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Chapter 15.1, Problem 15.4CP

Explanation of Solution

Event-driven:

When a GUI (Graphical User Interface) program that are created gets responded to the action performed by the user it is called as event-driven.

Example:

Consider a program that calculates the sum of two numbers, the user can enter two numbers in the "GUI" designed.

  • The user can enter the number that needs to be added.
  • The sum will be calculated only when the user click on the calculate button...

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Chapter 15 Solutions

Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)

Chapter 15.3, Problem 15.11CP Chapter 15.3, Problem 15.12CP Chapter 15.3, Problem 15.13CP Chapter 15.3, Problem 15.14CP Chapter 15.4, Problem 15.15CP Chapter 15.4, Problem 15.16CP Chapter 15.4, Problem 15.17CP Chapter 15.4, Problem 15.18CP Chapter 15.4, Problem 15.19CP Chapter 15.4, Problem 15.20CP Chapter 15.4, Problem 15.21CP Chapter 15, Problem 1MC Chapter 15, Problem 2MC Chapter 15, Problem 3MC Chapter 15, Problem 4MC Chapter 15, Problem 5MC Chapter 15, Problem 6MC Chapter 15, Problem 7MC Chapter 15, Problem 8MC Chapter 15, Problem 9MC Chapter 15, Problem 10MC Chapter 15, Problem 1TF Chapter 15, Problem 2TF Chapter 15, Problem 3TF Chapter 15, Problem 4TF Chapter 15, Problem 5TF Chapter 15, Problem 6TF Chapter 15, Problem 7TF Chapter 15, Problem 1SA Chapter 15, Problem 2SA Chapter 15, Problem 3SA Chapter 15, Problem 4SA Chapter 15, Problem 6SA Chapter 15, Problem 1AW Chapter 15, Problem 2AW Chapter 15, Problem 3AW Chapter 15, Problem 4AW Chapter 15, Problem 1PE Chapter 15, Problem 2PE Chapter 15, Problem 3PE Chapter 15, Problem 4PE Chapter 15, Problem 5PE
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