Remarks And Quotations On Science Fiction, Utopia And Roadside Picnics

Peter Lewis

Remarks And Quotations On Science Fiction, Utopia And Roadside Picnics

"In the future everyone will be Anonymous"

Artists Anonymous

Antoine Berghs

Antoine Berghs

Obscurer 2

Alan Dunn

Anne Hardy

Anne Hardy

Dual Sun System

Alexander Hidalgo

The Unlimited Truth Company

Agnieszka Kurant

The Unlimited Truth Company

The Oracle Of The Present

Alessandro Moreschini

The Oracle Of The Present

Blue's Room

Adam Nankervis

Blue's Room

Meris Angioletti, Sarah Ciracì, Emre Hüner

A selection by Alessandra Poggianti

Meris Angioletti, Sarah Ciracì, Emre Hüner

A selection of Pages from 'The Autumnal Quarter'

Barbara Ryan

A selection of Pages from 'The Autumnal Quarter'

The Blessing

Claire Hooper

The Blessing

HI FI SCI FI

Conor Kelly

Charlotte Moth & Peter Fillingham

Charlotte Moth & Peter Fillingham

Forgotten Sculptors: 1. The Nanocafausu

Cesare Pietroiusti

Forgotten Sculptors: 1. The Nanocafausu

Christian Sievers

Christian Sievers

Diann Bauer

Diann Bauer

Wandering sickness and the gas of peace

Derek Horton

Wandering sickness and the gas of peace

Miniature retrospective

David Mabb

Miniature retrospective

Baselitz (Royal Academy of Arts)

David Mollin

Retinal 145

Derek Ogbourne

Retinal 145

Natural-Born Forensic Clues / Buried-Treasure Growing Wild

Douglas Park

Wells's First Utopia: Materiality and Portent

Dan Smith

Late Night Fiction

curated by Dimitra Vamiali

Late Night Fiction

Re-Imagined Prisons

Emily Allchurch & Nigel Warburton

Re-Imagined Prisons

Emily Allchurch and the Old Masters

Emily Allchurch, Xavier Bray and Minna Moore Ede

Emily Allchurch and the Old Masters

Visiting/In-between

Elizabeth Fleming

Visiting/In-between

LIGHT READING 1500 cinematic explosions

Elizabeth McAlpine

George Bolster

George Bolster

Gordon Cheung

Gordon Cheung

Proposal for an Unmade Film (Set in the Future)

Graham Ellard & Stephen Johnstone

Proposal for an Unmade Film (Set in the Future)

Giovanni Manunta

Giovanni Manunta

Speakingintongues

Guillaume Paris

Heman Chong

Within My Nature

Heather Sparks

Within My Nature

Barrington De La Roche & Inesa Vaiciute

Barrington De La Roche & Inesa Vaiciute

ScopeTele

Ines Rebelo

ScopeTele

Disinformation and "The Analysis of Beauty" A Project History

Joe Banks

Disinformation and

Roadside Picnics - Disinformation and Sound Mirrors

Joe Banks & Caroline Grigson

Roadside Picnics - Disinformation and Sound Mirrors

Speck

Joel Cahen

Freefall: Mediated Questions and Answers on the Digital Experience of Real and Virtual

John Francescutti & Lanfranco Aceti

Freefall: Mediated Questions and Answers on the Digital Experience of Real and Virtual

Jeremy Hight

Jeremy Hight

All That Rises Will Dissipate

Jeremy Hight

Pastorale

Jacko

John Hyatt

UTOPIA - A Group-Mail

Josiane

UTOPIA - A Group-Mail

Silent Cry

Jockel Liess

Architecture of Endless Folds

Sean Dawson & Jo Mitchell

Architecture of Endless Folds

terrOrless phantOms

Joseph Nechvatal

terrOrless phantOms

Review of “Digital Contagions: A Media Archaeology of Computer Viruses”

Joseph Nechvatal

Jenny Polak

Jenny Polak

John Spiteri

John Spiteri

Is it possible to fall in love with a person you have never met?

Jan Steadman

Is it possible to fall in love with a person you have never met?

Jemima Stehli

Jemima Stehli

Jemima Stehli & Lewis Amar

A Hitherto Unrecognized Sublime Photographer: The Universe

Jalal Toufic

Jessica Voorsanger

Jessica Voorsanger

Burial - The new 'Taxi Driver'

Joe Walsh

Burial - The new 'Taxi Driver'

Flatlanders 2007

JoWonder

Saturn Musings

Kulwinder Bajar

Saturn Musings

Road Song

Karen Caldicott

Road Song

An Utopian Vision

KH Jeron

Karen Knorr

Karen Knorr

Embracing my Reality

Taline Kechichian

Embracing my Reality

Laura Gannon

Laura Gannon

My mind is all I have, I've spent my whole life trying to fill it.

My mind is all I have, I've spent my whole life trying to fill it.

Reserved place for more diffuse purposes (2006)

Lisa Torell

Genealogy Of Guidance

Michelle Atherton

Genealogy Of Guidance

Air Columns

Matti Isan Blind

Air Columns

We Are Just Locals. A Discussion with Map Office

Maurizio Bortolotti

We Are Just Locals. A Discussion with Map Office

Myriam Custers

Myriam Custers

PRIVATE & CONFIDENTIAL

Mario Flecha

The Island of Scientists

Maria Fusco

Snack 2007

Michael Hampton

Snack 2007

Margaret Harrison

Margaret Harrison

Stardust Rehearsal

Melanie Manchot

Toy Yoda

Makiko Nagaya

Toy Yoda

A Process of Cultivation

Mike Rogers

A Process of Cultivation

Melanie Stidolph

Melanie Stidolph

(The Castration of) Philip

Mark Aerial Waller

Mark Aerial Waller & Giles Round

Super-Pan:

Mike Watson

Flash Point

Nooshin Farhid

Nino Sekhniashvili

Nino Sekhniashvili

The Next Page

Paul Cheshire

Poiïv

Per Huttner

Return to the scene of a crime

Peter Lewis

Project for a film of St Paul in New York

Peter Lewis

Manifesto

Peter Lewis

Reading From Departure

Peter Lewis

Peter Lloyd Lewis

Peter Lloyd Lewis

Amber Ships

Phil Sawdon

Death Row

Reza Aramesh

Death Row

Renaud Bézy

Renaud Bézy

2533

Ronnie Doom

Closer

Richard Dyer

Realities Like Straws in the Wind

Roy Exley

Rosa Ruey

Rosa Ruey

Robert Schwarz

Robert Schwarz

LAST WORDS

Stephen Coates

Feature - Production Stills

Shezad Dawood

Feature - Production Stills

Leisure

Susie Hamilton

Leisure

Simon Morse

Simon Morse

Cuboid Bloid

Steve Mykietin, Guy Billings & Keith Winter

Cuboid Bloid

somethingfornothing

somethingfornothing

REVOLV-OLUTION

Sissu Tarka

REVOLV-OLUTION

Electric Dreams, a bio-responsive wearable

Suzi Webster & Jordan Benwick

Electric Dreams, a bio-responsive wearable

Migakikko

Takayuki Yamamoto & Naohiro Deguchi

Migakikko

Uta Kogelsberger

Uta Kogelsberger

The British School Of Telepathy

W. B. Harvey

The British School Of Telepathy

Neverending Tower

ZEVS

Freefall: Mediated Questions and Answers on the Digital Experience of Real and Virtual

John Francescutti & Lanfranco Aceti


London, April 20, 2007

This is an interview with Dr. Lanfranco Aceti, Honorary Research Fellow at the Slade School of Fine Art and Leverhulme Artist in Residence at the Department of Computer Science, Virtual Reality Environments, UCL.

Dr. Aceti is an international artist and academic who explores the issues of representation and technocultures in contemporary digital media.


And it is right that you should learn all things,
Both the steadfast heart of persuasive truth,
And the beliefs of mortals, in which there is no true trust.

Parmenides of Elea, Fragments, 28-30.


John Francescutti: Ideally how would you like viewers to experience your work - as a real, virtual or mixed reality construct?

Lanfranco Aceti: The modus in which the viewers should experience my work has become part of the artwork itself and a determinant element of it and it doesn't fall necessarily in any of the strictly defined categories you have presented me with. Having a choice I would prefer for the viewer to understand the complexities of the process of production as well as the historical development and cultural layers of the media used to produce the artwork. Recently I was part of FRAMED, an exhibition of electronic media that took place in London, and the issue of how to 'frame' a virtual reality image within the context of classic media representations returned to haunt me. The final decision was to create a classic print and let the image speak for itself, although all the information relevant to the process of its creation and transfers between media had been lost.

I guess that, ideally, I would like the viewers to witness the complicated process of creation that, through complex trans-media transfers, generates final images that become objects which can not be simplistically defined... an interactive experience, a video, a print, a painting, etc. This is to say that 'ideally' the viewer would have an understanding of what the background of the artwork is: e.g. the perspectives of the artist as an author, the relationship between the artist/author and the artwork itself and the context... I am speaking of a complex matrix of relationships that cannot be simplistically revealed by the 'intention' of the artist/author, the intention of the viewer/reader and the intention of the work itself. It is a new aesthetic that is determined by the historical language of each medium and by the mixing of these media.


Figure 1. Pandora Boxed, Lanfranco Aceti, 2005, (photography, digital media and VR). The grain and colors of the artwork as well as its blurred representation stimulate particular sense-perceptions. The image was constructed initially as a Polaroid photograph and then digitally altered. It was printed and drawn on with charcoal, scanned, transferred in 3D Studio Max and then programmed into DIVE as an environment backdrop based on neuroscientific visual analyses. At this stage it was photographed in the CAVE, then printed, sketched with charcoal and finally scanned and balanced in Photoshop. The image was then printed with a digital printer on glossy paper. (Dimension 180 cm x 110 cm, exhibited at FRAMED). For this project the artist was inspired by the myth of Pandora's Vase and of the word Pandora that means 'all gifts.'


In the recent developments of intelligent autonomous artworks, the construct of an autonomous behavior of the artwork, disjointed by the intentions of the reader and the author, is becoming an interpretative reality. The complexity of these forms of experiences makes it difficult to 'frame' the innovative context of the artwork with the sedimented forms of interactions of classic media.

A work that, in my case, is inspired by the contrast between reality and illusion and constructed on neuroaesthetic applications in the field of the visual arts 'ideally' stimulates the viewer to feel by playing on the fine line between inspiration and manipulation. The viewer becomes a part of the artwork, an extension of its existence, the viewer is the element of an autonomous chain reaction that, from the world of the illusory, alters and disrupts the world of reality.

If it is possible to imagine, from a neuroaesthetic perspective, an artwork that alters the way we feel, the way the synaptic patterns are constructed, then it is possible to imagine an artwork that alters the way we think, engage and relate. This is either an incredible opportunity or the road to damnation created by the contemporary mediated reality. This duality is what I strive to have the viewers experience and become aware of.

J. Francescutti: From what you have just described your work is not limited to its 'objectual' manifestation but is an element that generates behavioral manifestations and as such is in continuous development in the contemporary evolutionary transmedia framework. How do you see your work having an immediate and/or mediated relationship with this ideal viewer?

L. Aceti: The relationship of immediate and/or mediated engagements is a structural part of human existence and human art productions. The engagement with reality is mediated through the physiological interactions of the body. The brain acts as a 'medium' and the feeling of 'presence/consciousness' is a form of perception that acts as a personalized perception of the medium and/or filter of something that is only a personally mediated interpretation of reality.

In this sense the 'immediate' perception is just that, the instantaneous relationship with the artwork, which does not exclude the fact that the engagement is not at the same time highly mediated. My work is constructed on the awareness of these issues and consciously attempts to modify and alter the sense of perception of the viewer. The viewer for me is an extension of the artwork and I would like to ideally manipulate the visual perceptions of the viewer as an extension of the artwork.

The contemporary condition has reduced the art perception to an homogenized form of engagement that becomes a 'fake' participation in 'aesthetically pre-approved and fake interactive' journeys. The mediated relationship presents the 'immediacy' or instantaneity of the engagement as its outmost achievement, when, in reality, this is an outcome based on lengthy processes of creation. The 'immediate' experience of a 'technologically free' reality is only an illusion or the element of an engagement based on a representation of the 'natural' constructed with a 'highly mediated and technological' reality. The ideal viewers would be able to fight back and/or alter and control the manipulative representation of reality that they are presented with.

J. Francescutti: You appear to present the viewer with a very deterministic representation of the world and even the artwork, as a consequence of this, appears to be the product of a mediated system that does not leave space to the soul...

L. Aceti: The attempt to describe the subjective interpretation of the viewer of the artwork away from the 'preformatted' and mediated structures of the work of art appears to be simplistic and a bit na夫e. The assumption denies the necessary engineering that happens with the construction of the artwork and has always happened in the past. These aesthetic constructions are based on the development of an aesthetic language that is medium specific. From Phidia, to Michelangelo to contemporary art applications, Stalinist art for example, the 'engineering of the human soul' happens with the framing of the landscape, the human figure or the choice of colors and shapes that frame the viewer's perspective and form the aesthetic interactions with the artwork. Every work of art has the responsibility of its engagements and the structural motives and the choice of offering a framework of 'self-serving' art is a structural imposition on the perspectives and interpretations of the viewer. If one element of art is communication, then the definition and construction of an artwork, similarly to that of a phrase, is a process of mediated communication.


Figure 2 Pixie, Pixels and Fairy Dust, Lanfranco Aceti, London 2005, digital print from Virtual Reality Environments and VHS Video, 200 cm x 250 cm.


J. Francescutti: You appear to depict a fairly grim outlook for both artist and viewer. Is your work a response to what you pose as the anti-humanist condition of our society?

L. Aceti: My position is certainly not based on the conflicting representation of utopia vs. dystopia, but on a complex mediated social existence and the ethical value of technology, which, if inserted in the social context, has the onus to participate in a social and civilized evolution. Having said this I need to clarify that the 'grim outlook' is based on the contemporary ideological frameworks that have generated an anti-humanist social condition. Part of my work focuses strongly on the multiple facets of this process, analyzing both the relation to 'a fascist genetic inheritance' of technology as a human product and the necessity of understanding the relation between the relative and absolute existence of perceptions and truths. On this second point I am philosophically and, from a neuroscience point of view, close to Parmenides and therefore perceive 'the universe' as an existence of levels of truths and realities, both accessible and not accessible.

The anti-humanist condition is a renewed contemporary digital structure that, once having swapped the social model for the economic model, becomes a reality of engagement. On this model the construction of the digital has been based on the reduction of 'humanity' in sellable datasets: it brings to mind at the same time both the utopian Futuristic approach to technology as a form of liberation and the use of technology to 'catalogue' and deport Jews in WWII.

My artworks attempt to demonstrate the level of control exercised in apparently innocuous forms of mediated interactions. The representation of the instantaneous is a 'fake' and the mediated existence is a filter that structures, conditions and controls forms of expression and behaviors. If we are mediated by our brains' neurological structures, in today's transmediated reality we are also mediated by the digital neuronal networks. The engagement is no longer that of Burroughs' free and automatic artistic expressions, but one of continuous assertion and re-assertion of self-control and self-determination under the digital mediated experience that surveys and controls the external and internal existence of the human body.

J. Francescutti: In order to postulate the disappearance of the artist and the viewer, it seems you have a definitive idea of how to define these roles. How would you define them? Do you think that net art, in particular, asks us to rethink the nature of these categories?

L. Aceti: I wish I had a 'definitive' and orderly definition, but that is not in my nature or in my abilities... [laughter] The idea of having a definitive something is exactly what worries me about the human incapacity for an instantaneous and mediated experience, which today has become the instantaneous mediated reality. This instantaneous mediated reality provides engagements that are based on the glossing of existence, interactions and visual representations.

The print work at Framed, titled Pandora Boxed, was glossed several times to take the shape of a real glossy print similar to the mediated visuals that surround our daily existence. At the same time the hidden neuroaesthetic agenda of the work, the constriction of the visual aesthetic/neuronal experience, was invisible. I have some knowledge of the new role that mediated artworks are taking, a role of enhanced 'autonomous' existence that, similar to the cyborg of Haraway, lives by itself. Therefore, there is a disappearance of the traditional roles played by the artist and the viewer.

My issue is that I do not believe that these artworks will be liberators in a neo-futurist approach. Although this approach may preserve, through its mediation, a genetic human cultural inheritance, an aura that is the imprint of its creator, as Benjamin would say, the forms of engagement are different.

Therefore the relationship to these new forms, in particular net art, are altered. There is a necessity to understand that the artist is a creator of behaviors and cultural parameters in the viewer and that the viewer is obliged to behave within the software parameters set by the author. For me this is a form of control of the viewer, and in much of net art, the interactive engagement is an ordered and definitely controlled one.

I think that net art is obliging us to rethink how old forms of enslavement and social constrictions are empowered in the digital realm, wiping out the old categories and generating new forms of action/interaction in the real that are definitely removed from the visual and hidden in the structural component, almost often invisible, of the artwork presented.


Brief Biography

Dr. Lanfranco Aceti is a Leverhulme artist in residence and researcher at the Department of Computer Science, Virtual Reality Environments at University College London. He is also an Honorary Research Fellow at the Slade School of Fine Art.

John Francescutti has an MA EMCA (Enterprise Management for the Creative Arts) from the London College of Communication. He works as an arts manager and curator for digital and Internet art.

Acknowledgements

This research was made possible through the support of The Leverhulme Trust, the Department of Computer Science, Virtual Reality Environments at UCL and the Slade School of Fine Art.

Special thanks go to Prof. Mel Slater, Prof. John Aiken and Dr. Susan Collins.

AltStyle によって変換されたページ (->オリジナル) /