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std::nothrow

From cppreference.com
< cpp‎ | memory‎ | new
 
 
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Defined in header <new>
(1)
struct nothrow_t {};
(until C++11)
struct nothrow_t { explicit nothrow_t() = default; };
(since C++11)
extern const std::nothrow_t nothrow;
(2)

std::nothrow_t is an empty class type used to disambiguate the overloads of throwing and non-throwing allocation functions. std::nothrow is a constant of it.

[edit] Example

Run this code
#include <iostream>
#include <new>
 
int main()
{
 try
 {
 while (true)
 {
 new int[100000000ul]; // throwing overload
 }
 }
 catch (const std::bad_alloc & e)
 {
 std::cout << e.what() << '\n';
 }
 
 while (true)
 {
 int* p = new(std::nothrow) int[100000000ul]; // non-throwing overload
 if (p == nullptr)
 {
 std::cout << "Allocation returned nullptr\n";
 break;
 }
 }
}

Output:

std::bad_alloc
Allocation returned nullptr

[edit] Defect reports

The following behavior-changing defect reports were applied retroactively to previously published C++ standards.

DR Applied to Behavior as published Correct behavior
LWG 2510 C++11 the default constructor was non-explicit, which could lead to ambiguity made explicit

[edit] See also

allocation functions
(function) [edit]

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