Game Programming
Books
We recommend all of
the books listed/pictured here. All of them have been very useful for
learning and employee training. If you have a question about a particular
book, please
contact us and we will do our best
to help.
Game
Programming
- Teach Yourself
Game Programming in 21 Days (Donated
by Dave) - Andre LaMothe (author
web site)
- Windows Game
Programming for Dummies - Andre LaMothe
- Real-Time Strategy
Game Programming Using DirectX 6.0 - Mickey Kawick
- Game Architecture
and Design - Andrew Rollings and Dave Morris
- Swords and Circuitry
- Neal Hallford
C/C++
Programming
- New C Primer
Plus - Waite & Prata
- Beginning Visual
C++ 5 - Ivor Horton
- Programming
Windows 95 - Charles Petzold
- Design Patterns
- Erich Gamma, et al
Linux
/ UNIX Programming
- UNIX Network
Programming: Volume 1: Networking API's - W. Richard Stevens
- Beginning Linux
Programming: 2nd Edition - Richard Stones, et al
Questions? Comments? Share your thoughts on the Discussion Forums...
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