mario amiibo amiibo of Elephant Mario An amiibo figure of Mario using a Launch Star near a Luma
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Artwork of Luigi in Mario Party 10 Luigi
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amiibo of Luigi, concept art
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A Super Smash Bros. amiibo
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A red "X" mark, used to indicate when something is false or not applicable.
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Artwork of Peach for Mario Party 10 Peach
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Amiibo of Princess Peach, concept art
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A Super Smash Bros. amiibo
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amiibo of Princess Peach in her Super Mario Odyssey wedding outfit Cat Peach amiibo
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Artwork of Toad from Mario Party 10 (also used in Super Mario Run, Mario Party: The Top 100 and Mario Kart Tour) Toad
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amiibo of Toad, concept art
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A red "X" mark, used to indicate when something is false or not applicable.
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Captain Toad and Talking Flower amiibo
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Artwork of Yoshi for Mario Party 10 (Reused for Mario Tennis Aces, Super Mario Party and Mario Kart Tour) Yoshi
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amiibo of Yoshi, concept art
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A Super Smash Bros. amiibo
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Promotional image of the Yarn Yoshi and Mega Yoshi amiibos
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Artwork of Wario for Mario Kart Arcade GP DX (reused for Mario Party: Island Tour, Mario Party 10 and Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition) Wario
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Amiibo of Wario, concept art
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A Super Smash Bros. amiibo
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A red "X" mark, used to indicate when something is false or not applicable.
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Artwork of Rosalina for Mario Party 10 (Reused for Mario Tennis Aces, Super Mario Party and Mario Party Superstars) Rosalina
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Amiibo of Rosalina, concept art
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A Rosalina amiibo figurine, part of the Super Smash Bros. series (Wave 3).
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An amiibo figure of Rosalina reading a book to Lumas
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Donkey Kong, from Mario Party 10. Donkey Kong
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Amiibo of Donkey Kong, concept art
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A Super Smash Bros. amiibo
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Turbo Charge Donkey Kong figurine Dark Turbo Charge Donkey Kong figurine Donkey Kong & Pauline Amiibo from My Nintendo Store
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Artwork of Bowser in Mario Party 10 (later reused for Mario Party: Star Rush, Super Mario Party, Mario Kart Tour and Super Mario Party Jamboree) Bowser*
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Amiibo of Bowser, concept art
|
A Super Smash Bros. amiibo
|
Hammer Slam Bowser figurine Dark Hammer Slam Bowser figurine amiibo of Bowser in his Super Mario Odyssey wedding outfit
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*Use of the Bowser amiibo will cause his minigames to be played instead of the normal minigames. Bowser Spaces also will not cause negative effects on this amiibo. Note: Use of the golden edition Mario amiibo will turn the Mario figure that appears on the board into Gold Mario, although he is not present in the minigames. The same happens when the silver edition Mario amiibo is scanned, but with Silver Mario rather than Gold Mario.
|
Bosses[edit ]
Other characters and objects[edit ]
These characters are various minor NPCs that appear in boards and minigames.
| Character/Object
|
Bowser's Wicked Wheel from Mario Party 10. Amp
|
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Kamek summons a Banzai Bill in Kamek's Rocket Rampage in Mario Party 10. Banzai Bill
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Beeline Shrine from Mario Party 10 Bee
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Kamek summons a Big Amp in Kamek's Rocket Rampage in Mario Party 10. Big Amp
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Cheep Cheep Leap with a Big Cheep Cheep and a Gold Cheep Cheep from Mario Party 10 Big Cheep Cheep
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|
Fuzzy Fliers, from Mario Party 10. Big Fuzzy
|
|
Fruit of the Doom, from Mario Party 10. Big Urchin
|
|
Boss minigame from Mario Party 10; Mega Blooper's Bubble Battle. Blooper
|
|
Bob-omb Combo, from Mario Party 10. Bob-omb
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Cliffside Crisis, from Mario Party 10. Bomp
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Boo Burglars, from Mario Party 10. Boo
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|
Bowser Jr. from Mario Party 10 Bowser Jr.
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|
Bullet Bill Bullies, from Mario Party 10. Bullet Bill
|
|
Burner from Mario Party 10 Burner
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- Appears as a board feature in Chaos Castle in Bowser Party mode only.
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Chain Chomp from Mario Party 10 Chain Chomp
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|
Charvaargh from Mario Party 10 Charvaargh
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Cheep Cheep Leap Cheep Cheep
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Cheep Cheep Check, from Mario Party 10. Clampy
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Dragoneel Treasure space in Mario Party 10 Dragoneel
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|
Meanie Match, from Mario Party 10. Dry Bones
|
- Meanie Match
- Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode.
- Appears as a background element in the Bowser Board.
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Bowser's Fire Bar Fury Fire Bar
|
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Fish Bone from Mario Party 10 Fish Bone
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- Appears as multiple board features in Whimsical Waters: one each in the Mario Party and Bowser Party modes.
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Ice Slide, You Slide, from Mario Party 10. Fliprus
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Foo Me Once, from Mario Party 10. Foo
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Fuzzy Fliers, from Mario Party 10. Fuzzy
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Goomba Gallop, from Mario Party 10. Galoomba
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Cheep Cheep Leap with a Big Cheep Cheep and a Gold Cheep Cheep from Mario Party 10 Gold Cheep Cheep
|
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Pipe Sniper, from Mario Party 10. Gold Piranha Plant
|
|
Goomba Gallop, from Mario Party 10. Goomba
|
|
amiibos in Mario Party 10, amiibo Party mode. Note that Rosalina amiibo is in the same pose that her Mario Kart 7 artwork. Goomba Tower
|
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Goomba Gallop, from Mario Party 10. Goombrat
|
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Greenie cameo from Mario Party 10 Greenie
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- Appears on a placard hanging from a dead tree in the Luigi Board.
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Hop, Drop, and Roll, from Mario Party 10. Grrrol
|
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Hammer Bro battle minigame appearance from Mario Party 10 Hammer Bro
|
|
Watermelon Whalin', from Mario Party 10. Huckit Crab
|
|
Bouncy Brawl, from Mario Party 10. Jumbo Ray
|
|
Boss minigame from Mario Party 10; King Boo's Tricky Tiles. King Boo
|
|
Koopa Troopa at the final stage of a Chaos Castle Bowser Party from Mario Party 10 Koopa Troopa
|
- Bowser's Bogus Bingo
- Meanie Match
- Appears as a spectator in various minigames.
- Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode.
- Appears as a background element in the Mario Board.
|
Lava Bubble from Mario Party 10 Lava Bubble
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Lumas from Mario Party 10 Luma
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Nabbit from Mario Party 10 Nabbit
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|
Peepa Panic from Mario Party 10 Peepa
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|
Boss minigame from Mario Party 10; Petey's Bomb Battle. Petey Piranha
|
- Petey's Bomb Battle
- Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode.
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Pipe Sniper, from Mario Party 10. Piranha Plant
|
|
Shy Guy Shuffle, from Mario Party 10. Shy Guy
|
|
Skewer Scurry, from Mario Party 10. Skewer
|
|
Boss minigame from Mario Party 10; Sledge Bro's Card Chaos. Sledge Bro
|
- Sledge Bro's Card Chaos
- Appears as a selectable character when Team Mario attempts to get the Super Star in Bowser Party mode.
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Bowser Painball from Mario Party 10. Spiked Ball
|
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Spiked Ball Scramble from Mario Party 10. Spinner
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|
Star Bunnies from Mario Party 10 Star Bunny
|
|
Pipe Sniper with a Swoop from Mario Party 10 Swoop
|
|
Toads from Mario Party 10 Toads
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- Appears as a spectator in various minigames.
- Appears as a background element in the Peach Board.
- Appears as a background element in the Toad Board.
- Colored members appear as hosts in Mario Party and Bowser Party (for Team Mario only).
- Appears as an audience that congratulates the player in Mario Party mode and Team Mario in Bowser Party mode.
|
Blooper Blast-Off, from Mario Party 10. Torpedo Ted
|
|
Fruit of the Doom, from Mario Party 10. Urchin
|
|
Meanie Match, from Mario Party 10. Waddlewing
|
|
Whomp from Mario Party 10 Whomp
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- Appears at the first Gate Space of any given board in Bowser Party mode.
|
Yoshis from Mario Party 10 Yoshi
|
|
Boards[edit ]
Main boards[edit ]
Note: There are three different exclusive vehicles in each board, one available from the start and the other two purchasable from Toad's Room for 300 Mario Party Points each. They all have the same purpose of carrying the characters around a board, but their type depends on the board's theme (for example, submarines are used in Whimsical Waters while aircraft-like vehicles are used in Airship Central).
amiibo Boards[edit ]
Minigames[edit ]
- Main article: List of Mario Party 10 minigames
Mario Party 10 features a grand total of 75 minigames, which is only slightly less than the 81 each in both Mario Party 9 and Mario Party: Island Tour . The minigame categories are much the same as in previous Mario Party installments: free-for-all minigames pit all four players against each other, 1 vs. 3 pits one player against the remaining three, and 2 vs. 2 pits two groups against one another. Boss minigames from Mario Party 9 also return with no changes to the basic formula; players compete against each other to defeat a boss. Yet also returning from Mario Party 9 are Bowser Jr. minigames, in which one player attempts to best Bowser Jr. in a wager for coins; however, only two of these minigames appear, and they are only fully playable in amiibo Party mode. A new category of minigames known as "Bowser Battles" are exclusive to Bowser Party mode, and involve Bowser attacking up to four other players in an attempt to deplete as many hearts as possible. Lastly, extra minigames are minigames which do not fit into any of the general categories and thus have their own sections in the Bonus Games; Badminton Bash and Jewel Drop are the only two extra minigames.
Spaces[edit ]
| Space
|
Effect
|
Boards Present
|
| Mario Party
|
Bowser Party
|
amiibo Party
|
| Mushroom Park
|
Haunted Trail
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Whimsical Waters
|
Airship Central
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Chaos Castle
|
Mushroom Park
|
Whimsical Waters
|
Chaos Castle
|
??? from Mario Party 10 ???
|
Covered with ink...
|
A red "X" mark, used to indicate when something is false or not applicable.
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A red "X" mark, used to indicate when something is false or not applicable.
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A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
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A green check mark, used to indicate when something is true or applicable.
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A red "X" mark, used to indicate when something is false or not applicable.
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A red "X" mark, used to indicate when something is false or not applicable.
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Advance Space from Mario Party 10 Advance Space
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Move forward (2, 3, 4) spaces.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Back Space from Mario Party 10 Back Space (Mario Party mode)
|
Hit the Dice Block again, and go back.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
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A green check mark, used to indicate when something is true or applicable.
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A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Back Space from Mario Party 10 Back Space (Bowser Party mode)
|
Move back (2, 3, 4) spaces.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Blooper-Go-Round from Mario Party 10 Blooper-Go-Round
|
Jump on the carousel, and try to get some Mini Stars! (Mario Party mode) Jump on the carousel, and try to get some hearts! (Bowser Party mode)
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A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Boo area from Mario Party 10 Boo
|
Get haunted by a Boo!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A space from Mario Party 10 Boo Space
|
Make the Boo haunt someone else!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Boss Battle Space / Gate Space from Mario Party 10 Boss Battle Space
|
Battle a miniboss to get past this space! (first boss) Stop here for a final showdown! (second boss)
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Bowser Space from Mario Party 10 Bowser Space (Amiibo Party) from Mario Party 10 Bowser Space
|
Bowser will do something really nasty! (Mario Party mode) Bowser will pull a dirty trick! (amiibo Party mode)
|
Question mark icon [a]
|
Question mark icon [a]
|
Question mark icon [a]
|
Question mark icon [a]
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
Bowser Block Space from Mario Party 10 Bowser Block Space from Mario Party 10 Bowser Block Space
|
Bowser gets an extra Dice Block. (Adding a Bowser Dice Block) Bowser loses one of his Dice Blocks. (Subtracting a Bowser Dice Block)
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable. [b]
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A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Bowser Jr. Space from Mario Party 10 Bowser Jr. Space
|
Bowser Jr. will come and cause some trouble!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Cannon Space from Mario Party 10 Cannon Space from Mario Party 10 Cannon Space
|
Attack the Bowser ship!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Change Space from Mario Party 10 Change Space
|
Rearrange the turn order!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Cheep Cheep Branch from Mario Party 10 Cheep Cheep Branch
|
Which way you go depends on the Cheep Cheep.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Coin Space from Mario Party 10 Coin Space
|
Get coins!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
Dash Space from Mario Party 10 Dash Space
|
Hit the Dice Block again, and advance.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Dragoneel Space from Mario Party 10 Dragoneel Space
|
Get treasure from the Dragoneel!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Dragoneel Treasure from Mario Party 10 Dragoneel Treasure
|
Stop and get some Dragoneel Treasure!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Event Space from Mario Party 10 Event Space
|
A spin decides your fate!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
Boss Battle Space / Gate Space from Mario Party 10 Gate Space
|
Defeat the Whomp to move forward. (First occurrence) Stop and get the Super Star from an enemy! (Second occurrence)
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Green Space from Mario Party 10 Green Space
|
You're safe here!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A space from Mario Party 10 Heart Space
|
Everyone's hearts increase.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Homestretch! from Mario Party 10 Homestretch!
|
Size up the situation as you head into the final stretch! (Mario Party mode) Checkpoint before the goal... (Bowser Party mode)
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Lose Coins Space from Mario Party 10 Lose Coins Space
|
Lose coins!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
Lucky Space from Mario Party 10 Heart version of the Lucky Space from Mario Party 10 Lucky Space
|
Get Mini Stars in a special event! (Mario Party mode) Hit one of the blocks to get some hearts for everyone! (Bowser Party mode) Everyone participates in the event that starts here. (Mushroom Park attractions in Mario Party mode only) Jump to get Mini Stars! (Special event in Haunted Trail)
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Mini Star from Mario Party 10 Mini Star
|
Get some Mini Stars!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Mini Ztar from Mario Party 10 Mini Ztar
|
Lose Mini Stars!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Minigame Space from Mario Party 10 Minigame Space
|
Do battle in a minigame!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Risky Route from Mario Party 10 Risky Route
|
Only Bowser can see through the ink.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Special Dice Block Space from Mario Party 10 Special Dice Block Space from Mario Party 10 Special Dice Block Space
|
Get a Special Dice Block!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
Special Event Space from Mario Party 10 Special Event Space
|
A homestretch event starts here!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Star from Mario Party 10 Star
|
Trade 20 coins for a Star!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
Steal Space from Mario Party 10 Steal Space
|
Steal Mini Stars!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Streetlight from Mario Party 10 Streetlight
|
The Boo will get scared of the light here and run away!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Toad House from Mario Party 10 Toad House
|
If you pass here, everyone gets a Special Dice Block!
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
Unlucky Space from Mario Party 10 Unlucky Space
|
Lose Mini Stars! (The player loses Mini Stars) Blooper's ink prevents you from using Special Dice Blocks. (Whimsical Waters in Mario Party Mode) Mini Stars are reduced by half due to an enemy attack! (Fighting Bowser's airship in Airship Central) Lose 5 Mini Stars due to an enemy attack! (First segment in Chaos Castle's Mario Party Mode with Charvaarghs) Fall, and lose 10 Mini Stars! (Second segment in Chaos Castle's Mario Party Mode with Skewers) Something bad will happen here! (All other Unlucky Space events)
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A space from Mario Party 10 Warp Space
|
Warp to another Warp Space!
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A red "X" mark, used to indicate when something is false or not applicable.
|
A green check mark, used to indicate when something is true or applicable.
|
- Footnotes
- ^ a b c d The player(s) must free Bowser by rolling all numbers on the Dice Block for this space to occupy existing spaces on the board.
- ^ Only the +1 Bowser Dice Block Space appears on Mushroom Park; the -1 Space is absent.
Dice Blocks[edit ]
Other/Mode-Exclusive Items[edit ]
Tokens[edit ]
- Main article: amiibo Token (Mario Party 10)
In amiibo Party, Tokens can be used. The player can save them to their amiibo to use at the start of another party. Tokens spawn on the board after a star is collected, and disappear after a few turns. The player can only hold one, they can be used once each turn, and each one will have a different effect. There is a total of 34 Tokens:
- Mario Jump: All this does is change the movement sound? At least you can win with style!
- Luigi Jump: This just changes character movement? At least you can win with style!
- P Switch: You can change to a different minigame. (Can't be used when Bowser is playing.)
- Bowser Jr.: Bowser Jr. gets in the way. For when you want to land on the same space again!
- Plus 1: Roll and move the number shown on the Dice Block, plus 1 additional space.
- 1-2-3 Dice Block: Only numbers 1, 2 and 3 appear.
- 4-5-6 Dice Block: Only numbers 4, 5 and 6 appear.
- Reverse Dice Block: You move in the opposite direction.
- Slow Dice Block: It's easier to hit the number you want. For when you really need to reach a certain space!
- Double Dice Block: You use two Dice Blocks. For when you need to get a move on!
- Bronze: A rare Token awarded for having collected all bronze Tokens.
- POW Block: You can steal coins from rivals by shaking things up with a POW Block.
- Pipe: All players change places via pipes!
- ? Block: Double minigame coins. For when you're really serious about winning! (Can't be used when Bowser is playing.)
- Bowser Space: Move to a Bowser Space. For when you really want to pick something up along the way!
- Plus 5: Roll and move the number shown on the Dice Block, plus 5 additional spaces.
- Silver: A rare Token awarded for having collected all silver Tokens.
- Dash Special: Roll 5 Normal Dice Blocks for a quick dash!
- Reverse Special: You can roll 5 Reverse Dice Blocks and move backward.
- Jump Special: Jump closer to a Star!
- Coin Special: Greatly increase the number of coins on the board.
- Star Special: Greatly increase the number of Stars on the board.
- Gold: A rare Token awarded for having collected all gold Tokens. Great work!
- Normal Board: You can play on the normal board.
- Mario Board: You can play on the Mario Board.
- Luigi Board: You can play on the Luigi Board.
- Peach Board: You can play on the Peach Board.
- Toad Board: You can play on the Toad Board.
- Yoshi Board: You can play on the Yoshi Board.
- Wario Board: You can play on the Wario Board.
- Rosalina Board: You can play on the Rosalina Board.
- Donkey Kong Board: You can play on the Donkey Kong Board.
- Bowser Board: You can play on the Bowser Board.
Reception[edit ]
Critical reception[edit ]
Mario Party 10 received largely mixed reviews. Most criticism was directed towards the Mario Party mode as being too luck-based and the amiibo Party mode as being too bare-bones, though praise was directed towards the minigame varieties and the Bowser Party mode. It currently holds a score of 64.49% on GameRankings based on 47 reviews,[6] and a score of 66 on Metacritic based on 66 reviews.[7]
Samuel Claiborn of IGN gave the game a 6.5/10, criticizing the return of the concepts from Mario Party 9, the board layouts in amiibo Party mode, and the game playing its target audience too safe, but was otherwise praising of the minigames and the Bowser Party mode, the latter of which he called "a blast", claiming "Whether you are Bowser or not, this five-person modification of Mario Party is [Mario Party] 10's greatest achievement – and one of the best uses of the Wii U GamePad yet".[8] In a similar review, Mark Walton of GameSpot gave the game a 6/10, praising the visuals and the minigames, but criticized the amiibo Party boards, the overreliance on luck, and a poor implementation of the GamePad, stating "Ah, Mario Party, the game that, on paper at least, should be a rollicking good time filled with joyful minigames and all your favourite Nintendo characters. It's hard not be suckered in by that classic Nintendo charm, the bright colours, the jangly music, Mario yelling "it's-a-me!" If games were fun based on nostalgia value alone, then Mario Party 10 would be a wonderful creation. But they're not, and once you're over the sight of Mario and friends riding along in a Boo-inspired ghost train, the game's mildly amusing take on a family board game wears thin".[9] Kirk McKeand of the Digital Spy was even more critical and gave it two out of five stars, praising only the concept of the Bowser Party mode and being critical of practically everything else, including the Mario Party and amiibo Party modes and some minigames he deemed "want[ing] to see what your wrist action is like".[10]
| Reviews
|
| Release
|
Reviewer, Publication
|
Score
|
Comment
|
| Wii U
|
Samuel Claiborn, IGN
|
6.5/10
|
"After 17 years, Mario Party 10 needs more than GamePad antics and amiibo support to keep the party going."
|
| Wii U
|
Mark Walton, GameSpot
|
6/10
|
"Despite the amiibo additions and GamePad Bowser games, as well as a delightfully bright and colourful aesthetic, it's hard to ignore just how similar this game is to its predecessors. But even if you could overlook it, the fact remains that even with some fun minigames in tow and a good group of friends to enjoy it with, Mario Party 10 just doesn't have the depth or the challenge to hold your attention for long."
|
| Wii U
|
Kirk McKeand, Digital Spy
|
2/5
|
"When playing a good skill-based minigame it can be a blast, but these moments are far too fleeting. It's a fun game to stick on when you've got company round from time to time, but don't overdo it or it won't be long before people stop accepting your party invites."
|
| Aggregators
|
| Compiler
|
Platform / Score
|
| Metacritic
|
66
|
| GameRankings
|
64.49%
|
Mario Party 10 is the tenth best-selling game for the Wii U with 2.26 million copies sold worldwide as of September 30, 2021.[11]
Pre-release and unused content[edit ]
During the Nintendo Treehouse Event at E3 2014, it was claimed that Nabbit would appear to give Bowser extra dice blocks during Bowser Party.[12] However, in the final game, only Bowser Jr. gives Bowser extra dice, and Nabbit appears to take Dice Blocks away from Bowser. Also in the E3 demo of Mario Party 10, the characters used Mario Party 9 winning and losing animations, as well as their voice clips and the announcer.[13] The final version of the game does not feature an announcer, making it the only mainline Mario Party game with this distinction.
The fireballs in Bowser's Bad Breath had a different appearance.[13] The controls for Bowser in Bowser's High Dive were originally made to have the GamePad tilt left and right, though the final game instead uses the touch screen.[14] Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance.[12] Most of the UI is different, with a different timer and score font looking similar to that of Mario Party 9.
Promotion[edit ]
Mario Party 10 Virtual Launch Party[edit ]
The Mario Party 10 Virtual Launch Party was an online event organized by Nintendo of America on March 18, 2015, two days before the game's launch date in North America. The event comprised activities posted via the company's accounts on Facebook, Instagram, and Twitter between 13:00 and 17:00 PDT. Users of these social networks were encouraged to participate in these activities.[15]
The activities were as follows:
- a trivia question asking participants which of four options is not a board in Mario Party 10.[16] The options are "Mushroom Park", "Magma Mountain", "Airship Central", and "Chaos Castle", with "Magma Mountain" being the correct answer.
- a trivia question asking participants whether it is true or false that Waluigi is playable in Mario Party 10.[17] The correct answer is "true".
- a request to set one's profile picture to Bowser's emblem, provided in the corresponding post.[18]
- a request to communicate one's "favorite Mario Party moment", potentially through a picture or video clip. The appended image shows the box art of every previous Mario Party title officially released on home consoles.[19]
- a question gauging interest in the game's three party modes.[20]
- a question asking participants which of nine amiibo figures shown in the appended picture they intend to use first with the game. The amiibo figures are Yoshi, Mario, Bowser, Peach, Wario, Rosalina, Toad, Donkey Kong, and Luigi.[21] Most of them are shown in their variants from the Super Mario line, while Wario, Rosalina, and Donkey Kong are shown in their variants from the Super Smash Bros. line, as their Super Mario line counterparts had not been announced yet at the time of this event.
Exclusively on Twitter, users who engaged with these posts using the hashtags "#MP10LaunchParty" and "#SweepsEntry" became eligible for a sweepstake involving five prize packs, each consisting of a Wii U system and a Mario Party 10 + amiibo bundle. A number of participating Twitter users were also selected at the end of every hour in this event to receive a prize involving a Gold Mario amiibo.[15]
Gallery[edit ]
- For this subject's image gallery, see Gallery:Mario Party 10.
Key artwork for Bowser Party.
Key artwork for amiibo Party.
Multimedia[edit ]
- For the complete list of media files for this subject, see Multimedia:Mario Party 10. For this subject's sound test, see Mario Party 10 sound test.
Icon of an audio speaker.
Time It Just Right! File info 0:15
Icon of an audio speaker.
Here We Go 1 File info 0:30
Icon of an audio speaker.
A Little Break File info 0:30
Icon of an audio speaker.
Coin Challenge File info 0:30
Icon of an audio speaker.
Gentle Sea Breeze File info 0:30
Icon of an audio speaker.
amiibo Party Event 1 File info 0:30
- Help:Media file • Having trouble playing?
- Main article: List of Mario Party 10 staff
Mario Party 10 was developed by NDcube, the same development team who worked on Mario Party 9 and Mario Party: Island Tour . In addition, several staff members who previously developed Mario Party: Island Tour returned to develop Mario Party 10, including director Yukio Umematsu and composer Rei Kondoh.
While Rosalina's former voice actress, Kerri Kane, was listed in the voice credits (misspelled as Kerry Kane), this was a mistake, as Laura Faye Smith provided the clips used in Mario Party 10.[22]
Regional differences[edit ]
The international (left) and Japanese (right) cover art differences
- Several minigames and events have different names between the American and British releases; for example, Found it? Pound it! is named "Ground Pound Prowl" in the British version.
- On the international cover for the game, the Wii U GamePad that Bowser is holding is black, matching the color for the Wii U Deluxe Set. On the Japanese cover, however, the GamePad is white, matching the color used for the Wii U Basic Set.
References to other games[edit ]
- Donkey Kong
- Super Mario Bros.
- In the Mushroom Park board, sprites of Goombas and Koopa Troopas from this game appear as merry-go-round carriages.
- Mario's amiibo Party theme is an arrangement of "Ground BGM".
- Peach's sprite from this game appears in her amiibo board.
- The third theme for Chaos Castle contains an arrangement of the castle theme from this game.
- Super Mario Bros. 3
- Wario Land series
- Donkey Kong Country series
- Super Mario 64
- Yoshi's Story
- Yoshi's amiibo Party theme is an arrangement of "Yoshi's Song".
- Donkey Kong 64
- A verse from the DK Rap, originating from the said game, is used for Donkey Kong's description on the Mario Party 10 official website (see the description above, in the "Playable characters" section).
- Luigi's Mansion
- WarioWare series
- The left half of the Wario amiibo board features many elements from the WarioWare series, such as Wario's biker helmet and the Wario Bike.
- Mario Party 6
- When determining the winner, the playable characters fly through an endless void until the winner is left, like what happens in this game.
- New Super Mario Bros. series
- The fortresses and castles on the boards are based on their appearance in the games from this series.
- Jumbo Rays from New Super Mario Bros. Wii appear in the minigames Bouncy Brawl and Bubble Squabble as background characters.
- Stone-Eyes and Nabbit return from New Super Mario Bros. U , the former in the minigame Fruit Scoot Scurry and the latter as an ally to Team Mario in Bowser Party.
- The airship design from this game also appears in the sky board.
- In the minigame Bowser's Tank Terror, Bowser falls in the lava which makes him reduced into Dry Bowser, resembling how he falls in lava and is reduced to his skeletal version in World 1-Castle of the first game of this series.
- A few of the minigames take place in the worlds from New Super Mario Bros. U.
- The start of the "Ground Theme" and part of its melody are arranged in Steal the Beat.
- Mario Party 8
- Donkey Kong's artwork is taken from this game.
- Super Mario Galaxy
- Mario Kart 7
- Daisy's artwork is taken from this game.
- Mario Party 9
- The core gameplay mechanics in this game: Mini Stars and Mini Ztars, traveling around in a car, and fighting minibosses and bosses at the middle and end of the board return.
- Several animations are reused.
- The board title animation is the same as the game.
- The winner music from this game is remixed.
- Luigi's Mansion: Dark Moon
- Mario Party: Island Tour
- After a battle minigame or a boss battle, in the event of a tie, the players fight for the position with a Dice Block.
- In Bowser Party, the player has to roll a Dice to defeat the Whomp blocking the path.
- Super Mario 3D World
References in later games[edit ]
- Mario Party: Star Rush
- Artwork and character animations are reused in this game.
- Mario Party: The Top 100
- Several minigames from Mario Party 10 return in this game.
- Mario + Rabbids Kingdom Battle
- Some of Luigi's animations are reused in this game.
- Super Mario Party
- The majority of the returning characters' victory and losing animations are reused in this game.
- Super Smash Bros. Ultimate
- Daisy's unique running animation resembles her unique running animation introduced in Mario Party 10.
- Mario, Rosalina, and Waluigi appear as spirits, using their artwork from Mario Party 10.
- Mario Kart Tour
- Yoshi, Bowser, Toad, Waluigi, and Toadette reuse their artwork, and the artwork for Red Yoshi, Blue Yoshi, Pink Yoshi, Orange Yoshi, Black Yoshi, White Yoshi, and Yellow Yoshi is based on Yoshi's artwork.
- Mario Party Superstars
- Three minigames from Mario Party 10 return in this game.
- The characters' losing and neutral animations are reused from this game.
- Super Mario Party Jamboree
- Toadette, Bowser and Spike's artwork are reused in this game.
Names in other languages[edit ]
| Language
|
Name
|
Meaning
|
Note(s)
|
Ref.
|
| Japanese |
マリオパーティ10 Mario Pāti 10 |
Mario Party 10 |
|
[1]
|
| Chinese (Simplified) |
马力欧派对10 Mǎlì'ōu Pàiduì 10 (Mandarin) Máhlihk'āu Paaideui 10 (Cantonese) |
Mario Party 10 |
|
[23]
|
| Chinese (Traditional) |
瑪利歐派對10 Mǎlì'ōu Pàiduì 10 (Mandarin) Máhleih'āu Paaideui 10 (Cantonese) |
Mario Party 10 |
|
[24]
|
- Mario Party 10 is the first game in the Mario Party series to be given a 7+ age rating by PEGI as opposed to a 3+ rating, although this game was provisionally rated 3+ when announced at E3 2014. This is also the only Mario Party game to be given the "Violence" icon by PEGI.
- This game's amiibo Party mode showcases Donkey Kong, Wario and Rosalina's Super Mario-series amiibo designs, which were officially released worldwide over a year and seven months later; as a result, these amiibo designs were only shown in this game prior to the release of Mario Party: Star Rush .
- During Bowser's turn in a Bowser Party, while he is moving toward the other players, pressing the A Button button causes him to roar.
References[edit ]
- ^ a b マリオパーティ10. Nintendo Co., Ltd. (Japanese). Retrieved January 21, 2026. (Archived March 31, 2015, 06:11:10 UTC via Wayback Machine.)
- ^ Nintendo of America (January 14, 2015). Wii U - Mario Party 10 Trailer. YouTube (American English). (Archived August 31, 2025, 18:48:00 UTC via Wayback Machine.)
- ^ Mario Party 10 | Wii U games | Games | Nintendo UK. Nintendo UK (British English). Retrieved January 21, 2026. (Archived November 25, 2025, 06:40:59 UTC via Wayback Machine.)
- ^ January 15, 2015. THE LEGEND OF ZELDA: MAJORA'S MASK 3D AND MONSTER HUNTER 4 ULTIMATE COMING 14TH FEBRUARY. Nintendo of Australia (Australian English). Archived March 22, 2015, 17:09:13 UTC from the original via Wayback Machine. Retrieved January 21, 2026.
- ^ September 30, 2016. Must-have titles join the Nintendo Selects range!. Nintendo UK (British English). Retrieved January 21, 2026. (Archived January 22, 2026, 00:28:45 UTC via Wayback Machine.)
- ^ GameRankings score for Mario Party 10. GameRankings. Retrieved August 15, 2018.
- ^ Metacritic score for Mario Party 10. Metacritic. Retrieved August 15, 2018.
- ^ Mario Party 10 Review. IGN. Retrieved August 15, 2018.
- ^ Mario Party 10 Review. GameSpot. Retrieved August 15, 2018.
- ^ Mario Party 10 review (Wii U): The fun is fleeting in this party game. Digital Spy. Retrieved August 15, 2018.
- ^ https://www.nintendo.co.jp/ir/en/sales/software/wiiu.html
- ^ a b Mario Party Legacy (June 13, 2014). E3 2014: Mario Party 10 - Treehouse Live Board #1 Gameplay Footage (5:56). YouTube. Retrieved February 14, 2025.
- ^ a b Ibid. (10:35)
- ^ IGN (June 10, 2014). Mario Party 10 - E3 2014 Trailer - E3 2014. YouTube. Retrieved February 14, 2025.
- ^ a b NintendoAmerica. Mario Party 10 Virtual Launch Party. Facebook. Retrieved August 4, 2024.
- ^ NintendoAmerica (March 18, 2015). Which of these is NOT a board in #MP10? Answer with #MP10LaunchParty #SweepsEntry to enter our sweepstakes!. X. Retrieved August 4, 2024. (Archived May 18, 2020, 23:22:15 UTC via Wayback Machine.)
- ^ NintendoAmerica (March 18, 2015). True or false: Waluigi is one of the playable characters in #MP10 for #WiiU. Answer w/ #MP10LaunchParty #SweepsEntry. X. Retrieved August 4, 2024. (Archived May 18, 2020, 23:22:14 UTC via Wayback Machine.)
- ^ NintendoAmerica (March 18, 2015). Join my #BowserParty and change your profile pic to this... OR ELSE! Prove it by tweeting #MP10LaunchParty #SweepsEntry. X. Retrieved August 4, 2024. (Archived May 18, 2020, 23:22:05 UTC via Wayback Machine.)
- ^ NintendoAmerica (March 18, 2015). Share with us your favorite Mario Party moment! Include a pic or video, if possible! #MP10LaunchParty #SweepsEntry. X. Retrieved August 4, 2024. (Archived May 18, 2020, 23:21:55 UTC via Wayback Machine.)
- ^ NintendoAmerica (March 18, 2015). Poll: Which of these parties are you most excited to play in #MP10? Answer with #MP10LaunchParty #SweepsEntry. X. Retrieved August 4, 2024. (Archived May 18, 2020, 23:21:53 UTC via Wayback Machine.)
- ^ NintendoAmerica (March 18, 2015). Which of these nine #amiibo will you use first in #MP10 for #WiiU? Tell us with #MP10LaunchParty #SweepsEntry. X. Retrieved August 4, 2024. (Archived May 18, 2020, 23:21:50 UTC via Wayback Machine.)
- ^ While the credits of Mario Party 10 listed "Kerry Kane"[sic] as providing vocal work for the game, in an email, Kerri Kane explained that it was not in fact her work: "I do know it's not me in this game however, as when I recorded for Miss Rosalina my script contained mostly "sounds" Like when you throw an object or when you are hit by one. Lots of Hoo's and Ha's, Yeahs and Yahs, things like that, some Alrights. I think the only long [...] sentence I recorded was something like "Hmmm, Not bad" So again a sound, but with a couple words. My script didn’t have a "Here I go" or the "Let's go" that I hear from Rosalina in MP10." (March 17, 2015)
- ^ (June 16, 2021). E3发表的Nintendo Switch游戏软件最新资讯公开! 多款支持中文作品预定发售! Nintendo HK. Retrieved June 16, 2021.
- ^ Official Chinese website for the Super Mario Bros. 35th Anniversary. Retrieved October 23, 2020.
External links[edit ]
Mario Party 10 coverage on other
NIWA wikis:
| Super Mario games
|
| Platformers |
Super Mario series
|
Main
|
Super Mario Bros. (1985, NES) • Super Mario Bros.: The Lost Levels (1986, FDS) • Super Mario Bros. 2 (1988, NES) • Super Mario Bros. 3 (1988, NES) • Super Mario Land (1989, GB) • Super Mario World (1990, SNES) • Super Mario Land 2 - 6 Golden Coins (1992, GB) • Super Mario 64 (1996, N64) • Super Mario Sunshine (2002, GCN) • New Super Mario Bros. (2006, DS) • Super Mario Galaxy (2007, Wii) • New Super Mario Bros. Wii (2009, Wii) • Super Mario Galaxy 2 (2010, Wii) • Super Mario 3D Land (2011, 3DS) • New Super Mario Bros. 2 (2012, 3DS) • New Super Mario Bros. U (2012, Wii U) • Super Mario 3D World (2013, Wii U) • Super Mario Maker (2015, Wii U) • Super Mario Run (2016, iOS/iPadOS/Android) • Super Mario Odyssey (2017, Switch) • Super Mario Maker 2 (2019, Switch) • Super Mario Bros. Wonder (2023, Switch)
|
| Related games
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Super Mario Bros. (1986, G&W) • Super Mario Bros. Special (1986, computer) • Super Mario Bros. (1989, NGW) • Super Mario Bros. 3 (1990, NGW) • Super Mario World (1991, NGW) • Wario Land: Super Mario Land 3 (1994, GB) • Super Mario World 2: Yoshi's Island (1995, SNES) • New Super Luigi U (2013, Wii U) • Super Mario Bros. 35 (2020, Switch)
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Super Mario's Wacky Worlds (CD-i) • Mario Takes America (CD-i) • VB Mario Land (VB) • Super Mario 64 2 (N64DD)
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| Donkey Kong series
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Donkey Kong (1981, arcade) • Crazy Kong (1981, arcade) • Crazy Kong Part II (1981, arcade) • Donkey Kong (1982, G&W) • Donkey Kong (1982, tabletop) • Donkey Kong (1994, NGW) • Donkey Kong (1994, GB) • Mario vs. Donkey Kong (2004, GBA)
|
| Mario Bros. series
|
Mario Bros. (1983, arcade) • Mario Bros. Special (1984, computer) • Punch Ball Mario Bros. (1984, computer) • Mario Clash (1995, VB)
|
| Other
|
Super Princess Peach (2005, DS) • Princess Peach: Showtime! (2024, Switch)
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| Reissues
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VS. Super Mario Bros. (1986, VS) • All Night Nippon: Super Mario Bros. (1986, FDS) • Donkey Kong Classics (1988, NES) • Mario Bros. Returns (1988, FDS) • Super Mario All-Stars (1993, SNES) • Super Mario All-Stars + Super Mario World (1994, SNES) • BS Super Mario USA (1996, SNES) • BS Super Mario Collection (1997, SNES) • Super Mario Bros. Deluxe (1999, GBC) • Super Mario Advance (2001, GBA) • Super Mario World: Super Mario Advance 2 (2001, GBA) • Yoshi's Island: Super Mario Advance 3 (2002, GBA) • Super Mario Advance 4: Super Mario Bros. 3 (2003, GBA) • Classic NES Series (2004–2005, GBA) • Super Mario 64 DS (2004, DS) • Donkey Kong, Donkey Kong Junior, Mario Bros. (2004, arcade) • 25th Anniversary SUPER MARIO BROS. (2010, Wii) • Super Mario All-Stars Limited Edition (2010, Wii) • Super Mario Maker for Nintendo 3DS (2016, 3DS) • New Super Mario Bros. U Deluxe (2019, Switch) • Super Mario 3D All-Stars (2020, Switch) • Game & Watch: Super Mario Bros. (2020, G&W) • Super Mario 3D World + Bowser's Fury (2021, Switch) • Super Mario Galaxy (2025, Switch) • Super Mario Galaxy 2 (2025, Switch) • Super Mario Galaxy + Super Mario Galaxy 2 (2025, Switch) • Super Mario Bros. Wonder – Nintendo Switch 2 Edition + Meetup in Bellabel Park (2026, Switch 2)
|
| Tech demos
|
Super Mario 128 (2000, GCN) • New Super Mario Bros. Mii (2011, Wii U)
|
| Mario Kart series |
Main
|
Super Mario Kart (1992, SNES) • Mario Kart 64 (1996, N64) • Mario Kart: Super Circuit (2001, GBA) • Mario Kart: Double Dash!! (2003, GCN) • Mario Kart DS (2005, DS) • Mario Kart Wii (2008, Wii) • Mario Kart 7 (2011, 3DS) • Mario Kart 8 (2014, Wii U) • Mario Kart Tour (2019, iOS/iPadOS/Android) • Mario Kart World (2025, Switch 2)
|
| Arcade
|
Go! Go! Mario Circuit (1994, arcade) • Super Mario Kart: Doki Doki Race (1994, arcade) • Mario Kart Arcade GP (2005, arcade) • Mario Kart Arcade GP 2 (2007, arcade) • Mario Kart Arcade GP DX (2013, arcade) • Mario Kart Arcade GP VR (2017, arcade)
|
| Other
|
Mario Kart Live: Home Circuit (2020, Switch)
|
| Ports
|
Mario Kart 8 Deluxe (2017, Switch)
|
| Mario Party series |
Main
|
Mario Party (1998, N64) • Mario Party 2 (1999, N64) • Mario Party 3 (2000, N64) • Mario Party 4 (2002, GCN) • Mario Party 5 (2003, GCN) • Mario Party 6 (2004, GCN) • Mario Party Advance • Mario Party 7 (2005, GCN) • Mario Party 8 (2007, Wii) • Mario Party DS (2007, DS) • Mario Party 9 (2012, Wii) • Mario Party: Island Tour (2013, 3DS) • Mario Party 10 (2015, Wii U) • Mario Party: Star Rush (2016, 3DS) • Mario Party: The Top 100 (2017, 3DS) • Super Mario Party (2018, Switch) • Mario Party Superstars (2021, Switch) • Super Mario Party Jamboree (2024, Switch)
|
| Arcade
|
Dokidoki Mario Chance! (2003, arcade) • Super Mario Fushigi no Korokoro Party (2004, arcade) • Super Mario Fushigi no Korokoro Party 2 (2005, arcade) • Mario Party Fushigi no Korokoro Catcher (2009, arcade) • Mario Party Kurukuru Carnival (2012, arcade) • Mario Party Fushigi no Korokoro Catcher 2 (2013, arcade) • Mario Party Challenge World (2016, arcade)
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| Other
|
Mario Party 4 (2002, Adobe Flash) • Mario Party-e (2003, GBA)
|
| Reissues
|
Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV (2025, Switch 2)
|
| Sports games |
Mario Golf series
|
Golf: Japan Course (1987, FDS) • Golf: Japan Course (Professional Course) (1987, FDS) • Golf: Japan Course (Champions' Course) (1987, FDS) • Golf: US Course (1987, FDS) • Golf: Special Course (1987, FDS) • NES Open Tournament Golf (1991, NES) • Mario Golf (1999, N64) • Mario Golf (1999, GBC) • Mario Golf: Toadstool Tour (2003, GCN) • Mario Golf: Advance Tour (2004, GBA) • Mario Golf: World Tour (2014, 3DS) • Mario Golf: Super Rush (2021, Switch)
|
| Mario Tennis series
|
Mario Tennis (2000, N64) • Mario Tennis (2000, GBC) • Mario Power Tennis (2004, GCN) • Mario Tennis: Power Tour (2005, GBA) (Bicep Pump [Unknown, Adobe Flash] • Reflex Rally [Unknown, Adobe Flash]) • Mario Tennis Open (2012, 3DS) • New Play Control! Mario Power Tennis (2009, Wii) • Mario Tennis: Ultra Smash (2015, Wii U) • Mario Tennis Aces (2018, Switch) (Mario Tennis Aces: Online Tournament Demo [2018, Switch] • Mario Tennis Aces: Special Online Demo [2019, Switch]) • Mario Tennis Fever (2026, Switch 2)
|
| Super Mario Stadium series
|
Mario Superstar Baseball (2005, GCN) • Mario Super Sluggers (2008, Wii)
|
| Mario Strikers series
|
Super Mario Strikers (2005, GCN) • Mario Strikers Charged (2007, Wii) • Mario Strikers: Battle League (2022, Switch) (Mario Strikers: Battle League First Kick [2022, Switch])
|
| Famicom Grand Prix series
|
Famicom Grand Prix: F1 Race (1987, FDS) • Famicom Grand Prix II: 3D Hot Rally (1988, FDS)
|
| Other
|
Golf (1984, NES) • Stroke & Match Golf (1984, VS) • Donkey Kong Hockey (1984, G&W) • Baseball (1989, GB) • Golf (1989, GB) • Super Mario Race (1992, GwB) • Mario's Tennis (1995, VB) • Easy Racer (1996, SNES) • Mobile Golf (2001, GBC) • Mario Hoops 3-on-3 (2006, DS) • Mario Sports Mix (2010, Wii) • Mario Sports Superstars (2017, 3DS) • LEGO Super Mario Goal (2024, Sky Italia)
|
| Canceled games
|
Super Mario Spikers (Wii)
|
| Role-playing games |
Paper Mario series
|
Paper Mario (2000, N64) • Paper Mario: The Thousand-Year Door (2004, GCN) • Super Paper Mario (2007, Wii) • Paper Mario: Sticker Star (2012, 3DS) • Paper Mario: Color Splash (2016, Wii U) • Paper Mario: The Origami King (2020, Switch)
|
| Mario & Luigi series
|
Mario & Luigi: Superstar Saga (2003, GBA) • Mario & Luigi: Partners in Time (2005, DS) • Mario & Luigi: Bowser's Inside Story (2009, DS) • Mario & Luigi: Dream Team (2013, 3DS) • Mario & Luigi: Paper Jam (2015, 3DS) • Mario & Luigi: Brothership (2024, Switch)
|
| Other
|
Super Mario RPG: Legend of the Seven Stars (1996, SNES)
|
| Remakes
|
Mario & Luigi: Superstar Saga + Bowser's Minions (2017, 3DS) • Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey (2018, 3DS) • Super Mario RPG (2023, Switch) • Paper Mario: The Thousand-Year Door (2024, Switch)
|
| Puzzle games |
Wrecking Crew series
|
VS. Wrecking Crew (1984, VS) • Wrecking Crew (1985, NES) • Wrecking Crew '98 (1998, SFC)
|
| Dr. Mario series
|
Dr. Mario (1990, NES/GB) • Dr. Mario 64 (2001, N64) • Dr. Mario Online Rx (2008, WiiWare) • Dr. Mario Express (2008, DSiWare) • Dr. Luigi (2013, Wii U) • Dr. Mario: Miracle Cure (2015, 3DS) • Dr. Mario World (2019, iOS/iPadOS/Android)
|
| Picross series
|
Mario's Picross (1995, GB) • Mario's Super Picross (1995, SFC) • Picross 2 (1996, GB) • Picross NP (Vol.2 • Vol.6 • Vol.7 • Vol.8 ) (1999-2000, SFC) • Club Nintendo Picross (2012, 3DS) • Club Nintendo Picross+ (2014, 3DS)
|
| Mario vs. Donkey Kong series
|
Mario vs. Donkey Kong (2004, GBA) • Mario vs. Donkey Kong 2: March of the Minis (2006, DS) • Mario vs. Donkey Kong: Minis March Again! (2009, DSiWare) • Mario vs. Donkey Kong: Mini-Land Mayhem! (2010, DS) • Mario and Donkey Kong: Minis on the Move (2013, 3DS) • Mario vs. Donkey Kong: Tipping Stars (2015, 3DS/Wii U) • Mini Mario & Friends: amiibo Challenge (2016, 3DS/Wii U)
|
| Other
|
Mario & Wario (1993, SNES) • Hotel Mario (1994, CD-i) • UNDAKE30 Same Game (1995, SFC) • Captain Toad: Treasure Tracker (2014, Wii U)
|
| Reissues
|
Dr. Mario (1993, GwB) • VS. Dr. Mario (1990, VS) • Tetris & Dr. Mario (1994, SNES) • Nintendo Puzzle Collection (2003, GCN) • Dr. Mario & Puzzle League (2005, GBA) • Captain Toad: Treasure Tracker (2018, Switch/3DS) • Mario vs. Donkey Kong (2024, Switch)
|
| Luigi's Mansion series |
Main
|
Luigi's Mansion (2001, GCN) • Luigi's Mansion: Dark Moon (2013, 3DS) • Luigi's Mansion 3 (2019, Switch)
|
| Arcade
|
Luigi's Mansion Arcade (2015, arcade)
|
| Remakes
|
Luigi's Mansion (2018, 3DS) • Luigi's Mansion 2 HD (2024, Switch)
|
| Educational games |
Mario Discovery Series
|
Mario is Missing! (1992, MS-DOS) • Mario is Missing! (1993, SNES) • Mario is Missing! (1993, NES) • Mario's Time Machine (1993, MS-DOS) • Mario's Time Machine (1993, SNES) • Mario's Time Machine (1994, NES) • Mario's Early Years! Fun with Letters (1993, MS-DOS/SNES) • Mario's Early Years! Fun with Numbers (1994, MS-DOS/SNES) • Mario's Early Years! Preschool Fun (1994, MS-DOS/SNES)
|
| Mario Teaches Typing series
|
Mario Teaches Typing (1991, MS-DOS) • Mario Teaches Typing 2 (1996, MS-DOS)
|
| Other
|
Family BASIC (1984, FC) • Super Mario Bros. & Friends: When I Grow Up (1991, MS-DOS)
|
| Ports
|
Mario is Missing! CD-ROM Deluxe (1994, CD-ROM) • Mario's Time Machine Deluxe (1994, CD-ROM) • Mario Teaches Typing Enhanced CD-ROM (1994, CD-ROM) • Mario's Early Years! CD-ROM Collection (1995, MS-DOS)
|
| Art utilities |
Mario Artist series
|
Mario Artist: Paint Studio (1999, N64DD) • Mario Artist: Talent Studio (2000, N64DD) • Mario Artist: Communication Kit (2000, N64DD) • Mario Artist: Polygon Studio (2000, N64DD)
|
| Other
|
I am a teacher: Super Mario Sweater (1986, FDS) • Super Mario Bros. Print World (1991, MS-DOS) • Mario Paint (1992, SNES) • Super Mario Collection Screen Saver (1997, PC) • Mario no Photopi (1998, N64) • Mario Family (2001, GBC)
|
| Miscellaneous |
LCD handhelds
|
Mario Bros. (1983, G&W) • Mario's Cement Factory (1983, G&W) • Mario's Bombs Away (1983, G&W) • Mario's Egg Catch (1990, SMBW) • Luigi's Hammer Toss (1990, SMBW) • Princess Toadstool's Castle Run (1990, SMBW) • Mario the Juggler (1991, G&W)
|
| Pinball
|
Pinball (1984, NES) • VS. Pinball (1984, VS) • Super Mario Bros. (1992, arcade) • Super Mario Bros. Mushroom World (1992, arcade) • Mario Pinball Land (2004, GBA)
|
| Arcade
|
Mario Roulette (1991, arcade) • Piccadilly Circus: Super Mario Bros. 3 (1991, arcade) • Mario World (1991, arcade) • Mario no Daibōken (1991, arcade) • Guru Guru Mario (1991, arcade) • Terebi Denwa: Super Mario World (1992, arcade) • Pika Pika Mario (1992, arcade) • Super Mario Bros. 3 (1992, arcade) • Super Mario World (1992, arcade) • Koopa Taiji (1993, arcade) • Būbū Mario (1993, arcade) • Mario Undōkai (1993, arcade) • Super Mario World Popcorn (1993, arcade) • Super Mario World (balloon vending machine) (1993, arcade) • Mario Buster (1993, arcade) • Super Mario World (1993, arcade) • Janken Fukubiki: Super Mario World (1994, arcade) • Mario Bowl (1995, arcade) • Super Mario Attack (1996, arcade) • Mario no Medal Island (1996, arcade) • Donkey Kong (1996, arcade) • Mario Kart 64 (1996, arcade) • Super Mario 64 (1997, arcade) • Dokidoki Mario Chance! (2003, arcade) • Super Mario Fushigi no Janjan Land (2003, arcade) • Mario Factory (2000s, arcade) • New Super Mario Bros. Wii Coin World (2011, arcade) • Super Mario RPG: Legend of the Seven Stars (arcade game 1) (Unknown, arcade) • Super Mario RPG: Legend of the Seven Stars (arcade game 2) (Unknown, arcade) • Super Mario RPG: Legend of the Seven Stars (arcade game 3) (Unknown, arcade)
|
| Browser
|
Mario Net Quest (1997, Adobe Shockwave) • Mario's Memory Madness (1998, Adobe Shockwave) • Crazy Counting (1999, Adobe Shockwave) • Dinky Rinky (1999, Adobe Shockwave) • Goodness Rakes (1999, Adobe Shockwave) • Melon Mayhem (1999, Adobe Shockwave) • Nomiss (1999, Adobe Shockwave) • Wario's Whack Attack (1998, Adobe Shockwave) • The Lab (The Bookshelf • The Drafting Table • PolterCue • Ask Madame Clairvoya ) (2001, Adobe Flash) • Mini-Mario Factory Game! (2004, Adobe Flash) • Bill Bounce (2004, Adobe Flash) • Mario Party 7 Bon Voyage Quiz (2005, Adobe Flash) • Super Mario Strikers (2005, Adobe Flash) • Dr. Mario Vitamin Toss (2005, Adobe Flash) • Bowser's Lair Hockey (2005, Adobe Flash) • Heads-Up (2005, Adobe Flash) • Parasol Fall (2005, Adobe Flash) • Dribble Skillz (2006, Adobe Flash) • Superstar Shootout (2006, Adobe Flash) • Cannon Kaos (2006, Adobe Flash) • 1-Up Hunt! (2006, Adobe Flash) • Super Paper Mario Memory Match (2007, Adobe Flash) • Are You Smarter Than Mario? (2008, Adobe Flash) • Play Nintendo activities (2014–present) • Mario Trivia (Unknown, Adobe Flash) • Mario Memory (Unknown, Adobe Flash) • Virus Attack! (Unknown, Adobe Flash)
|
| DSiWare applications
|
Mario Calculator (2009, DSiWare) • Mario Clock (2009, DSiWare) • Nintendo DSi Metronome (2010, DSiWare)
|
| Other games
|
Alleyway (1989, GB) • Super Mario World: Mario to Yoshi no Bōken Land (1991, Terebikko) • Yoshi's Safari (1993, SNES) • Mario Factory (1994, GP) • Mario's Game Gallery (1995, MS-DOS) • Mario's FUNdamentals (1998, Windows) • Yakuman DS (2005, DS)
|
| Tech demos
|
Game Boy Color Promotional Demo (Unknown, GBC) • Mario's Face (Unknown, DS)
|
| Internal tests
|
NDDEMO (2001, GCN) • Mario Kart XXL (2004, GBA) • snd_test (Unknown, SNES)
|
| Crossovers |
Game & Watch Gallery series
|
Game & Watch Gallery (1997, GB) • Game & Watch Gallery 2 (1997, GB) • Game & Watch Gallery 3 (1999, GBC) • Game & Watch Gallery 4 (2002, GBA)
|
| Super Smash Bros. series
|
Super Smash Bros. (1999, N64) • Super Smash Bros. Melee (2001, GCN) • Super Smash Bros. Brawl (2008, Wii) • Super Smash Bros. for Nintendo 3DS (2014, 3DS) • Super Smash Bros. for Wii U (2014, Wii U) • Super Smash Bros. Ultimate (2018, Switch)
|
| Itadaki Street series
|
Itadaki Street DS (2007, DS) • Fortune Street (2011, Wii)
|
| Mario & Sonic series
|
Mario & Sonic at the Olympic Games (2007, Wii) • Mario & Sonic at the Olympic Games (2008, DS) • Mario & Sonic at the Olympic Winter Games (2009, Wii) • Mario & Sonic at the Olympic Winter Games (2009, DS) • Mario & Sonic at the London 2012 Olympic Games (2011, Wii) • Mario & Sonic at the London 2012 Olympic Games (2012, 3DS) • Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, Wii U) • Mario & Sonic at the Rio 2016 Olympic Games (2016, 3DS) • Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition (2016, arcade) • Mario & Sonic at the Olympic Games Tokyo 2020 (2019, Switch) • Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition (2020, arcade)
|
| NES Remix series |
Main
|
NES Remix (2013, Wii U) • NES Remix 2 (2014, Wii U)
|
| Reissues
|
NES Remix Pack (2014, Wii U) • Ultimate NES Remix (2014, 3DS)
|
| Mario + Rabbids series
|
Mario + Rabbids Kingdom Battle (2017, Switch) • Mario + Rabbids Sparks of Hope (2022, Switch)
|
| Other
|
Excitebike: Bun Bun Mario Battle (1997, SNES) • NBA Street V3 (2005, GCN) • Dance Dance Revolution: Mario Mix (2005, GCN) • SSX on Tour (2005, GCN) • Tetris DS (2006, DS) • Captain Rainbow (2008, Wii) • Art Style: PiCTOBiTS (2009, DSiWare) • Nintendo Land (2012, Wii U) • Puzzle & Dragons: Super Mario Bros. Edition (2015, 3DS) • Nintendo World Championships: NES Edition (2024, Switch)
|