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When a Mac is connected to an audio interface, I can use AVAudioEngine to obtain audio data from the MIC and OTG channels of the audio interface. Part of the code is as follows: buffer = ...
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61 views

In Swift 6, our AVAudioEngine volume tap on the microphone input isn't receiving any buffer data. The following code starts with Audio engine started, microphone is active. but print("buffer&...
Hope's user avatar
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1 answer
90 views

I'm working on an audio visualizer app that plays files from the user's music library utilizing MediaPlayer and AVAudioEngine. I'm working on getting the music library functionality working before the ...
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69 views

I observed that the aggregate device works normally in standard microphone mode. However, in voice isolation mode, when retrieving input channels, only the first sub-device's input channel count in ...
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1 answer
84 views

I am using SimplyCoreAudio to switch the clock source. The code is as follows: debugPrint("nullAudioDevice.clockSourceID \(nullAudioDevice.clockSourceID)") if let cid = ...
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0 answers
47 views

I am fully aware that pausing and playing the AVAudioPlayerNode abruptly do cause some crackle sounds. Even after having a simple fade in and fade out of the volume of the main mixer node of ...
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0 answers
118 views

I am trying to create an AR app with procedural (generated) audio attached to detected planes in the space. I am using ARKit, and was previously using AudioKit to generate audio, although I’ve ...
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69 views

I'm using dotnet maui iOS, vlcsharp and AVAudioEngine to play the video(with it sound using AVAudioEngine). Due to I want to make the audio data to go through into the iOS AVAudioEngine, so I set the ...
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38 views

I was trying to record audio and get PCM stream data in iOS. I’m using AvAudioEngine for this, and everything is well set up I think. When receive PCM data, I convert it to base64 String, and send it ...
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0 answers
54 views

var mixerUnitDescription = AudioComponentDescription() mixerUnitDescription.componentType = kAudioUnitType_Mixer; mixerUnitDescription.componentSubType = ...
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0 answers
51 views

I have a device with 4 input channels and 4 output channels. I want to capture audio from input channels 2 and 3, and route it to output channels 2 and 3 for use. It works fine when I set the routing ...
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1 answer
57 views

I'm using AVAudioEngine to record audio in my iOS app. I want to stop the recording automatically if there is no audio input for a specified duration (e.g., 5 seconds). How can I achieve this? Here is ...
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0 answers
58 views

so currently i'm building some sort of Siri that sent data through a ws connection. But unfortunately, everytime i switched between not using airpods and using airpods, the simmulator crashes Thread 1:...
2 votes
1 answer
481 views

I was implemented ChatGPT Real-time API, that allows to chat with bot in real time with a voice among other methods. But I've faced a problem that ChatGPT always starts talking with itself when using ...
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1 answer
71 views

In an iOS app, using swift, I'm doing this in order to get waveform data from the microphone: let BUFSZ = 2400 AVAudioEngine.inputNode.installTap(onBus: 0, bufferSize: BUFSZ, format: AVAudioEngine....
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