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std::destroy_at

From cppreference.com
< cpp‎ | memory
 
 
Memory management library
(exposition only*)
Uninitialized storage (until C++20)
(until C++20*)
(until C++20*)

(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
 
Defined in header <memory>
template< class T >
void destroy_at( T* p );
(since C++17)
(constexpr since C++20)

If T is not an array type, calls the destructor of the object pointed to by p, as if by p->~T().

If T is an array type, the program is ill-formed(until C++20)recursively destroys elements of *p in order, as if by calling std::destroy (std::begin (*p), std::end (*p))(since C++20).

[edit] Parameters

p - a pointer to the object to be destroyed

[edit] Possible implementation

template<class T>
constexpr void destroy_at(T* p) 
{
 if constexpr (std::is_array_v <T>)
 for (auto& elem : *p)
 (destroy_at)(std::addressof (elem));
 else
 p->~T(); 
}
// C++17 version:
// template<class T> void destroy_at(T* p) { p->~T(); }

[edit] Notes

destroy_at deduces the type of object to be destroyed and hence avoids writing it explicitly in the destructor call.

When destroy_at is called in the evaluation of some constant expression e, the argument p must point to an object whose lifetime began within the evaluation of e.

(since C++20)

[edit] Example

The following example demonstrates how to use destroy_at to destroy a contiguous sequence of elements.

Run this code
#include <iostream>
#include <memory>
#include <new>
 
struct Tracer
{
 int value;
 ~Tracer() { std::cout << value << " destructed\n"; }
};
 
int main()
{
 alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];
 
 for (int i = 0; i != 8; ++i)
 new(buffer + sizeof(Tracer) * i) Tracer{i}; // manually construct objects
 
 auto ptr = std::launder (reinterpret_cast<Tracer*>(buffer));
 
 for (int i = 0; i != 8; ++i)
 std::destroy_at(ptr + i);
}

Output:

0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed

[edit] See also

(C++17)
destroys a range of objects
(function template) [edit]
(C++17)
destroys a number of objects in a range
(function template) [edit]
creates an object at a given address
(function template) [edit]
destroys an object at a given address
(algorithm function object)[edit]
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