• Joined on 2023年12月05日
Eric631 commented on issue mc776/HideousDestructor#408 2026年06月18日 11:26:27 +02:00
7.76 reloaders consume all loose 4.26 on level transition

Yes, it is completely gone. There is no container for it to be put into - this can be triggered by exiting a level with nothing more than a Liberator and loose 4mm. Specifically, this happens when...

Eric631 opened issue mc776/HideousDestructor#408 2026年06月17日 12:04:20 +02:00
7.76 reloaders consume all loose 4.26 on level transition
Eric631 opened issue mc776/HideousDestructor#407 2026年06月11日 19:47:41 +02:00
Jackboots have perfect accuracy
Eric631 commented on issue mc776/HideousDestructor#406 2026年06月10日 02:53:49 +02:00
Backpack sometimes generates overfull

After further testing I've also found 7mm clips, medikits, bronto bolts, and doorbusters again.

Eric631 commented on issue mc776/HideousDestructor#406 2026年06月10日 02:47:23 +02:00
Backpack sometimes generates overfull

Usually ammo, before the latest commit I'd more commonly see HEATs, rocket grenades, frags, and doorbusters, after the latest commit I've only seen loose 7mm, 9mm, and shells, but it's so...

Eric631 reopened issue mc776/HideousDestructor#406 2026年06月10日 02:04:31 +02:00
Backpack sometimes generates overfull
Eric631 commented on issue mc776/HideousDestructor#406 2026年06月10日 02:04:31 +02:00
Backpack sometimes generates overfull

It took a lot longer for it to happen (several reloads on a test map containing 54 backpacks) but I did still encounter overflowed packs.

Eric631 opened issue mc776/HideousDestructor#406 2026年06月09日 22:16:31 +02:00
Backpack sometimes generates overfull
Eric631 opened issue mc776/HideousDestructor#403 2026年06月06日 17:09:30 +02:00
Liberator mag changes recasts into normal rounds
Eric631 commented on issue mc776/HideousDestructor#372 2025年12月13日 07:50:24 +01:00
Empty magazines jitter and bug out when dropped on the floor

It seems addressed to me. Not seeing any jittering mags after much more of the same vulc magdumping that I was triggering it with before.

Eric631 commented on issue mc776/HideousDestructor#372 2025年11月13日 06:03:35 +01:00
Empty magazines jitter and bug out when dropped on the floor

I can confirm this has been happening for a while now, but I don't know of any surefire steps to trigger it. Player height does seem to be a factor - I tried magdumping the vulc for a while at...

Eric631 commented on pull request mc776/HideousDestructor#359 2025年08月26日 04:39:03 +02:00
Add spawner for HDRocketAmmo

I rather like the single rocket grenade being a guarantee. The rocket box is a pretty volatile spawn in comparison (love to get a box of 9mm, some IED kits, and a ladder to go with the rocket...

Eric631 pushed to main at Eric631/HideousDestructor 2025年08月26日 04:32:42 +02:00
7da8383e2f Do it in miscpickups instead
Eric631 commented on pull request mc776/HideousDestructor#359 2025年08月26日 02:40:17 +02:00
Add spawner for HDRocketAmmo

I don't think it would be necessary, since HD doesn't have anything else in the single rocket pool, but I guess it wouldn't hurt to have one for HDRocketAmmo separately from the spawner.

Eric631 created pull request mc776/HideousDestructor#359 2025年08月25日 21:26:21 +02:00
Add spawner for HDRocketAmmo
Eric631 pushed to main at Eric631/HideousDestructor 2025年08月25日 21:18:55 +02:00
667d6dfaa0 add spawner for HDRocketAmmo
Eric631 created repository Eric631/HideousDestructor 2025年08月25日 21:14:56 +02:00
Eric631 commented on issue mc776/HideousDestructor#356 2025年08月12日 19:22:38 +02:00
Ammo boxes cannot generate 7mm containers

Yep, looks good now. Modded 7mm mags are also appearing as expected.

Eric631 commented on issue mc776/HideousDestructor#356 2025年08月08日 18:48:27 +02:00
Ammo boxes cannot generate 7mm containers

No, still getting the same result with the latest commit. I have a test map with 100 ammo boxes and not a single one ever drops a 7mm mag or clip. Going back to 4.7.0a before recasts existed, I...

Eric631 opened issue mc776/HideousDestructor#356 2025年08月03日 23:06:30 +02:00
Ammo boxes cannot generate 7mm containers