Shelf:Computer programming
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- Completed books
- Khepera III Toolbox
- Programming Fundamentals
- Programming Gambas from Zip
- Web Application Security Guide
Category:Shelf:Computer programming Category:Completed books Category:Book:Wikibooks Stacks/Shelves
- In subsections:
- A Little C Primer
- Active Server Pages
- Ada Programming
- Ada Style Guide
- Apache Ant
- Bourne Shell Scripting
- C Programming
- C Sharp Programming
- C++ Language
- Color Models: RGB, HSV, HSL
- Data Mining Algorithms In R
- F Sharp Programming
- Introduction to .NET Framework 3.0
- Javagony
- JsonCpp
- LaTeX
- Non-Programmer's Tutorial for Python 2.6
- Non-Programmer's Tutorial for Python 3
- OpenSCAD Tutorial
- Portability and the C Language
- PostgreSQL
- Programming in LOLGraphics 3.4
- Sed
- Structured Query Language
- Style Presentation Modes in Opera 12.16
- Tcl Programming
- Visual Basic for Applications
- X86 Disassembly
- XML - Managing Data Exchange
Category:Shelf:Computer programming/all books Category:Completed books Category:Shelf:Computer programming Category:Book:Wikibooks Stacks/Shelves
- Books nearing completion
- Clipper Tutorial: a Guide to Open Source Clipper(s)
- DarkBASIC Programming
- Parallel Spectral Numerical Methods
Category:Shelf:Computer programming Category:Books nearing completion Category:Book:Wikibooks Stacks/Shelves
- In subsections:
- A Beginner's Python Tutorial
- An Awk Primer
- BlitzMax
- BTEC IT Unit 20 - Website Design
- Cascading Style Sheets
- Chipmunk Basic pocketManual
- Haskell
- How Wikipedia Works
- Introduction to newLISP
- Java Programming
- Java Web Application Development With Click Framework
- K3D JavaScript Canvas Library
- MATLAB Programming
- More C++ Idioms
- MySQL
- OpenJSCAD User Guide
- OpenSCAD User Manual
- Optimizing C++
- Optimizing Code for Speed
- PHP Programming
- Programming Mac OS X with Cocoa for Beginners
- Python Programming
- QBasic
- Rebol Programming
- Ring
- SPARQL
- SQL Dialects Reference
- The Sway Reference Manual
- Think Python
- TI-Basic Z80 Programming
- Visual Basic
- XForms
- Yet Another Haskell Tutorial
Category:Shelf:Computer programming/all books Category:Books nearing completion Category:Shelf:Computer programming Category:Book:Wikibooks Stacks/Shelves
- Half-finished books
- ACE+TAO Opensource Programming Notes
- Applied Programming
- Game Maker Programming
- Making a Programming Language From Scratch
- Parrot Virtual Machine
- Programming HP Calculators
- Some Basic and Inefficient Prime Number Generating Algorithms
- Swift Introduction
- The Science of Programming
- Windows Programming
Category:Shelf:Computer programming Category:Half-finished books Category:Book:Wikibooks Stacks/Shelves
- In subsections:
- A Brief Introduction to the LaTeX Typesetting Environment
- ActionScript Programming
- Authoring Webpages
- BASIC Programming
- C++ Programming
- Clojure Programming
- Common Lisp
- Cross-Platform Game Programming with gameplay3d
- Elm programming language
- Game Creation with XNA
- HTML 5 Programming and Web development
- HyperText Markup Language
- Io Programming
- Java Persistence
- Java Swings
- JavaScript
- Modern C++: The Good Parts
- Object Oriented Programming
- Octave Programming Tutorial
- OpenGL Programming
- OpenMP
- Perl Programming
- PHP and MySQL Programming
- Practice Problems in LOLGraphics
- Raku Programming
- Ruby Code Examples
- Ruby on Rails
- Ruby Programming
- Scheme Programming
- SQL Exercises
- The Way of the Java
- Web Programming
- Wiki-based archival description and storage
- WikiSkills Handbook
- Windows Batch Scripting
- Write Yourself a Scheme in 48 Hours
- X86 Assembly
- XQuery
- Yesod web framework
Category:Shelf:Computer programming/all books Category:Half-finished books Category:Shelf:Computer programming Category:Book:Wikibooks Stacks/Shelves
- Partly developed books
- A First Course to Network Coding
- Alcor6L
- Autodesk Vault Programmer's Cookbook
- Bug Free Programming
- Coding Cookbook
- Coding Divert Sockets
- Common Intermediate Language
- Computer Go
- Computer Programming
- Core War
- Create Your Own Sim Games
- GNU C Compiler Internals
- Guide to Game Development
- How to program a computer if you are a child
- Introduction to 2D Linux Game Programming
- JMonkeyEngine:Beginner
- Linux Applications Debugging Techniques
- LLVM Compiler
- Message-Passing Interface
- Programming for Palm OS
- RTEMS for Embedded Software Developers
- Rust for the Novice Programmer
- Scriptol
- SMF Records
- SuperCard Programming
- The Pollen Programming Language
- Type-oriented programming
- X Window Programming
Category:Shelf:Computer programming Category:Partly developed books Category:Book:Wikibooks Stacks/Shelves
- In subsections:
- 360 Assembly
- 6502 Assembly
- 68000 Assembly
- A Beginner's Guide to D
- Adobe GoLive Guide
- An Introduction to Python For Undergraduate Engineers
- Android
- ANSI C with Unix
- AnyLang Programming Language Comparison
- AppleScript Programming
- ASP.NET
- AWK
- Bash Shell Scripting
- Blender 3D: Blending Into Python
- C Sharp for Beginners
- C Shell Scripting
- C++ Programming As A Set Of Problems
- Canvas 2D Web Apps
- CCAPS
- CDuce
- Cg Programming
- Choose Your Own Pyventure
- Cocoa Programming
- ColdFusion Programming
- Common JavaScript Manual
- Compojure
- CORBA Programming
- Curl
- Delphi Programming
- Developing Genealogy Web-Pages
- Distributed Systems
- An Introduction to Dragon
- Entry Level PHP Web Application Development
- Erlang Programming
- Forth
- Fortran
- Futurebasic
- Gambas
- GBA Development
- Genesis Programming
- GLBasic Programming
- GLSL Programming
- GTK+ By Example
- How to Think Like a Computer Scientist: Learning with Python 2nd Edition
- How to Write a Program
- IIS and FastCGI
- Introducing Julia
- Introduction to ActionScript 2.0
- Introduction to Python Programming
- J2ME Programming
- Java JDBC using SQLite
- Karrigell
- Kojo explorations
- Learning Clojure
- Lino Developer's Guide
- Lisp Programming
- Making Websites with Flask
- Mathematica
- Mathematics with Python and Ruby
- MediaWiki User Guide
- MIPS Assembly
- MIRC Scripting
- Modeling from A to Z
- NES Programming
- NETSquirrel - guidelines
- Objective-C Programming
- Pascal Programming
- PBASIC Programming
- Pixilang
- PostScript FAQ
- PowerShell
- Programming in 1L a
- Programming Mac OS X with Cocoa for Beginners 2nd Edition
- Programming with Gtk2-Perl
- Programming with Moose
- Prolog
- PSP
- PSP Development
- PSP Programming
- PWCT
- PyGame Guide
- PyGTK For GUI Programming
- Python book of magic
- Python Imaging Library
- PyTorch
- R Programming
- Regular Expressions
- Scratch
- SDL (Simple DirectMedia Layer)
- Shell Programming
- Signetics 2650 & 2636 programming
- Software Development with Continuous Integration
- SPARC Assembly
- Standard ML Programming
- Starting and Running a Wiki Website
- Statistical Analysis: an Introduction using R
- Super NES Programming
- TI 83 Plus Assembly
- TI-Basic 84 Programming
- TI-Basic 89 Programming
- TI-Basic Programs
- Turing
- VBScript Programming
- VisSim
- Visual Basic .NET
- Web App Development with Google Apps Script
- Web Development
- WebObjects
- Wiki Markup
- Wiki Pedagogy
- XHTML
- XPath
- XRX
- XSLTForms
- ZK
Category:Shelf:Computer programming/all books Category:Partly developed books Category:Shelf:Computer programming Category:Book:Wikibooks Stacks/Shelves
- Freshly started books
- 99 Elm Problems
- A Practical Guide To Digital Data Collection
- Annotations of The Art of Computer Programming Volume 1
- Competitive Programming
- Component Based Development
- Computer Programming Principles
- Creating a simple 3D game engine in XNA
- De-chroming chromebooks
- Eric 6 User's Guide
- GNU Data Language
- Haxe Programming
- Introduction to Programming
- Introspector
- Nim Programming
- Object Oriented Paradigm
- Practical DevOps for Big Data
- Programming Basics
- Python 3: working with files and digital assets
- Scribunto: An Introduction
- Smalltalk the fun way
- The Performance Guide
- The Pyrogenesis Engine
- Theos Tutorials for iOS
- XSLT
Category:Shelf:Computer programming Category:Freshly started books Category:Book:Wikibooks Stacks/Shelves
- In subsections:
- .NET Development Foundation
- Amiblitz
- APE Users Guide
- Application Development with Harbour
- AsUnit
- Asymptote
- ATS: Programming with Theorem-Proving
- Beginning Java
- Biostatistics with R
- Brlcad
- Business Basic
- C Sharp Reference
- Carbon Programming
- Collection of Computer Programs on Project Euler
- Concurrent Clean
- ConTeXt
- D (The Programming Language)
- D Programming
- Dashboard Architecture
- Deving The XGameStation
- DirectX
- DXFortran
- Eclipse
- Eiffel Programming
- EQUIP4J
- ErlyWeb
- FLTK
- Fortran 2003
- FPI Script
- Fundamentals of C Programming
- Game Creation with the Unity Game Engine
- GCC Debugging
- Getting Started With Kivy Tutorial
- Go From Scratch
- Go Programming
- Go Programming Language Cookbook
- Harvard Chart Method
- How to Use Rhino Mocks
- Icon Programming
- Intro To C++
- Introduction to ActionScript 3.0
- Introduction to BASIC
- Irony - Language Implementation Kit
- Jakarta EE Programming
- JSON
- Julia for MATLAB Users
- Lambda Calculus
- Learning C With Game Concepts
- Learning D With Project Euler
- Learning Python 3 with the Linkbot
- Let Us GCC
- Linoleum
- Logo Programming
- Lua Functional Programming
- Lua in SpringRTS
- Lush
- MariaDB
- MediaWiki Developer's Handbook
- Memory Management
- Monkey
- MUMPS Programming
- N64 Programming
- NEC PC Programmers Reference
- Objective-J
- OCaml
- Oz Programming
- Parallel Computing and Computer Clusters
- PHP vs ColdFusion
- Plezuro
- Plug-in Development for Google Desktop
- Polymorphic Data Structures in C
- PowerPC Assembly
- Programming Ajax
- Programming Language Concepts Using C and C++
- Programming Languages
- Programming with ooc
- PyKDE Programming
- Python Beginner to Expert
- Qt
- Rails 3
- REALbasic
- Rexx Programming
- Ruby By Examples
- Ruby Hacking Guide
- Saylor.org's C++ Programming
- Scala
- Seam
- Smalltalk Programming
- SQLite
- SQL400円
- Starting A Website
- TeX
- The Mojavi 3 Book
- The Zope 3 Book
- Understanding C++
- Using PHPEclipse
- Using the 3D Connexion SDK
- Vala Programming
- Web Programming in Visual Basic .NET
- Wisdom in wiki production
- WxWidgets
- XBasic
- XBLite
- XML Schema
- XProc
- Z80 Assembly
- Zope
- ZZT-OOP
Category:Shelf:Computer programming/all books Category:Freshly started books Category:Shelf:Computer programming Category:Book:Wikibooks Stacks/Shelves
- Unknown completion
Category:Shelf:Computer programming Category:Books by completion status/all books Category:Book:Wikibooks Stacks/Shelves
- In subsections:
Category:Shelf:Computer programming/all books Category:Shelf:Computer programming Category:Books by completion status/all books Category:Book:Wikibooks Stacks/Shelves
Subsections- Shelf:Computer programming concepts
- Shelf:Computer programming languages
- Shelf:Computer programming libraries
- Shelf:Console game programming
- Shelf:Video game development
- Shelf:Web development
Category:Shelf:Computer programming Category:Book:Wikibooks Stacks/Shelves
- Ada Programming
- C Programming
- C Sharp Programming
- Haskell
- LaTeX
- Non-Programmer's Tutorial for Python 2.6
- Non-Programmer's Tutorial for Python 3
- Write Yourself a Scheme in 48 Hours
- X86 Disassembly
- XForms
- XML - Managing Data Exchange
Category:Shelf:Computer programming/all books Category:Featured books Category:Book:Wikibooks Stacks/Shelves