75m

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"0-3" redirects here. For the board from Mario Party: Star Rush, see World 0-3. For the stage in the Super Smash Bros. series based on the Donkey Kong level, see 75 m (stage).
75m
75m from Donkey Kong
75m in the original Arcade version
Level code Level 3 (arcade)
Level 2 (NES)
Stage 0-3 (Game Boy)
Games Donkey Kong (arcade) (1981)
Donkey Kong (Game Boy) (1994)
Boss Donkey Kong
Level progression
← Previous
50m
Next →
100m
Donkey Kong levels
Donkey Kong (Game Boy) levels

75m (or 75 m), also called the Elevators Scene,[1] is the third stage of the arcade version of Donkey Kong and Donkey Kong for the Game Boy, and the second stage for the Family Computer and Nintendo Entertainment System version.

This level features elevators, with jacks bouncing from beyond Donkey Kong's position. Mario starts at the bottom left of the stage. After climbing ladders on the left, he takes the elevators downwards to the center platforms while avoiding the Fireball. This is the only level without a hammer which means he is defenseless. After crossing the second gap of elevators, he has to climb upwards to reach Pauline. It is actually possible, with somewhat precise timing, to jump from the second set of elevators to a higher platform (skipping a few platforms), as opposed to riding the elevator down to a lower platform. As soon as he arrives on the top platform, Donkey Kong will grab Pauline and they will proceed to 100m.

In the Game Boy version of this level, Donkey Kong throws the jacks, and a 1 UP Heart and Hat are present. Several platforms are also missing in the Game Boy version to accommodate for the smaller screen, and there are spikes in place of the girders at the bottom of the level.

75m appears in Super Smash Bros. Brawl , Super Smash Bros. for Wii U , and Super Smash Bros. Ultimate as a stage. It is very similar to the Famicom and NES version of the level.

Enemies[edit ]

Pauline's lost items[edit ]

Within this stage, Pauline's lost items can be found in the following order and in the following places:

  • Bag: On the right side of the screen. Mario needs to climb a ladder and avoid a Fireball to get the Bag.
  • Hat: On the bottom of the girder with two ladders and a Fireball.
  • Parasol: On the third girder above where he starts. Mario needs to climb two ladders up to the girder.

Note: The Bag and Parasol are absent in this level in the Game Boy version, which only features the Hat found in the same location as the Parasol in the arcade version.

Names in other languages[edit ]

Language Name Meaning Note(s) Ref.
French Les ascenseurs The elevators [2]

References[edit ]

  1. ^ Instruction manual for the Coleco Adam port.
  2. ^ Donkey Kong (ColecoVision) European instruction booklet (PDF). Page 13.
Donkey Kong
Characters Donkey KongMarioPauline
Levels 25m50m75m100m
Items and objects BoltConveyor BeltGirderHammerLadderLiftParasol, Hat, & Bag
Enemies and obstacles BarrelCement tubFireFireballJackOil drum
Music "Game Start" • "Hammer BGM" • "Ocean Loader 2" • "Round 1 BGM" • "Title BGM"
Other Crazy Kong Crazy Kong Part II Donkey Kong Classics Donkey Kong, Donkey Kong Junior, Mario Bros. Donkey Kong Goes Home Donkey Kong Original Edition Donkey Kong Video Arcade KeychainGalleryGame Sound Museum: Donkey Kong Miyamoto on ZeldaMultimediaNES Classics Nintendo Music (soundtrack) • Staff
Toy adaptations 2 Mario Bros. PINBALL GAMES & 2 Donkey Kong PINBALL GAMES2 Mario Bros. WATER GAMES & 2 Donkey Kong WATER GAMESDonkey Kong (A-Maze-Ing Arcade game)Donkey Kong (Milton Bradley board game)Donkey Kong (Dynatech Play2O)Donkey Kong (jigsaw puzzle)Donkey Kong (trading cards)Donkey Kong Ball DartsDonkey Kong Candy MazeDonkey Kong Counting Target SetDonkey Kong Mini Maze Game (Elevator Game · Ramp Game · Rivet Game) • Donkey Kong Pin Ball GameDonkey Kong PuzzleDonkey Kong Shooting ArcadeJenga: Donkey Kong Collector's Edition
Adaptations Donkey Kong (coloring/activity books)Saturday Supercade
Donkey Kong (Game Boy)
Characters Donkey KongDonkey Kong Jr.MarioPauline
Levels Construction Site Stage 0-1Stage 0-2Stage 0-3Stage 0-4
Big-City Stage 1-1Stage 1-2Stage 1-3Stage 1-4Stage 1-5Stage 1-6Stage 1-7Stage 1-8
Forest Stage 2-1Stage 2-2Stage 2-3Stage 2-4Stage 2-5Stage 2-6Stage 2-7Stage 2-8Stage 2-9Stage 2-10Stage 2-11Stage 2-12
Ship Stage 3-1Stage 3-2Stage 3-3Stage 3-4Stage 3-5Stage 3-6Stage 3-7Stage 3-8
Jungle Stage 4-1Stage 4-2Stage 4-3Stage 4-4Stage 4-5Stage 4-6Stage 4-7Stage 4-8Stage 4-9Stage 4-10Stage 4-11Stage 4-12
Desert Stage 5-1Stage 5-2Stage 5-3Stage 5-4Stage 5-5Stage 5-6Stage 5-7Stage 5-8Stage 5-9Stage 5-10Stage 5-11Stage 5-12
Airplane Stage 6-1Stage 6-2Stage 6-3Stage 6-4Stage 6-5Stage 6-6Stage 6-7Stage 6-8
Iceberg Stage 7-1Stage 7-2Stage 7-3Stage 7-4Stage 7-5Stage 7-6Stage 7-7Stage 7-8Stage 7-9Stage 7-10Stage 7-11Stage 7-12
Rocky-Valley Stage 8-1Stage 8-2Stage 8-3Stage 8-4Stage 8-5Stage 8-6Stage 8-7Stage 8-8Stage 8-9Stage 8-10Stage 8-11Stage 8-12Stage 8-13Stage 8-14Stage 8-15Stage 8-16
Tower Stage 9-1Stage 9-2Stage 9-3Stage 9-4Stage 9-5Stage 9-6Stage 9-7Stage 9-8Stage 9-9
Allies JumperMonchee
Abilities CrouchHandstand / Handstand JumpBackflipWire SpinRoll
Items and objects 1 UP HeartBird NestBoltConveyor BeltCrumble BlockDoorGirderHammerIce BlockJump StandKeyLadderLiftParasol, Hat & BagRoadRopeRope (wire)Super HammerSwitchTrash Can
Enemies and obstacles Aqua ManArumajironBarrelBirdBowbowBukubukuCannonCement tubChikuchikuDorakyūDōryīDottyDust ManFaiachūFireFireballFurafurawāGessoriGiant Donkey KongGolemGyātoruHawksIcicleJackKaibādoKānyīMiiraOttōOilOil drumPenpenPurupuruRappyRobo NO.1RokkunSairesuSir ShovalotSkeletonSnapjawSniperSparkSukōpīThwomp PlatformTododesuTsutan'ōmenWalking Block
Adaptations Super Mario (Super Mario: Donkey Kong 1 · Super Mario: Donkey Kong 2 ) • Super Mario-kun (Volume: 11)
Other GalleryGiant SquirrelMultimediaStaff