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Sector Z
Sector Z is a ship graveyard -- the question is if the area is still actively monitored or if Fox and his friends can accompany the Great Fox through it without interference.
Unlike the other Sector missions, Sector Z is played in All-Range Mode. Your mission is to protect the Great Fox and get it safely through the nebula.
The Ambush of Great Fox
You'll face Invader III attack fighters that will attack you and your wingmen. Use lock-on to cause maximum damage, but don't stray too far from the center to southern/bottom half of the battlefield.
There are some Silver Rings you can get from blowing up containers, but you'll want to maximize your time and not stray too far from your friends. Plus, you can get shields and Laser upgrades from blowing up enemy fighters, so it's really not necessary to go on a scavenger hunt.
You'll soon get an alert from ROB64 that a missile is heading for the Great Fox -- from the left. All missiles arrive from the same direction (south on your radar). Your mission is clear: you must protect the Great Fox and stop any of these incoming missiles from reach it.
The first Copperhead missile will arrive from the south/bottom of your radar (ie: the Great Fox's left side). It'll slowly move toward the ship while accompanied by enemy attackers.
Fly towards it, hit the brakes to slow down and rapid fire your Lasers from afar, then lock on when you get closer. If you don't blow it up on your attack run, pass it, bank/brake turn around and then blow it up from the back.
There are two Copperheads in the second attack wave -- again from the same position.
Repeat your attack run, utilizing a Bomb as you get close to speed things up. If you only have one left, you should save it for the final wave, however.
The third attack wave pits three missiles against the Great Fox. If you arrived from Zoness, Katt will arrive to lend some assistance for this wave of missiles. If not, fly towards the missiles, concentrating your fire on one of the outer ones, then drop a bomb on the center missile. Turn around and clean up the remaining missiles by shooting at them from the rear.
There are two ways to complete this sector -- success and failure. Both yield their own unique path to the next challenge.
Path 1: Fail to Protect the Great Fox
Requirement: You've let a Copperhead missile through and it damages the Great Fox
If one of the missiles got through, the Great Fox is damaged on the left side and has to abort the mission. It can no longer go to Venom and the Star Fox team will continue on to Bolse on their own.
Mission Complete
The team continues to Bolse.
Path 2: Protect the Great Fox
Requirement: You managed to destroy all six Copperhead missiles
If you managed to fend off all six missiles, you've successfully secured the route to Area 6. The Great Fox continues on its way.
Mission Accomplished
The team continues on the hard route to Area 6.
Sector Z Medal Rewards and Requirements
| Sector Z Achievements | ||
|---|---|---|
| Medal | Score | Achievement |
| 100 | ||
| 100 | ||
| N/A | ||