WebGLSampler
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available in Web Workers.
The WebGLSampler interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture access inside of a shader.
When working with WebGLSampler objects, the following methods of the WebGL2RenderingContext are useful:
Examples
>Creating a WebGLSampler object
in this example, gl must be a WebGL2RenderingContext. WebGLSampler objects are not available in WebGL 1.
js
const sampler = gl.createSampler();
Specifications
| Specification |
|---|
| WebGL 2.0 Specification> # 3.3> |
Browser compatibility
Loading...