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Accessories

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In Final Fantasy V, you will encounter dangerous foes during your epic journey. Not only will you need good defensive Armor, but you will also need powerful Weapons and Accessories to take on the challenges that await. Thankfully, we've got you covered with this handy Final Fantasy V Accessories list guide.

All Accessories in Final Fantasy V

This is a list of all available Accessories in Final Fantasy V.

Accessories

All Accessories in Final Fantasy V
Name Stats Job
Leather Shoes 1 Defense 1 Magic Defense All Jobs
Silver Specs 1 Defense 1 Magic Defense; Immune to Blind All Jobs
Reflect Ring Grants Auto-Reflect on the user. All Jobs
Hermes Sandals 3 Magic Defense 5 Magic Evasion; Grants user Auto-Haste. Immune to Slow, Stop, Paralyze, and Sleep All Jobs
Elven Mantle 3 Magic Defense 5 Magic Evasion; Agility +1, Magic +1; 33% chance of evading attacks All Jobs
Flame Ring 5 Defense 5 Magic Defense 5 Magic Evasion; Absorbs Fire. Immune to Ice. Weak to Water. All Jobs
Coral Ring 5 Defense 5 Magic Defense 5 Magic Evasion; Absorbs Water. Immune to Fire. Weak to Lightning. All Jobs
Angel Ring 5 Defense 10 Magic Defense 10 Magic Evasion; Immune to Old and Zombie. All Jobs
Protect Ring 10 Defense 10 Magic Defense 10 Magic Evasion; Stamina +5. Grants Auto-Regen on the user. All Jobs
Cursed Ring 25 Defense 5 Magic Defense 10 Magic Evasion; User starts battles with Doom. All Jobs
Hyper Wrist 3 Defense; Strength +5, Attack +10 All Jobs
Chaos Orb 8 Magic Defense. Starts battles with Sap unless character has Undead ability or is a Necromancer, in which case Regen is set instead. Raises power of all elemental attacks except Water by 50%. Advance only.
Crystal Orb 20 Magic Defense; Magic +5 Advance only.
Sorcerer's Mantle 20 Magic Evasion; Evasion +10%. Halves all elemental damage Advance only.
Red Slippers 11 Defense Can only be equipped by Dancers and Freelancers. Magic Evasion +3. Increases success rate of Flirt and chances of using Sword Dance through Dance. Immune to Confuse. Useful for the Dancer job.
Thief's Gloves 4 Defense Can only be equipped by Thieves, Mimes and Freelancers. Agility +1. Doubles steal rate from 40% to 80%. Useful for the Thief job.
Kaiser Knuckles 8 Defense Strength +5. Increases attack by 50 if barehanded. Useful for the Monk job. Kick is not boosted by the Kaiser Knuckles in the defunct mobile and Steam versions.
Kornago Gourd 15 Magic Evasion Reduces requirement of using Catch from having to reduce enemy's HP to 12.5% to 50%. Useful for the Beastmaster job.
Silver Armlet 2 Defense 3 Magic Defense 3 Magic Evasion; Magic Evasion +5 Armlets can be equipped by Freelancers, Monks, Thieves, Ninjas, Rangers, White Mages, Black Mages, Time Mages, Summoners, Blue Mages, Red Mages, Beastmasters, Chemists, Geomancers, Bards, Dancers, Necromancers, Oracles, Cannoneers, and Mimes.
Power Armlet 3 Defense; Strength +3 Armlets can be equipped by Freelancers, Monks, Thieves, Ninjas, Rangers, White Mages, Black Mages, Time Mages, Summoners, Blue Mages, Red Mages, Beastmasters, Chemists, Geomancers, Bards, Dancers, Necromancers, Oracles, Cannoneers, and Mimes.
Diamond Armlet 4 Defense 5 Magic Defense 3 Magic Evasion; Magic Evasion +5 Armlets can be equipped by Freelancers, Monks, Thieves, Ninjas, Rangers, White Mages, Black Mages, Time Mages, Summoners, Blue Mages, Red Mages, Beastmasters, Chemists, Geomancers, Bards, Dancers, Necromancers, Oracles, Cannoneers, and Mimes.
Mythril Gloves 3 Defense Freelancers, Knights, Dragoons, Samurais, Berserkers, Mystic Knights, Gladiators, and Mimes.
Gauntlets 6 Defense 1 Magic Defense; Immune to Toad and Paralyze. Freelancers, Knights, Dragoons, Samurais, Berserkers, Mystic Knights, Gladiators, and Mimes.
Genji Gloves 12 Defense 1 Magic Defense; Strength +5, Stamina +5, Magic -5, Agility -5. Immune to Mini Freelancers, Knights, Dragoons, Samurais, Berserkers, Mystic Knights, Gladiators, and Mimes.

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