27 labels
-
Category: Discussion
For discussions about the game -
Category: Entities
About entities or objects (including player) -
Category: Gameplay
About gameplay mechanics in general -
Category: Graphics
About graphics -
Category: GUI and HUD
Anything related to the graphical user interface or heads-up display -
Category: Items and Tools
About items or tools, but not nodes -
Category: Mapgen
About the map generator -
Category: Nodes
About nodes -
Category: Sounds
About sounds -
Category: Translation
About translations -
Category: Website
Related to the Repixture website -
KindBalancing
About game balance -
KindBug
When something doesn't work right -
KindDocumentation
About documentation, both for devs and players -
KindFeature
Ideas, feature requests, enhancements, etc. -
KindMaintenance
Code quality, technical improvements, refactoring, etc. -
KindPerformance
About making the game run fast -
PriorityCRITICAL
Highest priority level. For crashes, major data loss, etc. -
PriorityHigh
The priority is high -
PriorityLow
The priority is low -
PriorityMedium
The priority is medium -
ReviewedDecision needed
When the issue still needs a decision on what to do -
ReviewedDuplicate
When the issue existed already -
ReviewedInvalid
When the issue was not valid -
ReviewedRejected
When something that was proposed was rejected -
StatusNeeds engine change
When it can only be solved after a Luanti bugfix/improvement -
StatusNeeds testing
If the task is believed to be done, but needs testing