WebGL2RenderingContext: bindBufferBase() method
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGL2RenderingContext.bindBufferBase() method of the
WebGL 2 API binds a given
WebGLBuffer to a given binding point (target) at a given
index.
Syntax
js
bindBufferBase(target, index, buffer)
Parameters
Return value
None (undefined).
Examples
js
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, buffer);
Specifications
| Specification |
|---|
| WebGL 2.0 Specification> # 3.7.16> |
Browser compatibility
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