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I am currently making a 3D game with C# in Raylib a game library and when coding the movement of my player which is just a hitbox and a camera, I ran into a problem on how the player movement controls ...
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2 answers
113 views

I hope you're all good. I'm trying to set up a C project using Raylib in Visual Studio Code with MinGW as the compiler on Windows 10. I downloaded Raylib from the official site(it's storage about 2....
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1 answer
127 views

I am having some trouble configuring raygui.h with cmake using two targets, a library and a executable. There is a repository here with the exact files that causes errors of multiple definition of ...
1 vote
1 answer
70 views

I'm trying to batch some textures together in raylib (2d game) and so it tried using the 2d rlgl and for some reason that I can't figure out why nothing is getting drawn. I looked at examples and ...
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1 answer
156 views

I wanted to learn game dev in C++ lately, so I decided to setup raylib in Visal Studio 2022 by following a tutorial online. I downloaded the latest release from the raylib github repo and configured ...
1 vote
0 answers
156 views

I have written a custom shader for both vs and fs. The shader is supposed to draw two textures one in the front face of the cube and the other is in the back face of the cube. What I'm struggling with ...
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1 vote
0 answers
167 views

I am trying to make a game which requires checking collisions with the players camera. When trying to handle collisions I found that I was not able to detect collisions with a Model unless the ...
0 votes
1 answer
108 views

Hope you an help me, I am attempting to get into simple game development using Ada and the Raylib Ada binding. So far so good, I set everything up through Alire Package Manager, got VS Code to find ...
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0 answers
445 views

How can I add a custom font in raylib? For example, if I have a ttf file, how do i display the font with the DrawText() function?
1 vote
0 answers
122 views

I'm quite new to Raylib and trying to make a simple snow particle system. I managed to make it as below code and built it. But when I run it, the snowflakes flicker and I can easily notice it. Here's ...
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60 views

Is there a way to disable logging in raylib-j INFO: Initializing raylib 4.2 INFO: Supported raylib modules: INFO: > rcore:..... loaded (mandatory) INFO: > rlgl:...... loaded (mandatory) ...
2 votes
0 answers
201 views

I have simple vertex shader #version 330 core in vec4 vertexPosition; in vec4 vertexColor; out vec4 v_color; uniform mat4 mvp; void main() { v_color = vertexColor; gl_Position = mvp * ...
1 vote
1 answer
152 views

In my game (C++/Raylib) when I move the player diagonally there is a lot of jitter for the rest of the elements When I move the character I "Scroll" the level (adds an offset to an ...
3 votes
0 answers
365 views

I want to use CMake for my raylib video game so that any user can easily build the application on their platform. The idea is to try and find raylib library in the system before trying to install it ...
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0 answers
63 views

I wrote some code in C# and Raylib-cs. It should do this: When you do a click, there should be drawn a circle and a line between the center of the circle and the actual mouse position. When you do ...
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