Classes
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Typedefs
Functions
CC_EX_DLL Animation * (const char *name, int timelineCount)
var ( var name, var timelineCount)
local ( local name, local timelineCount)
var ( var self)
local ( local self)
CC_EX_DLL void (const Animation *self, struct Skeleton *skeleton, float time, intloop)
var ( var self, var skeleton, var time, var intloop)
local ( local self, local skeleton, local time, local intloop)
CC_EX_DLL void (const Animation *self, struct Skeleton *skeleton, float time, intloop, float alpha)
var ( var self, var skeleton, var time, var intloop, var alpha)
local ( local self, local skeleton, local time, local intloop, local alpha)
CC_EX_DLL void (const
Timeline *self, struct Skeleton *skeleton, float time, float alpha)
var ( var self, var skeleton, var time, var alpha)
local ( local self, local skeleton, local time, local alpha)
CC_EX_DLL void (CurveTimeline *self, int frameIndex)
var ( var self, var frameIndex)
local ( local self, local frameIndex)
CC_EX_DLL void (CurveTimeline *self, int frameIndex)
var ( var self, var frameIndex)
local ( local self, local frameIndex)
CC_EX_DLL void (CurveTimeline *self, int frameIndex, float cx1, float cy1, float cx2, float cy2)
var ( var self, var frameIndex, var cx1, var cy1, var cx2, var cy2)
local ( local self, local frameIndex, local cx1, local cy1, local cx2, local cy2)
CC_EX_DLL float (const CurveTimeline *self, int frameIndex, float percent)
local ( local self, local frameIndex, local percent)
var ( var self, var frameIndex, var time, var angle)
local ( local self, local frameIndex, local time, local angle)
CC_EX_DLL TranslateTimeline * (int frameCount)
var ( var frameCount)
local ( local frameCount)
CC_EX_DLL void (TranslateTimeline *self, int frameIndex, float time, float x, float y)
var ( var self, var frameIndex, var time, var x, var y)
local ( local self, local frameIndex, local time, local x, local y)
CC_EX_DLL void (ScaleTimeline *self, int frameIndex, float time, float x, float y)
var ( var self, var frameIndex, var time, var x, var y)
local ( local self, local frameIndex, local time, local x, local y)
var ( var frameCount)
local ( local frameCount)
CC_EX_DLL void (ColorTimeline *self, int frameIndex, float time, float r, float g, float b, float a)
var ( var self, var frameIndex, var time, var r, var g, var b, var a)
local ( local self, local frameIndex, local time, local r, local g, local b, local a)
CC_EX_DLL AttachmentTimeline * (int frameCount)
CC_EX_DLL void (AttachmentTimeline *self, int frameIndex, float time, const char *attachmentName)
var ( var self, var frameIndex, var time, var attachmentName)
local ( local self, local frameIndex, local time, local attachmentName)