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Pull requests: Unity-Technologies/EntityComponentSystemSamples

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Pull requests list

Update BoidSystem.cs
#289 by stefank0 was closed May 30, 2024 Loading...
update physics samples to 1.2.1
#288 by BrianWill-Unity was merged Jun 11, 2024 Loading...
Fix TargetingSystem.cs randomly skipping targets
#278 by cihanozcelik was closed Apr 29, 2025 Loading...
Fix Boids MergeCell ExecuteNext bug
#273 by iWoz was closed Oct 19, 2023 Loading...
Fixed missing flag in HelloCube
#270 by ITR13 was merged Oct 2, 2023 Loading...
Name inconsistency
#253 by EIZENHORN91 was closed May 19, 2023 Loading...
Fix broken link inside Docs/entities-components.md
#251 by davidschreiber was closed Jun 19, 2023 Loading...
LearnSample
#250 by Yangyang-creator1234 was closed Apr 7, 2023 Loading...
FIx Entities Tutorial README.md
#243 by FreeGoStudio was closed Mar 30, 2023 Loading...
Fixing wrong code in tutorial
#240 by Echosodom was closed Feb 15, 2023 Loading...
Fix typos in EntitiesTutorial
#233 by jok-dev was closed Mar 30, 2023 Loading...
Update README.md
#225 by josepmariapujol-unity was merged Nov 1, 2022 Loading...
DOTS Guide
#221 by Drealmer was merged Sep 29, 2022 Loading...
Minor fixes requested by Josep
#220 by roberto-renzetti-unity was merged Sep 28, 2022 Loading...
Update samples to Entities 0.51.1-preview.21 packages
#216 by abdul-unity was closed Mar 30, 2023 Loading...
Update HybridURPSamples and HybridHDRPSamples to 0.5
#208 by cinight was merged Apr 6, 2022 Loading...
PhysicsSamples Update
#207 by josepmariapujol-unity was merged Apr 8, 2022 Loading...
Upgrade to 050
#206 by jvalenzu was merged Mar 24, 2022 Loading...
Update ECSSamples to match the Entities 0.50 release
#204 by jvalenzu was closed Mar 22, 2022 Loading...
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