cocos2d-x  2.2.6
Classes | Namespaces | Typedefs | Functions
Animation.h File Reference
#include "ExtensionMacros.h"

Classes

struct   Animation
 
struct   Timeline
 
struct   CurveTimeline
 
struct   RotateTimeline
 
struct   ColorTimeline
 
struct   AttachmentTimeline
 

Namespaces

  cocos2d
 
 

Typedefs

typedef struct BaseTimeline  TranslateTimeline
typedef struct BaseTimeline  ScaleTimeline

Functions

CC_EX_DLL Animation *  (const char *name, int timelineCount)
var  ( var name, var timelineCount)
local  ( local name, local timelineCount)
CC_EX_DLL void  (Animation *self)
var  ( var self)
local  ( local self)
CC_EX_DLL void  (const Animation *self, struct Skeleton *skeleton, float time, intloop)
var  ( var self, var skeleton, var time, var intloop)
local  ( local self, local skeleton, local time, local intloop)
CC_EX_DLL void  (const Animation *self, struct Skeleton *skeleton, float time, intloop, float alpha)
var  ( var self, var skeleton, var time, var intloop, var alpha)
local  ( local self, local skeleton, local time, local intloop, local alpha)
CC_EX_DLL void  (Timeline *self)
CC_EX_DLL void  (const Timeline *self, struct Skeleton *skeleton, float time, float alpha)
var  ( var self, var skeleton, var time, var alpha)
local  ( local self, local skeleton, local time, local alpha)
CC_EX_DLL void  (CurveTimeline *self, int frameIndex)
var  ( var self, var frameIndex)
local  ( local self, local frameIndex)
CC_EX_DLL void  (CurveTimeline *self, int frameIndex)
var  ( var self, var frameIndex)
local  ( local self, local frameIndex)
CC_EX_DLL void  (CurveTimeline *self, int frameIndex, float cx1, float cy1, float cx2, float cy2)
var  ( var self, var frameIndex, var cx1, var cy1, var cx2, var cy2)
local  ( local self, local frameIndex, local cx1, local cy1, local cx2, local cy2)
CC_EX_DLL float  (const CurveTimeline *self, int frameIndex, float percent)
local  ( local self, local frameIndex, local percent)
CC_EX_DLL RotateTimeline *  (int frameCount)
CC_EX_DLL void  (RotateTimeline *self, int frameIndex, float time, float angle)
var  ( var self, var frameIndex, var time, var angle)
local  ( local self, local frameIndex, local time, local angle)
CC_EX_DLL TranslateTimeline *  (int frameCount)
var  ( var frameCount)
local  ( local frameCount)
CC_EX_DLL void  (TranslateTimeline *self, int frameIndex, float time, float x, float y)
var  ( var self, var frameIndex, var time, var x, var y)
local  ( local self, local frameIndex, local time, local x, local y)
CC_EX_DLL ScaleTimeline *  (int frameCount)
CC_EX_DLL void  (ScaleTimeline *self, int frameIndex, float time, float x, float y)
var  ( var self, var frameIndex, var time, var x, var y)
local  ( local self, local frameIndex, local time, local x, local y)
CC_EX_DLL ColorTimeline *  (int frameCount)
var  ( var frameCount)
local  ( local frameCount)
CC_EX_DLL void  (ColorTimeline *self, int frameIndex, float time, float r, float g, float b, float a)
var  ( var self, var frameIndex, var time, var r, var g, var b, var a)
local  ( local self, local frameIndex, local time, local r, local g, local b, local a)
CC_EX_DLL AttachmentTimeline *  (int frameCount)
CC_EX_DLL void  (AttachmentTimeline *self, int frameIndex, float time, const char *attachmentName)
var  ( var self, var frameIndex, var time, var attachmentName)
local  ( local self, local frameIndex, local time, local attachmentName)

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