Unlike the Steam Workshop or local content mods, this SDK gives mod makers the ability to change, extend or rewrite TF2, making anything from small tweaks to complete conversions possible.
The SDK is licensed to users on a non-commercial basis, meaning that any mod created using the SDK must be free, and any content in those mods must be free. TF2 mods may be published on the Steam Store, and after publication will appear as new games in the Steam game list.
Du coup, je ne vois pas pourquoi il n'est pas open source, même si ce n'est pas du GPL 3.
[^] # Re: Pas Open source
Posté par vitanix . En réponse au lien Le code source du SDK de Team Fortress 2 est publié (mais pas libre) sur github. Évalué à 1.
Il disent aussi :
Unlike the Steam Workshop or local content mods, this SDK gives mod makers the ability to change, extend or rewrite TF2, making anything from small tweaks to complete conversions possible.
The SDK is licensed to users on a non-commercial basis, meaning that any mod created using the SDK must be free, and any content in those mods must be free. TF2 mods may be published on the Steam Store, and after publication will appear as new games in the Steam game list.
Du coup, je ne vois pas pourquoi il n'est pas open source, même si ce n'est pas du GPL 3.