Super Duel Mode
Super Duel Mode is a side game mode in Mario Party 5 , hosted by Skolar. It is a one-on-one battle mode in which two players face off against each other using custom-assembled vehicles (called "machines"). In this mode, one buys machine parts using points received by playing minigames in either Party or Mini-Game Mode and builds a battle machine to use in different tournaments or against friends. There are a total of 44 different parts that can be used to customize a machine. To unlock all the different parts, one must play all the tournaments and beat certain opponents.
Garage areas[edit ]
The following areas are available in Super Duel Mode's initial segment, the Garage.
| Area | Description |
|---|---|
| Service Desk in Super Duel Mode from Mario Party 5 Service Desk |
In this area, players can buy vehicle parts from Skolar. Whenever players play minigames prior to talking to Skolar in the Service Desk, Skolar keeps track of the number of minigames played and converts it to points. Players can also participate in trial battles, where players with a randomly generated vehicle and characters based off what is unlocked is pitted against a computer-controlled Koopa Kid. If a second controller is plugged to the second player slot, the Koopa Kid is replaced with player two, who is also randomly generated. |
| Garage A-1 in Super Duel Mode from Mario Party 5 Garge A-2 in Super Duel Mode from Mario Party 5 Garage A-1 and A-2 |
Garage A-1 is owned by player one, while Garage A-2 is owned by player two. In this garage, players can build a machine from scratch when first accessed. After the machine is built and given a name, players can make any modification to it. Players can also inspect the machine's stats, pit the machine against other machines either in a Vs. Match (against other humans) or D1 Tournament (against CPU machines), or even delete the machine. |
| Garage B in Super Duel Mode from Mario Party 5 Garage B |
This is a garage for friends. It is controlled by player three. In this garage, players can download machine data from the memory card in slot B, or other save files in slot A. |
| Garage Gallery in Super Duel Mode from Mario Party 5 Garage Gallery in Super Duel Mode from Mario Party 5 Garage Gallery |
Photos of winning machines in D1 Tournament mode are stored here. They can be viewed in a 3D perspective and adjusted using the buttons of the GameCube controller. |
| Garage Door in Super Duel Mode from Mario Party 5 Garage Door |
This lets the player exit Super Duel Mode. |
Playable characters[edit ]
Playable characters do not have any noticeable differences except for the color on their steering wheel.
Donkey Kong*
(unlockable)
*Unavailable to players in trial battles.
**Always controlled by the CPU player in trial battles.
CPU-controlled only[edit ]
Unlock criteria[edit ]
| Criteria | |
|---|---|
| Donkey Kong | Defeat Donkey Kong in Hard Competition. |
Machine parts and statistics[edit ]
Machines are composed of four parts: a body, a set of tires, an engine, and a weapon. They have five statistics which are as follow:
- Health: The amount of hearts the machine starts with in Battle Competition mode. Each heart represents four Hit Points (HP).
- Power: The amount of damage the machine's weapon deals, in HP.
- Speed: The top speed of the machine.
- Acceleration: The rate at which speed increases when accelerating.
- Handling: How tight the machine turns.
To rate a machine's statistics, the game uses a base rating and applies the statistic modifiers of the machine parts that compose it. The base ratings are as follow:
- Health: 5/9
- Power: 4/12
- Speed: 16/31
- Acceleration: 5/13
- Handling: 10/18
When previewing a machine, the raw numbers of its statistics are not shown and are instead hinted at via a radar chart.
Some machine parts possess an ability, granting a certain advantage during battles, at the cost of hindering a statistic to compensate. To buy all of the parts, the player must have at least 458 Points in total or more in all Minigame categories.
Body Types[edit ]
Bodies affect the health statistic, and are the only kind of machine part to do so. They can also impact power and speed. To buy all of the Body Types, the player must have at least 99 4 Player Minigame Points in total or more.
| Name | Image | Description | Cost (4 Player Minigame Points) | Health | Power | Speed | Acceleration | Handling | Ability |
|---|---|---|---|---|---|---|---|---|---|
| Mushroom Body | The Mushroom Body from Mario Party 5's Super Duel Mode. | A standard body with standard abilities. | 0 | 0 | 0 | 0 | 0 | 0 | None |
| Star Body | The Star Body from Mario Party 5's Super Duel Mode. | A speedy body that's light and inexpensive. | 5 | -2 | 0 | +2 | 0 | 0 | None |
| Heart Body | The Heart Body from Mario Party 5's Super Duel Mode. | A cute, heart-shaped body that's very durable. | 5 | +4* | 0 | 0 | 0 | 0 | None |
| Choo-Choo Body | The Choo-Choo Body from Mario Party 5's Super Duel Mode. | An engine built for speed that's quite strong and durable. | 5 | +1 | 0 | +3 | 0 | 0 | None |
| Egg Body | The Egg Body from Mario Party 5's Super Duel Mode. | A body made of shells from Yoshi's eggs with increased defensive and offensive abilities. | 7 | +2 | +1 | 0 | 0 | 0 | None |
| Spiny Body | The Spiny Body from Mario Party 5's Super Duel Mode. | A slow, spine-covered body that increases offensive abilities. | 7 | +1 | +3 | -3 | 0 | 0 | None |
| Lakitu Cloud Body | The Lakitu Cloud Body from Mario Party 5's Super Duel Mode. | A fast body made of clouds with poor defensive abilities. | 10 | -4 | 0 | +4 | 0 | 0 | None |
| Boo Body | The Boo Body from Mario Party 5's Super Duel Mode. | A fast body with low defensive abilities that's visible only to radar. | 10 | -1 | +1 | +2 | 0 | 0 | Periodically turns the machine invisible on the opponent's screen, but remains visible on the radar |
| DK Body | The DK Body from Mario Party 5's Super Duel Mode. | A slow body made of barrels that increases defensive and offensive abilities. | 15 | +3 | +4 | -4 | 0 | 0 | None |
| E. Gadd Body | The E. Gadd Body from Mario Party 5's Super Duel Mode. | A hi-tech body that's very high-balanced, designed by the professor. | 15 | +2 | +2 | +2 | 0 | 0 | None |
| Skolar Body | The Skolar Body from Mario Party 5's Super Duel Mode. | A body with mostly average abilities that takes less damage from bombs and vehicle attacks. | 20 | +1 | +2 | -1 | 0 | 0 | Takes half damage (rounded down) from lava terrain and hazards |
*Despite making the health statistic total 9, the machine starts battles with 8 hearts.
Tires[edit ]
Tires modify speed, acceleration, and handling. To buy all of the Tires, the player must have at least 99 1-vs.-3 Minigame Points in total or more.
| Name | Image | Description | Cost (1-vs.-3 Minigame Points) | Health | Power | Speed | Acceleration | Handling | Ability |
|---|---|---|---|---|---|---|---|---|---|
| Mushroom Tires | The Mushroom Tires from Mario Party 5's Super Duel Mode. | Normal tires that are great for learning. | 0 | 0 | 0 | 0 | 0 | 0 | None |
| Star Tires | The Star Tires from Mario Party 5's Super Duel Mode. | Fast tires with poor control. | 5 | 0 | 0 | +3 | +1 | -3 | None |
| Wiggler Tires | The Wiggler Tires from Mario Party 5's Super Duel Mode. | Very slow tires with good control. | 5 | 0 | 0 | -3 | 0 | +3 | Allows steering while the machine is stopped |
| Goomba Tires | The Goomba Tires from Mario Party 5's Super Duel Mode. | Quick tires with very quick acceleration. | 5 | 0 | 0 | +1 | +4 | 0 | None |
| Spiny Tires | The Spiny Tires from Mario Party 5's Super Duel Mode. | Slower tires with great traction and decent acceleration. | 7 | 0 | 0 | -1 | +2 | 0 | Immune to dirt, ice, and metal terrain |
| Choo-Choo Tires | The Choo-Choo Tires from Mario Party 5's Super Duel Mode. | Superfast tires with super poor control. | 7 | 0 | 0 | +4 | +1 | -4 | None |
| Super Wiggler Tires | The Super Wiggler Tires from Mario Party 5's Super Duel Mode. | Very slow tires with great traction. | 10 | 0 | 0 | +4 | +1 | +4 | Allows steering while the machine is stopped |
| Lakitu Cloud | The Lakitu Cloud from Mario Party 5's Super Duel Mode. | A cloud that hovers. It's very efficient on all terrain. | 10 | 0 | 0 | -2 | -3 | +1 | Floats; immune to all terrain including lava |
| DK Tires | The DK Tires from Mario Party 5's Super Duel Mode. | Tires made of barrels. They handle differently with each battle. | 15 | 0 | 0 | ? | ? | ? | Speed, acceleration, and handling are randomized each battle |
| E. Gadd Jet | The E. Gadd Jet from Mario Party 5's Super Duel Mode. | A hi-tech jet with perfect speed and handling designed by the professor. | 15 | 0 | 0 | -1 | -2 | +1 | Floats; immune to all terrain including lava |
| Skolar Tires | The Skolar Tires from Mario Party 5's Super Duel Mode. | Tires handmade by Skolar that are simple and balanced, even on slick surfaces. | 20 | 0 | 0 | +1 | -1 | 0 | Slides less on ice and metal terrain |
Engines[edit ]
Like tires, engines modify speed, acceleration, and handling. Engines are not visible on the machine; however, a machine's running sound can differ with the engine used. To buy all of the Engines, the player must have at least 99 2-vs.-2 Minigame Points in total or more.
| Name | Image | Description | Cost (2-vs.-2 Minigame Points) | Health | Power | Speed | Acceleration | Handling | Ability |
|---|---|---|---|---|---|---|---|---|---|
| Mushroom Engine | The Mushroom Engine from Mario Party 5's Super Duel Mode. | A normal engine that's great for learning. | 0 | 0 | 0 | 0 | 0 | 0 | None |
| Star Engine | The Star Engine from Mario Party 5's Super Duel Mode. | A speedy engine with poor control. | 5 | 0 | 0 | +3 | +1 | -3 | None |
| Wiggler Engine | The Wiggler Engine from Mario Party 5's Super Duel Mode. | An engine that's not very fast but is easy to control. | 5 | 0 | 0 | -3 | 0 | +3 | None |
| Goomba Engine | The Goomba Engine from Mario Party 5's Super Duel Mode. | An engine that's a little speedy and has decent acceleration. | 5 | 0 | 0 | +1 | +3 | 0 | None |
| Ztar Engine | The Ztar Engine from Mario Party 5's Super Duel Mode. | A slow engine that's easy to control and has excellent acceleration. | 7 | 0 | 0 | -2 | +2 | +1 | None |
| Choo-Choo Engine | The Choo-Choo Engine from Mario Party 5's Super Duel Mode. | A superfast engine with super poor control. | 7 | 0 | 0 | +4 | +1 | -4 | None |
| Super Wiggler Engine | The Super Wiggler Engine from Mario Party 5's Super Duel Mode. | An easy-to-handle engine that's slow. | 10 | 0 | 0 | -4 | +1 | +4 | None |
| Goomba-Trio Engine | The Goomba-Trio Engine from Mario Party 5's Super Duel Mode. | An engine with great acceleration, some extra power, and really poor control. | 10 | 0 | 0 | +1 | +4 | -1 | None |
| DK Engine | The DK Engine from Mario Party 5's Super Duel Mode. | An odd, banana-shaped engine that performs differently with each battle. | 15 | 0 | 0 | ? | ? | ? | Speed, acceleration, and handling are randomized each battle |
| E. Gadd Engine | The E. Gadd Engine from Mario Party 5's Super Duel Mode. | A hi-tech engine with great speed and control, designed by the professor. | 15 | 0 | 0 | +2 | +1 | +2 | None |
| Skolar Engine | The Skolar Engine from Mario Party 5's Super Duel Mode. | An engine with well-balanced speed and control, handmade by Skolar. | 20 | 0 | 0 | +2 | +3 | -1 | None |
Weapons[edit ]
Weapons mainly affect power, but they also impact speed. Stronger weapons, often described as heavy, tend to have lower speed. To buy all of the Weapons, the player must have at least 161 Battle Minigame Points in total or more.
| Name | Image | Description | Cost (Battle Minigame Points) | Health | Power | Speed | Acceleration | Handling | Ability |
|---|---|---|---|---|---|---|---|---|---|
| Mushroom Gun | The Mushroom Gun from Mario Party 5's Super Duel Mode. | A normal gun that's good to learn with. | 0 | 0 | -1 | +1 | 0 | 0 | None |
| Seed Machine Gun | The Seed Machine Gun from Mario Party 5's Super Duel Mode. | A lightweight watermelon-shaped gun with weak rapid-fire abilities. | 5 | 0 | -1 | +3 | 0 | 0 | None |
| Bob-omb Cannon | The Bob-omb Cannon from Mario Party 5's Super Duel Mode. | A time-delayed, Bob-omb-firing cannon that's powerful and heavy. | 5 | 0 | +2 | -2 | 0 | 0 | None |
| Bullet Bill Gun | The Bullet Bill Gun from Mario Party 5's Super Duel Mode. | A gun with average firepower that shoots opponent-seeking Bullet Bills. | 7 | 0 | 0 | -1 | 0 | 0 | None |
| Pokey Tower Gun | The Pokey Tower Gun from Mario Party 5's Super Duel Mode. | A gun with two diagonally-moving bullets and average firepower. | 7 | 0 | +1 | 0 | 0 | 0 | None |
| Piranha Plant | The Piranha Plant from Mario Party 5's Super Duel Mode. | A powerful and far-reaching gun with bullets fired from a Piranha Plant. | 7 | 0 | +2 | 0 | 0 | 0 | None |
| Bowser Breath | The Bowser Breath from Mario Party 5's Super Duel Mode. | An effective Bowser-shaped flamethrower with a short range | 10 | 0 | +3 | -1 | 0 | 0 | None |
| Mr. I Laser | The Mr. I Laser from Mario Party 5's Super Duel Mode. | A lightweight laser with average firepower that's fired from his eye. | 10 | 0 | +2 | +2 | 0 | 0 | None |
| DK Gun | The DK Gun from Mario Party 5's Super Duel Mode. | A banana-shaped gun that's very heavy and the most powerful of all. | 15 | 0 | +4 | -3 | 0 | 0 | None |
| E. Gadd Cannon | The E. Gadd Cannon from Mario Party 5's Super Duel Mode. | A well-balanced cannon, designed by the professor, with opponent-seeking missiles. | 15 | 0 | +1 | 0 | 0 | 0 | None |
| Skolar Gun | The Skolar Gun from Mario Party 5's Super Duel Mode. | A good overall weapon, handmade by Skolar. Press the button to shoot and release it to detonate. | 20 | 0 | +3 | -3 | 0 | 0 | None |
| Bowser Punch | The Bowser Punch from Mario Party 5's Super Duel Mode. | A very effective prototype that fires short-ranged Bowser punches! | 30 | 0 | +4 | -1 | 0 | 0 | None |
| Bob-omb Wall | The Bob-omb Wall from Mario Party 5's Super Duel Mode. | A specialty weapon that drops a wall of bombs and increases speed. | 30 | 0 | +2 | +2 | 0 | 0 | None |
Unlock criteria[edit ]
| Criteria | |
|---|---|
| DK Body, Tires, Engine, Gun | Unlock Donkey Kong as a playable character |
| Skolar Body, Tires, Engine, Gun | Beat every Duel Mode on every difficulty |
| Bowser Punch, Bob-omb Wall | Purchase every Machine Part |
Options[edit ]
After a new machine has been assembled in a garage, the player will be prompted to give it a name. After this, various options will appear:
| Icon | Effect |
|---|---|
| Wrench icon used in Super Duel Mode in Mario Party 5 | Changes the parts used for the machine |
| Eye icon from Super Duel Mode in Mario Party 5 | Shows the name and statistics of the machine |
| Battle icon from Super Duel Mode in Mario Party 5 | Starts a duel against another player or a tournament against CPU players |
| Trash can icon in Super Duel Mode from Mario Party 5 | Deletes the machine, allowing a new one to be assembled |
Super Duel battles[edit ]
The player can choose the battle from the garage menu, but only Battle Competition on easy and normal are available at the start. If the player loses any game, the tournament ends and the player receives no trophies. On easy mode, the player faces mostly Koopa Kids and few other characters. In normal mode, there are more unique characters and less Koopa Kids. In hard mode, Koopa Kids are absent and Bowser and Donkey Kong can appear in the competition.
In all competitions, there are obstacles, such as stationary Spiny Shells or Bob-ombs that detonate within a certain amount of time or upon contact. The size of a Bob-omb mirrors the damage it can do. Warp Pipes simply block machines. Mushrooms occasionally appear along the course and grant the machine better speed and control for a certain amount of time when collided with, as well as Cursed Mushrooms, which hinder speed and control.
Terrain can vary in an arena called Random Ruckus. Dirt and grass are present and do no special effects. Metal and ice make the machines harder to control. Lava damages and pushes away the machine. Mud makes vehicles slower. However, if a machine is equipped with Lakitu Cloud or E. Gadd Jet tires, the machine does not get affected by any sort of terrain while Spiny Tires negate sliding.
Modes[edit ]
Battle Competition[edit ]
| Icon | Description | Screenshot |
|---|---|---|
| Battle Competition icon from Mario Party 5 | The goal of this 90 second game is to eliminate the opponent. If the timer runs out before a player is eliminated, the player having more health left wins. The player must fire the weapon with B Button at the other player and keep moving to avoid opposing attacks and obstacles. | Battle competition in Super Duel Mode in Mario Party 5 |
Flag Competition[edit ]
| Icon | Description | Screenshot |
|---|---|---|
| Flag Competition icon from Mario Party 5 | In this game, the object is to collect three flags before the opposing player does. This game's time limit is also 90 seconds; the game ends if nobody collects three flags. Although hitting the opposing player immobilizes them momentarily, attacking the opposing member is not the goal of the game. | Flag Competition in Super Duel Mode from Mario Party 5 |
Robo-Rabbit Competition[edit ]
| Icon | Description | Screenshot |
|---|---|---|
| Robo-Rabbit Competition icon from Mario Party 5 | The goal in this competition is to wipe out three Robo-Rabbits before the opposing player does within the time limit of 90 seconds. Again, the player can shoot and stun the opposing member. The Robo-Rabbits are fast, move erratically, and can tunnel underground. | Robo-Rabbit Competition in Mario Party 5. Bowser is suffering from post-damage invincibility frames. |
Unlock criteria[edit ]
| Criteria | |
|---|---|
| Hard Difficulty | Win Battle Competition on Easy and Normal difficulty |
| Flag Competition | Win Battle Competition on Hard difficulty |
| Flag Competition on Hard difficulty | Win Flag Competition on Normal difficulty |
| Robo-Rabbit Competition | Win Flag Competition on Hard difficulty |
| Robo-Rabbit Competition on Hard difficulty | Win Robo-Rabbit Competition on Normal difficulty |
| Songs at the Sound Test | Win all Competitions on all difficulties |
CPU opponents and machines[edit ]
All the CPU opponents also have nicknames for the final battle in a tournament.
Donkey Kong's vehicle in tournament mode starts the battle out with max stats despite the vehicle parts being randomized; as time passes, however, Donkey Kong's vehicle slows significantly.
| Last Hero Mario Mario's mugshot from Mario Party 5 |
Perfect Luigi Luigi icon from Mario Party 5 |
Beautiful Peach Princess Peach's mugshot from Mario Party 5 |
Pretty Woman Daisy Princess Daisy's mugshot from Mario Party 5 |
|---|---|---|---|
| Super Dash Mario's prize machine. Well-balanced, like our hero! Mario's prize machine. Well-balanced, like our hero! |
Lil' Bro Speed Luigi's machine. It's fast. Green means go! Luigi's machine. It's fast. Green means go! |
Shiny Tiara Peach's polished machine. Its speed is simply...regal! Peach's polished machine. Its speed is simply...regal! |
Cute 'n' Astute Daisy's machine. Fast, it's no pansy! Daisy's machine. Fast, it's no pansy! |
| Body Type: Choo-Choo Body Tires: Star Tires Engine: Goomba-Trio Engine Weapon: E. Gadd Cannon |
Body Type: Lakitu Cloud Body Tires: E. Gadd Jet Engine: Goomba Engine Weapon: Seed Machine Gun |
Body Type: E. Gadd Body Tires: Lakitu Cloud Engine: Choo-Choo Engine Weapon: Bullet Bill Gun |
Body Type: Star Body Tires: Wiggler Tires Engine: Goomba Engine Weapon: Bullet Bill Gun |
| Mr. Lucky Yoshi Yoshi icon from Mario Party 5 |
Wild Man Wario Wario icon from Mario Party 5 |
Dark Rider Waluigi Waluigi's mugshot from Mario Party 5 |
Samurai Toad Toad icon from Mario Party 5 |
| Egg-celeration Yoshi's machine. Tricky, it shells out damage! Yoshi's machine. Tricky, it shells out damage! |
Greedy Mustache Wario's ultimate machine. Intimidating, like Wario's belly! Wario's ultimate machine. Intimidating, like Wario's belly! |
Superdupe Coupe Waluigi's machine. It's the super duper attacker! Waluigi's machine. It's the super duper attacker! |
Toadster Toaster Toad's machine. Decent, but only if it were a roadster... Toad's machine. Decent, but only if it were a roadster... |
| Body Type: Egg Body Tires: Star Tires Engine: Wiggler Engine Weapon: Pokey Tower Gun |
Body Type: Heart Body Tires: Super Wiggler Tires Engine: Choo-Choo Engine Weapon: Piranha Plant |
Body Type: Spiny Body Tires: Star Tires Engine: Goomba Engine Weapon: Bob-omb Cannon |
Body Type: Mushroom Body Tires: Mushroom Tires Engine: Mushroom Engine Weapon: Mushroom Gun |
| Nightmare Boo Boo's mugshot from Mario Party 5 |
Bad Boy Koopa Kid Koopa Kid's mugshot from Mario Party 5 |
The Beast Donkey Kong Donkey Kong's mugshot from Mario Party 5 |
Tie-Land Bowser Bowser's mugshot from Mario Party 5 |
| Sheer Sideswipe Boo's machine. Visible only to the radar. Peek-a-Boo... Boo's machine. Visible only to the radar. Peek-a-Boo... |
Minion Mobile The Koopa Kid's machine. Tough, but there's a minion on board! The Koopa Kid's machine. Tough, but there's a minion on board! |
Banana Bot Donkey Kong's machine. It's a one-shot, one-kill monster! Donkey Kong's machine. It's a one-shot, one-kill monster! |
Bowser Dozer Bowser's machine. Get too close and you're toast! Bowser's machine. Get too close and you're toast! |
| Body Type: Boo Body Tires: Choo-Choo Tires Engine: Ztar Engine Weapon: Mr. I Laser |
Body Type: Star Body Tires: Wiggler Tires Engine: Super Wiggler Engine Weapon: Seed Machine Gun |
Body Type: DK Body Tires: DK Tires Engine: DK Engine Weapon: DK Gun |
Body Type: Heart Body Tires: Spiny Tires Engine: E.Gadd Engine Weapon: Bowser Breath |
Arenas[edit ]
These arenas are playable only in Vs. matches. In D1 Tournament, the arena is always a variation of Random Ruckus. There are a total of eight arenas to battle in.
Names in other languages[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | スーパーデュエルモード Sūpā Dyueru Mōdo |
Super Duel Mode | [?] | |
| French | Mode Super Duel | Super Duel Mode | [?] | |
| German | Super-Duell-Modus | Super Duel Mode | [?] | |
| Italian | Modalità Gran Premio | Grand Prix Mode | [?] | |
| Spanish | Duelo estelar | Stellar duel | [?] |
Garage areas[edit ]
Service Desk[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ガレージカウンター Garēji Kauntā |
Garage Counter | [?] | |
| Spanish | Mi garita | My Sentry Box | [?] |
Garage A-1[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ガレージA-1 Garēji A-1 |
Garage A-1 | [?] | |
| Spanish | Sector A-1 | - | [?] |
Garage A-2[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ガレージA-2 Garēji A-2 |
Garage A-2 | [?] | |
| Spanish | Sector A-2 | - | [?] |
Garage B[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ガレージB Garēji B |
Garage B | [?] | |
| Spanish | Sector B | - | [?] |
Garage Gallery[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | コレクションガレージ Korekushon Garēji |
Collection Garage | [?] | |
| Spanish | Rincón del coleccionista | Collector's Corner | [?] |
Garage Door[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | でぐち Deguchi |
Exit | [?] | |
| Spanish | Salida | Exit | [?] |
CPU opponents and machines[edit ]
Banana Bot[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | そこぬけバナーナ Sokonuke Banāna |
Bottomless Banaaana | [?] |
Bowser Dozer[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | わがままクッパ Wagamama Kuppa |
Selfish Bowser | [?] |
Lil' Bro Speed[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | おとうとスピード Otōto Supīdo |
Lil' Bro Speed | [?] | |
| Spanish | Luigimax | Pun on Luigi and "Max" | [?] |
Super Dash[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | スーパーダッシュ Sūpā Dasshu |
Super Dash | [?] | |
| Spanish | Mariomax | Pun on Mario and "Max" | [?] |
Shiny Tiara[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | きらきらティアラ Kirakira Tiara |
Shiny Tiara | [?] | |
| Spanish | Elegantio | Pun on "Elegante" (Stylish) and the suffix -io | [?] |
Greedy Mustache[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ハッピーひげひげ Happī Higehige |
Happy Mustache-Mustache | [?] | |
| Spanish | Wariomóvil | Wario-mobile | [?] |
Sheer Sideswipe[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | よこどりゴースト Yokodori Gōsuto |
Robbing Ghost | [?] | |
| Spanish | Vehícboolo | Pun on "Vehículo" (Vehicle) and Boo | [?] |
Egg-celeration[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | うきうきタマゴ Ukiuki Tamago |
Pleasant Egg | [?] | |
| Spanish | Huevotrueno | Egg-thunder | [?] |
Superdupe Coupe[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | いじイジわるワル Iji'iji Waruwaru |
Possibly from the hiragana and katakana versions of「意地悪」(ijiwaru, "ill-tempered") | [?] | |
| Spanish | Walumóvil | Walu-mobile | [?] |
Cute 'n' Astute[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ぴかぴかジュエル Pikapika Jueru |
Dazzling Jewel | [?] |
Toadster Toaster[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | キノコパワー Kinoko Pawā |
Mushroom Power | [?] | |
| Spanish | Champitrón | Pun on "Champiñón" (Mushroom) and the suffix -tron | [?] |
Minion Mobile[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ゴーゴーしたっぱ Gōgō Shitappa |
Go-Go Minion | [?] | |
| Spanish | Esbirrauto | Pun on "Esbirro" (Minion) and "auto" (car) | [?] |
The Beast Donkey Kong[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ザ・ビースト Za Bīsuto |
The Beast | [?] |
Tie-Land Bowser[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | タイラント Tairanto |
Tyrant | [?] |
Perfect Luigi[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | パーフェクトL Pāfekuto Eru |
Perfect L | [?] |
Last Hero Mario[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ラストヒーロー Rasuto Hīrō |
Last Hero | [?] |
Beautiful Peach[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ビューティフル Byūtifuru |
Beautiful | [?] |
Wild Man Wario[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ワイルドマン Wairudo Man |
Wild Man | [?] |
Nightmare Boo[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ナイトメア Naitomea |
Nightmare | [?] | |
| Spanish | El lóobubre Boo | The "Loobobrious" Boo. Lóobubre can be a pun on "Lúgubre" (Lugubrious) and the reverse name of Boo, which is ooB. | [?] |
Mr. Lucky Yoshi[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ミスターラッキー Misutā Rakkī |
Mr. Lucky | [?] |
Dark Rider Waluigi[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | マンインブラック Man In Burakku |
Man in Black | [?] |
Pretty Woman Daisy[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | プリティウーメン Puriti Ūmen |
Pretty Woman | [?] | |
| Spanish | La simpática Daisy | The Sympathic Daisy | [?] |
Samurai Toad[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | サムライ Samurai |
Samurai | [?] | |
| Spanish | El dulce Toad | The Sweet Toad | [?] |
Bad Boy Koopa Kid[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | バッドボーイ Baddo Bōi |
Bad Boy | [?] |
Modes[edit ]
Battle Competition[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | バトルトーナメント Batoru Tōnamento |
Battle Tournament | [?] | |
| Spanish | Gran premio cañón | Cannon Grand Prix | [?] |
Flag Competition[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | フラッグトーナメント Furaggu Tōnamento |
Flag Tournament | [?] | |
| Spanish | Gran premio bandera | Flag Grand Prix | [?] |
Robo-Rabbit Competition[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ラビットトーナメント Rabitto Tōnamento |
Rabbit Tournament | [?] | |
| Spanish | Gran premio conejo | Rabbit Grand Prix | [?] |