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Releases: Folleach/GeometryDashAPI
Releases · Folleach/GeometryDashAPI
add platformer level length
@Folleach
Folleach
Full Changelog: v0.2.28...v0.2.29
Assets 2
Data Bug Fix
@Folleach
Folleach
- Fix bug with invalid xml characters
- Optimize file loads
See more in #37, thank you @flightlex!
Full Changelog: v0.2.27...v0.2.28
Assets 2
MacOS support
What's Changed
- adding macos support to save files by @delynith in #33
Thanks @botantony for testing this feature
New Contributors
- @delynith made their first contribution in #33
Full Changelog: v0.2.26...v0.2.27
Assets 2
Bugfix: KeyNotFound in LevelCreatorModel
Full Changelog: v0.2.25...v0.2.26
Assets 2
Hsv properties for IBlock
Closes #35
Usage
level.Blocks.Add(new Block(216) { PositionX = 30, PositionY = 30, Hsv = new Hsv() { Brightness = 0.5f, DeltaBrightness = true }, AdditionalHsv = new Hsv() { Hue = 120, Saturation = 0.5f } }); // Pay attention: block with id 1887 has only detail color, but hsv isn't additional // AdditionalHsv used for detail color only when both color (base and detail) are present in the block level.Blocks.Add(new Block(1887) { PositionX = 60, PositionY = 30, Hsv = new Hsv() { Hue = 60 } });
Full Changelog: v0.2.24...v0.2.25
Assets 2
Fixes for sfx/song triggers
Some fields are missing in classes
This release adds properties from all pages in the trigger window
What's Changed
New Contributors
Full Changelog: v0.2.23...v0.2.24
Assets 2
2 people reacted
Add more triggers for song control
Assets 2
Add SfxTrigger from 2.2!
The library version turned out to be symbolic!
The first trigger from Geometry Dash 2.2 and the library version is v0.2.22
level.Blocks.Add(new SfxTrigger() { PositionX = 30, PositionY = 30, Pitch = 2, Speed = -3 });
Assets 2
Add Level Duration
Measuring level duration
Now you can get the duration of the level in TimeSpan from the level.Duration property.
See more in #30