Questions tagged [motion]
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UE5 Animation / Motion Matching Issues
UE5 noob here,
So I am following a tutorial for how to do motion matching and when I import the animations, only the head gets animated while the rest of the body is in a T-pose. It is very comical ...
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Motion Retargeting from a BVH File to a Rigged Mesh in Unity with Arbitrary Rest Pose
I want to perform motion retargeting from a .bvh file (from lafan2 dataset) to a rigged mesh in Unity (which is John Lemon in this tutorial resource).
I have overcome most of the problems, but this ...
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How to limit forces based on linear velocity
I'm trying to develop a system where there are two types of velocity limits.
The velocity that a rigid body can achieve on its own.
The velocity cap which is reachable by interference with other ...
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Rigidbody drifting after being stopped
I am struggling with an issue in Unity where I am stopping a rigidbody's motion, but after the motion is stopped the rigidbody still moves slightly. It is causing me major issues as I need the object ...
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Motion of a cube after it bounces off a floor
I am trying to simulate what happens when a cube hits the floor after free fall. I am considering a situation in which cube hits the floor with its edge. There is obviously reaction force from the ...
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Arrow key presses stop affecting game after pressing them 4-5 times
I'm trying to program a simple space shooter and my goal right now is that when the player presses down and holds a key, the ship accelerates to a max velocity.
I have that somewhat; the problem is ...
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Acceleration along Bezier Curve
Does anyone know how to accelerate a moving object along a Bezier curve? I found a post here that seems to solve the problem but I do not understand how to apply this code, particularly what is done ...
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Rendevouz Calculations
Say you have two objects in a vacuum with no forces acting on them.
The objects may or may not be moving.
Object A's acceleration is not equal in all directions, and object B may change its ...
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Aircraft trajectory prediction
I have an aircraft that is controlled by player and i need to predict it's position at needed time. It's not a problem if the plane is just moving straight but most of the time aircraft is maneuring. ...
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How to model the double jump in Super Mario using projectile motion
So the single jump in Super mario games follows a curved trajectory of the formula s = s0 + v0t + 1⁄2 at2. The double jump in mario consists of two different parabolas combined. I know that the max ...
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How to rotate and move an object in precise time frame
My task is to rotate and move an object into a new position and rotation in a given time. Say I have to move a cube from (0,0,0)|(0,0,0) to ...
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can't make my unity character move
so I'm starting with Unity , I followed the john lemon tutorial , and I wanted to apply what I learn on a model on my own coming from blender.
Everythings works , animation , rotation , but not ...
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Why is the equation \$S = ut + \frac 1 2 a t^2\$ not used directly to calculate final position of an object?
Most articles I've read on physics integration in games say to do it like this:
first we calculate velocity after a certain elapsed time dt like this: ...
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Javelin throw projectile motion
I am trying to simulate throw of javelin using projectile motion. The basic physics of projectile motion of a point was used to position the javelin. For the rotation part, I just assumed that the ...
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user114849
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How to track/identify amorphous blobs in 2D or 3D space
In doing HTML/DOM work, you are working with concrete nodes which you can visibly touch and have a defined shape and boundary.
What I'm wondering though is like with a cloud like structure, or like a ...