Yes, it is completely gone. There is no container for it to be put into - this can be triggered by exiting a level with nothing more than a Liberator and loose 4mm. Specifically, this happens when...
After further testing I've also found 7mm clips, medikits, bronto bolts, and doorbusters again.
Usually ammo, before the latest commit I'd more commonly see HEATs, rocket grenades, frags, and doorbusters, after the latest commit I've only seen loose 7mm, 9mm, and shells, but it's so...
It took a lot longer for it to happen (several reloads on a test map containing 54 backpacks) but I did still encounter overflowed packs.
It seems addressed to me. Not seeing any jittering mags after much more of the same vulc magdumping that I was triggering it with before.
I can confirm this has been happening for a while now, but I don't know of any surefire steps to trigger it. Player height does seem to be a factor - I tried magdumping the vulc for a while at...
I rather like the single rocket grenade being a guarantee. The rocket box is a pretty volatile spawn in comparison (love to get a box of 9mm, some IED kits, and a ladder to go with the rocket...
I don't think it would be necessary, since HD doesn't have anything else in the single rocket pool, but I guess it wouldn't hurt to have one for HDRocketAmmo separately from the spawner.
Yep, looks good now. Modded 7mm mags are also appearing as expected.
No, still getting the same result with the latest commit. I have a test map with 100 ammo boxes and not a single one ever drops a 7mm mag or clip. Going back to 4.7.0a before recasts existed, I...