src/equations/RotationalMotorEquation.js:7
 Rotational motor constraint. Tries to keep the relative angular velocity of the bodies to a given value.
RotationalMotorEquationbodyA
 bodyB
 maxForce
 
 Defined in
 src/equations/RotationalMotorEquation.js:7
 
addToWlambdadeltalambda
 Inherited from
 Equation:
 src/equations/Equation.js:228
 
Add constraint velocity to the bodies.
deltalambda
 Number
 
 computeBInherited from
 Equation:
 src/equations/Equation.js:95
 
Computes the RHS of the SPOOK equation
computeGiMfInherited from
 Equation:
 src/equations/Equation.js:159
 
Computes Ginv(M)f, where M is the mass matrix with diagonal blocks for each body, and f are the forces on the bodies.
computeGiMGtInherited from
 Equation:
 src/equations/Equation.js:191
 
Computes Ginv(M)G'
computeGqInherited from
 Equation:
 src/equations/Equation.js:107
 
Computes G*q, where q are the generalized body coordinates
computeGWInherited from
 Equation:
 src/equations/Equation.js:124
 
Computes G*W, where W are the body velocities
computeGWlambdaInherited from
 Equation:
 src/equations/Equation.js:142
 
Computes G*Wlambda, where W are the body velocities
computeInvCeps
 Inherited from
 Equation:
 src/equations/Equation.js:262
 
Compute the denominator part of the SPOOK equation: C = Ginv(M)G' + eps
eps
 Number