Introduction to 2D Linux Game Programming
Appearance
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Introduction to 2D Linux Game Programming is meant to be a basic introduction for the novice Linux 2D game developer. See the introductory overview for more information.
Algorithms
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Simple software transformations
[edit | edit source ]- Non Optimized Integer Scaling 25% developed as of Aug 22, 2009
- Optimized Integer Scaling 25% developed as of Aug 22, 2009
- 90° Image Rotation 25% developed as of Aug 22, 2009
- Flip Image 0% developed as of Aug 22, 2009
- The Helper Functions 25% developed as of Aug 22, 2009
- The Makefile 25% developed as of Aug 22, 2009
- The Zipped Code 25% developed as of Aug 22, 2009
Appendices
[edit | edit source ]There are no appendices at the moment.
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