Hi folks, As I teased in my previous blog post, we are looking for help in exploring a new product offering - CrossOver Enterprise. I am particularly focused on deploying Windows applications using Docker or Kubernetes and I'm particularly...
A bit over three years ago, I announced my retirement from CodeWeavers. Since then, I've volunteered with a number of great organizations, deepened my commitment with a few others, and have explored other interests. I've been to...
Over the past few years, CrossOver has gotten really good at gaming on Mac. We’ve been checking games off our list pretty steadily, and we’re even seeing new releases work pretty consistently on day one or soon after. That said, we are missing...
If you look through our change log for minor updates to CrossOver, you’ll see a lot of entries for fixes for previously working games and applications. For example, the CrossOver 26.3 release included 3 such fixes: - Fix for Diablo IV not...
We are elated to announce that today's CrossOver Preview build includes native ARM64 support for macOS. I share all of the juicy details below, but the big takeaway is YES, CrossOver will still be alive and thriving even when Rosetta 2 is largely...
Hi, I’m new here. I thought a change would be fun. So far - it totally is. I joined a company that’s been doing the impossible for a long time, but the mission is actually fun: make software accessible to everyone. My only complaint so far? the...
We're Back. No Regrets. CodeWeavers has reconvened. We did it last year, and the year before that, and we will keep doing it every year because the ritual demands it, and also because Steam games go on sale in the summer and we are not above...
In late 2027, macOS 28 will drop support for Rosetta, Apple's translation framework for Intel applications. This change will directly impact PortJump applications. CodeWeavers is aware of these planned macOS changes, and our team has been...