Feature parity with Minetest Game
A key requirement of the milestone "The Golden Age" is to be better than Minetest Game in every aspect.
The game is not quite there yet. There are a few features in Minetest Game that Repixture has not, and I like to have them.
Minetest Game features I would like to have:
- (see list of issues assigned to the project)
Features that I might want (need to decide on that):
- (DONE!) Fence gates
- (?) Fence rails (but simplified)
- (?) Trapdoors
- (?) Placable bottles
- (?) xpanes
- (DONE!) Walls
- (?) Catchable fireflies and butterflies (but as entities)
Features I do not want:
- Bush stem and bush leaves
- Dyes
- Cart and rails
- Hoe / tilled land
- Corals
- The same biomes
- Dry shrub
- Lava
- Mese
- Destructive fire
- Bones
/sethomeand/home