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Introduction to 2D Linux Game Programming

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Introduction to 2D Linux Game Programming is meant to be a basic introduction for the novice Linux 2D game developer. See the introductory overview for more information.

Overview 50% developed  as of Aug 22, 2009

Algorithms

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A printable version of Introduction to 2D Linux Game Programming is available. (edit it)

Simple software transformations

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Non Optimized Integer Scaling 25% developed  as of Aug 22, 2009
Optimized Integer Scaling 25% developed  as of Aug 22, 2009
90° Image Rotation 25% developed  as of Aug 22, 2009
Flip Image 0% developed  as of Aug 22, 2009
The Helper Functions 25% developed  as of Aug 22, 2009
The Makefile 25% developed  as of Aug 22, 2009
The Zipped Code 25% developed  as of Aug 22, 2009

Appendices

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There are no appendices at the moment.

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Sparse text 0% Developing text 25% Maturing text 50% Developed text 75% Comprehensive text 100%

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