Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science) - 5th Edition - by Tony Gaddis - ISBN 9780134801155

Starting Out with Programming Logic and...
5th Edition
Tony Gaddis
Publisher: PEARSON
ISBN: 9780134801155

Solutions for Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)

Browse All Chapters of This Textbook

Chapter 2.7 - Documenting A Program Chapter 3 - Modules Chapter 3.1 - Introduction To Modules Chapter 3.2 - Defining And Calling A Module Chapter 3.3 - Local Variables Chapter 3.4 - Passing Arguments To Modules Chapter 3.5 - Global Variables And Global Constants Chapter 4 - Decision Structures And Boolean Logic Chapter 4.1 - Introduction To Decision Structures Chapter 4.2 - Dual Alternative Decision Structures Chapter 4.3 - Comparing Strings Chapter 4.4 - Nested Decision Structures Chapter 4.5 - The Case Structure Chapter 4.6 - Logical Operators Chapter 4.7 - Boolean Variables Chapter 5 - Repetition Structures Chapter 5.1 - Introduction To Repetition Structures Chapter 5.2 - Condition-controlled Loops: While, Do-while, And Do-until Chapter 5.3 - Count-controlled Loops And The For Statement Chapter 5.4 - Calculating A Running Total Chapter 5.5 - Sentinels Chapter 6 - Functions Chapter 6.1 - Introduction To Functions: Generating Random Numbers Chapter 6.2 - Writing Your Own Functions Chapter 7 - Input Validation Chapter 7.1 - Garbage In, Garbage Out Chapter 7.2 - The Input Validation Loop Chapter 8 - Arrays Chapter 8.1 - Array Basics Chapter 8.2 - Sequentially Searching An Array Chapter 8.3 - Processing The Contents Of An Array Chapter 8.4 - Parallel Arrays Chapter 8.5 - Two-dimensional Arrays Chapter 8.6 - Arrays Of Three Or More Dimensions Chapter 9 - Sorting And Searching Arrays Chapter 9.3 - The Insertion Sort Algorithm Chapter 9.4 - The Binary Search Algorithm Chapter 10 - Files Chapter 10.1 - Introduction To File Input And Output Chapter 10.2 - Using Loops To Process Files Chapter 10.4 - Processing Records Chapter 11 - Menu-driven Programs Chapter 11.1 - Introduction To Menu-driven Programs Chapter 11.3 - Using A Loop To Repeat The Menu Chapter 11.4 - Multiple-level Menus Chapter 12 - Text Processing Chapter 12.2 - Character-by-character Text Processing Chapter 13 - Recursion Chapter 13.2 - Problem Solving With Recursion Chapter 14 - Object-oriented Programming Chapter 14.1 - Procedural And Object-oriented Programming Chapter 14.2 - Classes Chapter 14.3 - Using The Unified Modeling Language To Design Classes Chapter 14.4 - Finding The Classes And Their Responsibilities In A Problem Chapter 14.5 - Inheritance Chapter 14.6 - Polymorphism Chapter 15 - Gui Applications And Event-driven Programming Chapter 15.1 - Graphical User Interfaces Chapter 15.2 - Designing The User Interface For A Gui Program Chapter 15.3 - Writing Event Handlers Chapter 15.4 - Designing Apps For Mobile Devices

More Editions of This Book

Corresponding editions of this textbook are also available below:

EBK STARTING OUT WITH PROGRAMMING LOGIC
4th Edition
ISBN: 9780100659384
EBK STARTING OUT WITH PROGRAMMING LOGIC
4th Edition
ISBN: 8220100659386
Starting Out With Programming Logic And Design And C++ From Control Structures Through Objects (custom Edition For Austin Community College)
1st Edition
ISBN: 9781323197462
Starting Out with Programming Logic and Design (4th Edition)
4th Edition
ISBN: 9780133985078
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
5th Edition
ISBN: 9780134801407
STARTING OUT W/ PROGRAMMING LOGIC >C<
1st Edition
ISBN: 9781323187487

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