Battle Card (Paper Mario: Color Splash)
- This article is about the cards used as battle commands in Paper Mario: Color Splash . For the cards used as a special effect in Mario & Luigi: Paper Jam , see Battle Card (Mario & Luigi: Paper Jam).
- “Whatever...We've got cards, we've got paint...YOU KNOW WHAT TO DO, MARIO!”
- —Huey , Paper Mario: Color Splash
Battle Cards are important elements in Paper Mario: Color Splash . They succeed stickers from the game's predecessor and serve as Mario's main method of attacking. As such, there are a wide variety of cards that appear in the game, and can be found in blocks, or purchased from Prisma Cardware.
Variations[edit ]
There are three different kinds of battle cards:
- Basic - These cards are meant for attacking enemies, healing and defending Mario, and refilling the paint hammer.
- Enemy - These cards summon enemies that attack for Mario and take hits for him.
- Thing - These are obtained by finding Things in the world and squeezing them into cards. They can then be used to deal big damage to enemies, solve a puzzle outside of battle, and weaken the Koopaling bosses with specific Thing Cards.
Basic Cards[edit ]
There are 60 Basic Cards in the game pertaining to four categories: Worn-Out Basic Cards have a colored border with fine colored stripes on a white background, Normal Basic Cards have a checkered background with colored squares on a white background, Big Basic Cards have a checkered background with bigger colored squares on a background of a lighter color, and Mega or Huge Basic Cards have a striped radial background in which a striped colored slice is alternated with a striped slice of a lighter color, the stripes themselves alternating a stripe of a lighter color with a stripe of a more saturated color. There are also cards that allow to obtain the same effect up to five times, depending on the number of items in the card.
Enemy Cards[edit ]
- "Enemy Card" redirects here. For the "enemy cards" category from the Super Mario Trading Card Collection, see Super Mario Trading Card Collection § Categories.
There are 72 Enemy Cards in the game, and most of them are occasionally dropped by enemies. The Kamek and Koopaling Cards can be obtained by beating the Rock Paper Wizard in Super Roshambo, and the Black Bowser's Castle Card is obtained after Mario defeats Bowser. When Mario uses an Enemy Card, the enemy that is pictured on the card is summoned. The summoned enemy attacks the enemies that are in battle with Mario, and it also takes hits for Mario. The enemy continues to help Mario until it is defeated or the battle is won. Only one enemy can be summoned at a time, and summoning another causes the first one to run away. If an Enemy Card is used against a boss, the enemy runs away, and Koopaling Enemy Cards cause normal enemies to run away when used.
Thing Cards[edit ]
- “Objects that are 3D are called Things. A Thing Card is what you get when you squeeze a Thing. When you use them, crazy things can happen.”
- —Huey , Paper Mario: Color Splash
Thing Cards are obtained by squeezing Things found in the world, which fully restores Mario's paint reserves in the process. Once found for the first time, their aptly labeled Replica Cards can be found in courses, obtained via the Battle Spinner, or as rewards in the Spinning-Door minigames. Only one of each Thing Card and one of each Replica Card can be held at a given time.
Using Thing Cards in battle will begin a sequence where the scene changes and the Thing causes an effect, most commonly damaging the enemies on screen. Each Replica Card has an effect similar to the Thing Cards they are replicating, albeit with a transparent "REPLICA" watermark in front of the animation, as well as doing less damage. When fighting against the Koopalings, certain Thing cards must be used at the proper time to overcome an otherwise unbeatable strategy employed by the boss. For example, a Fire Extinguisher must be used to extinguish Morton's fiery hammer. Failure to use the mandatory Thing Card at the right time will prompt the Koopaling to evade it and then defeat Mario; if a Replica of the mandatory Thing Card is used, the Koopaling will nullify its effect. Almost all Thing Cards have a hidden Action Command that will increase its effects if performed correctly.
Thing Cards and Replica Cards require a small amount to be fully painted compared to normal Battle Cards. Specifically, all Things and Replica's require five of each paint color to be used at full power, with the exception of Huey who only requires one of each pigment for his card to be fully colored.
| # | Image | Name | Details | Action Command | Use | Wringer Prices | Origin | |
|---|---|---|---|---|---|---|---|---|
| Painted | Unpainted | |||||||
| 01 | A Fire Extingisher Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Fire Extinguisher | Exhales a torrent of CO2 that can quell any flame. | Press A Button as soon as the safety pin gets pulled. | To extinguish Morton's hammer in the Crimson Tower | The GUI coin in Paper Mario: Color Splash.300 | On top of the cliff in Ruddy Road |
| 02 | A Fan Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Fan | The blades inside rotate at high speed to create a nice breeze. | Press A Button repeatedly while the wind picks up. | To blow Shipwrecked Toad's boat in Bloo Bay Beach, and to give wind to the captain's ship in Violet Passage | The GUI coin in Paper Mario: Color Splash.300 | Scenic spot in Cherry Lake |
| 03 | A Plunger Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Plunger | The plumber's weapon of choice. Push down on the shaft to unclog even the cloggiest of pipes. | Press A Button as soon as it releases from each enemy. | To free Rescue Green from the pipe in Indigo Underground. | The GUI coin in Paper Mario: Color Splash.150 | Prisma Harbor in Port Prisma |
| 04 | A Lemon Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Lemon | Adds a little zest to any meal. | Press A Button as soon as it gets sliced into wedges. | Part of cooking the Steak in Tangerino Grill | The GUI coin in Paper Mario: Color Splash.150 | A hill in Indigo Underground |
| 05 | A Cat-o-Luck Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Cat-o-Luck | A feline statue that purrs with good-luck vibes. Enshrined at the top of a dark-red tower. | Press A Button repeatedly while it is crushing on the enemies. | N/A | The GUI coin in Paper Mario: Color Splash.300 | Top floor of the Crimson Tower |
| 06 | A Piggy Bank Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Piggy Bank | There's only one way to get the coins out of this bad boy: BREAK IT! | Press A Button as soon as it explodes. | N/A | The GUI coin in Paper Mario: Color Splash.150 | Shed in Château Chanterelle |
| 07 | A Bone Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Bone | A favorite snack of round pets with sharp teeth! High in calcium! | Press A Button repeatedly while Princess is rolling. | To bait Princess into coming to the professor in Château Chanterelle, and to destroy Iggy's chariots in the Golden Coliseum | The GUI coin in Paper Mario: Color Splash.300[a] | The highest boardwalk in Marmalade Valley [b] Dressing room in the Golden Coliseum |
| 08 | A Bottle Opener Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Bottle Opener | Harnesses the principle of leverage to pry off bottle caps. | Press A Button as soon as it "opens" each enemy. | To open a bottle in Redpepper Volcano | The GUI coin in Paper Mario: Color Splash.250 | Storage in the Golden Coliseum |
| 09 | A Ice Pick Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Ice Pick | Its pointy tip can chip ice into perfectly portioned pieces for any size glass. | Press A Button as soon as it stabs on each enemy. | To pop Lemmy's Wonder Ball in the Emerald Circus | The GUI coin in Paper Mario: Color Splash.250 | Storage in the Golden Coliseum |
| 10 | A Balloons Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Balloons | Makes things float into the sky, and raises voices by an octave or two. | N/A | To lift Ludwig's Super Ludsub out of the water in Fort Cobalt | The GUI coin in Paper Mario: Color Splash.300 | Performance stage in Plum Park |
| 11 | A Teapot Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Teapot | Used to steep and pour tea at fancy tea parties. | Press A Button as soon as it pours the tea on each enemy. | To start the Tea Party Toads' tea party in Dark Bloo Inn | The GUI coin in Paper Mario: Color Splash.250 | Serenity Fountain in Plum Park |
| 12 | A Turnip Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Turnip | This turnip is so big that you can't pull it out without 26 hands and a big "Heave ho!" | Press A Button repeatedly while it's cutting the screen. | N/A | The GUI coin in Paper Mario: Color Splash.200 | Sacred Forest Entrance |
| 13 | A Instant Camera Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Instant Camera | The future of personal photography. Selfies so real, you'll begin to question reality itself. | Press A Button as soon as it takes the photo. | To stop Wendy's golden ring in Fortune Island | The GUI coin in Paper Mario: Color Splash.150 | Snifit or Whiffit prize; Cobalt Base |
| 14 | A Basin Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Basin | An extremely heavy bathing aid. Dropping this on an enemy's head might just knock it out. | Press A Button as soon as it lands on the enemies. | To stun Draggadon in Redpepper Volcano | The GUI coin in Paper Mario: Color Splash.300 | Fences in Fort Cobalt |
| 15 | A Battery Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Battery | Contains enough energy to power household items and such. | Press A Button as soon as the lightning strikes each enemy. | To power the house in Green Energy Plant | The GUI coin in Paper Mario: Color Splash.300 | Cabin in Violet Passage |
| 16 | A Compass Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Compass | Directs lost travelers to their destination. | N/A | To clear the fog in the fifth area of the Lost Sea | The GUI coin in Paper Mario: Color Splash.150 | Cabin in Violet Passage |
| 17 | A Cork Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Cork | A stopper used to keep troublesome things from coming out of dangerous holes. | Press A Button repeatedly while the corks are firing. | To clog the smokestack during Larry's battle in the Sunset Express | The GUI coin in Paper Mario: Color Splash.200 | Pipe in Vortex Island |
| 18 | A Washing Machine Card in Paper Mario: Color Splash. The PAL version of a Washing Machine Card in Paper Mario: Color Splash. |
A Battle Card in Paper Mario: Color Splash A Battle Card in Paper Mario: Color Splash |
Washing Machine [c] | Swishes water and agitate clothing in order to remove stubborn stains. | Press A Button repeatedly while the screen is being washed. | To clear the black paint during Roy's battle in Black Bowser's Castle | The GUI coin in Paper Mario: Color Splash.300 | Parallel vortex in Vortex Island |
| 19 | A Lightbulb Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Lightbulb | Harnesses electricity to illuminate darkness. Sunglasses recommended when handling. | Press A Button repeatedly while the light shines. | To light up the lighthouse in Lighthouse Island | The GUI coin in Paper Mario: Color Splash.150 | Top floor in Lighthouse Island |
| 20 | A Salt and Pepper Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Salt and Pepper | Seasons even the blandest of meals. | Press A Button repeatedly while they shake their condiments. | Part of cooking the Steak in Tangerino Grill | The GUI coin in Paper Mario: Color Splash.150 | Smoky room in Fortune Island |
| 21 | A Charcoal Grill Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Charcoal Grill | Grills food to perfection. | Press A Button repeatedly while it's grilling the enemies. | Part of cooking the Steak in Tangerino Grill | The GUI coin in Paper Mario: Color Splash.300 | Volcano on Fortune Island |
| 22 | A Megaphone Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Megaphone | Amplifies the sound put into the mic, turning a whisper into a shout... and a shout into an explosion of noise. | Blow into the Wii U GamePad microphone as soon as it begins playing rock music. | To awaken the Thwomp in the Sunset Express | The GUI coin in Paper Mario: Color Splash.150 | Locker room in Toad Trainworks |
| 23 | A Hair Dryer Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Hair Dryer | Blows searing-hot air that can dry out or melt practically anything! | Press A Button repeatedly while it's on. | To melt the ice in Tangerino Grill | The GUI coin in Paper Mario: Color Splash.250 | Spa in Redpepper Crater |
| 24 | A Magnifying Glass Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Magnifying Glass | Makes things appear larger than they are. Can also fry ants and other various creatures. | Press A Button repeatedly while it's enlarging Mario. | To enlarge the pipe in Sacred Forest, and to enlarge the small Toad in Port Prisma | The GUI coin in Paper Mario: Color Splash.200 | Tangerino Grill freezer |
| 25 | A Claw Hammer Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Claw Hammer | This steel-headed hammer is harder than the one Mario usually uses. It can even break huge rocks that might be blocking your path. | Press A Button as soon as it hits the enemies. | N/A | The GUI coin in Paper Mario: Color Splash.200 | Pipe room in Green Energy Plant |
| 26 | A Recorder Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Recorder | The pleasant, nostalgic melody makes you feel like you're being whirled up into the sky. | Press A Button repeatedly while it's playing its initial melody. | N/A | The GUI coin in Paper Mario: Color Splash.300 | Goal in Green Energy Plant |
| 27 | A Disco Ball Card in Paper Mario: Color Splash. | A Battle Card in Paper Mario: Color Splash | Disco Ball | This relic from years past is making a comeback. None can resist its call to hit the dance floor. | N/A | To distract Lemmy from his Wonder Ball in the Emerald Circus | The GUI coin in Paper Mario: Color Splash.200 | Backstage in the Emerald Circus |
| 28 | A Huey card from Paper Mario: Color Splash | A Battle Card in Paper Mario: Color Splash | Huey [d] | A sentient paint can who came from Prisma Fountain Emergency Recovery Unit. | Press A Button just before Mario gets hit by a black paint attack. | To suck the black paint from Black Bowser | N/A | Black Bowser Boss Battle |
| ||||||||
Play Nintendo tips[edit ]
A page on the Play Nintendo website offered tips for using Battle Cards.[1] [dead link]
- Friend or foe?
Mario keeps all sorts of clever cards up his sleeve in case of a battle. For instance, you can use an Enemy Card to summon an ally to stand by your side in a fight. Cool, huh? There’s just one problem: you never know if your new "ally" will turn against you! If you call on an ally, they’ll definitely hit your enemy...but they may come back and hit you, too. Ouch! - The right card
Before you start throwing down Battle Cards, take a second to size up your enemy. Some enemies can’t be touched by certain cards, so it’d be kind of a waste to use that kind of card on them. For example, you can’t jump on a baddie who’s wearing a spiked hat if you don’t use an Iron Boot card! - Card Collection
You can collect new Battle Cards as you play by hitting Question Blocks, winning battles, and painting colorless spots. You can use in-game coins to acquire Battle Cards and Thing Cards in Port Prisma, too. Players need the proper Thing Card to defeat a boss—and Thing Cards can only be used once—so it’s good to know there’s a place where you can try to find the one you need. - Mushroom Cards
Not all cards are used for fighting, you know! Mushroom Cards, for example, can be used to replenish your health and paint meter. It’s not a bad idea to keep a Mushroom Card or two in your deck to help keep Mario strong during a tough battle.
Names in other languages[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | カード Kādo |
Card | [?] | |
| French | Carte de combat | Combat card | [?] | |
| German | Kampfkarte | Battle Card | [?] | |
| Italian | Carta scontro | Battle card | [?] | |
| Portuguese (European) | Carta de combate | Combat card | [?] | |
| Spanish (European) | Carta de combate | Battle card | [?] |
- Basic Cards
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | ノーマルカード Nōmaru Kādo |
Normal Card | [?] | |
| French (European) | Carte simple | Simple card | [?] | |
| German | Standardkarte | Standard card | [?] | |
| Portuguese | Cartas normais | Normal cards | [?] | |
| Spanish (European) | Carta normal | Normal card | [?] |
- Enemy Cards
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | 敵カード Teki Kādo |
Enemy Card | [?] | |
| French (European) | Carte ennemi | Enemy Card | [?] | |
| German | Schergenkarte | Minion card | [?] | |
| Portuguese | Cartas de inimigos | Enemy cards | [?] | |
| Spanish (European) | Carta de enemigo | Enemy card | [?] |
- Thing Cards
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | モノカード Mono Kādo |
Object Card | [?] | |
| French (European) | Carte truc | Thing Card | [?] | |
| German | Dings-Karte | Things card | [?] | |
| Portuguese | Cartas de objetos | Object cards | [?] | |
| Spanish (European) | Carta de cosa | Thing card | [?] |
References[edit ]
- ^ Paper Mario: Color Splash Tips & Tricks. Play Nintendo. Retrieved July 4, 2020