Magic gem
The twelve magic gems[1] are very important jewels in Yoshi's Safari located in Jewelry Land, protecting the kingdom from disasters. When Bowser and his Koopalings conquered the land, they took the magic gems, causing a rift between the kingdom, splitting it into the Light Realm and the Dark Realm. Mario and Yoshi are entrusted by Princess Peach, who is friends with Jewelry Land's prince, Prince Pine, to stop the Koopas and save the kingdom. Every stage boss possesses a magical gem that Mario will acquire upon defeating them, one by one. For every stage cleared, the respective magical gem will appear next to the stage name.
Each gem has a different coloration, yet they collectively exhibit only four distinct shape types: round, emerald, marquise, and radiant.
After obtaining all the gems and rescuing Prince Pine, Mario is instructed by him to throw the gems in the air to restore Jewelry Land in one realm.
In the game adaptation of the Super Mario Kodansha manga, the effects caused by the robbery of gems are slightly different: the Light Realm gems cause King Fret and Prince Pine's heads to turn into a teapot and a pineapple, respectively, and their castle to float in the air. After defeating Bowser in the Light Realm, he brings the heroes to Cornice Cave, where the last five gems are located on a giant crown. Peach, ignoring the king's warnings, picks one up, plummeting Jewelry Land into the Dark Realm, as those gems were preventing it from occurring. Upon hearing this, Bowser seizes the five gems, and the Dark Realm saga unfolds. Before the final battle, Mario attempts a hostage negotiation to let Prince Pine go, by surrendering the magic gems to Bowser, but he refuses to let the prince go. During the final battle, Bowser utilizes the magic gems to power-up his mecha suit's rays, so Pine tells Luigi, who just took back the rest of the gems, to place them in the Super Scope's barrel. With eleven times the power of Bowser's rays, Mario defeats him and once he takes the last gem, Jewelry Land and its rulers are restored. In the first chapter of the second volume, to survive a fall, Yoshi keeps the blue gem in his mouth to grow wings.
In the Yoshi's Safari arc in Super Mario-kun volume 9, the twelve gems are replaced by three Crystal Kinoko, capable of granting a wish once collected. A chaotic force is tormenting the whole world, so Peach entrusts Mario and his friends to retrieve the Crystal Kinoko to stop it, but Bowser finds two of them and steals the third one found by the heroes, so he can wish a vacation for himself. While chasing him, the heroes arrive in Jewelry Land, where the chaos causes the inhabitants (and later the protagonists) to turn into machines. After defeating a couple of bosses, Mario takes back the Crystal Kinoko from Bowser and restores the world.
Names in other languages[edit ]
| Language | Name | Meaning | Note(s) | Ref. |
|---|---|---|---|---|
| Japanese | Hōseki |
Jewel | [2] |
References[edit ]
- ^ "Jewelry Land, a peaceful land ruled by King Fret and his son, Prince Pine, was named for the kingdom's greatest treasure: a set of twelve magic gems. These magic gems had protected the land from natural disasters for all time." – Nintendo (1993). Yoshi's Safari instruction manual (pdf). Page 3.
- ^ Kazuki Motoyama (6 June 1994). Super Mario: Yoshi no Road Hunting 2 . KC Deluxe (Japanese). ISBN 4-06-319469-8. Page 124.
[Edit] Goals
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|---|---|
| Super Mario series | Axe • Bell • Giant Gate • Goal (Super Mario Bros. 3) • Goal (Super Mario Land) • Goal (Super Mario Land 2 - 6 Golden Coins) • Goal Pole (Big • secret • flying) • Goal ring • Golden Coin • Grand Star • Green Star • Jumbo Star • Key Door • Keyhole • Magic ball • Magic Wand • Mask Gate • Mentama Mark • Multi Moon • Power Moon • Power Star • Red Power Star • Royal Seed • Shine Sprite • Shiny Crown • Switch (Super Mario Land) • Warp Door • Warp Pipe |
| Paper Mario series | Big Paint Star • Comet piece • Crystal Stars • Mini Paint Star • Pure Heart • Royal Sticker • Star Block • Star Spirits • Streamer |
| Donkey Kong franchise | End of Level Target • End of stage • Exit • Goal Gate • Golden Banana • Level Flag • Slot Machine Barrel • Rare Orb • Tiki Tak Tribe (Krazy Kalimba • The Maraca Gang • Gong Oh • Banjo Bottom • Wacky Pipes • Xylobone • Cordian) |
| Yoshi franchise | Goal (Yoshi Topsy-Turvy) • Goal (Yoshi's Crafted World) • Goal Ring |
| Mario vs. Donkey Kong series | amiibo Door • Goal Door • Locked door • Mini-Mario • Toy box |
| Other | Crown • Finish line • Goal Flag • Goal gate • Goal door (Wario Land series) • Luigi • Magic gem • Nightmare Chunk • Secret exit |
[Edit] Yoshi's Safari
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|---|---|---|
| Characters | Mario • Yoshi • Princess Peach • Prince Pine • King Fret | |
| Jewelry Land locations | Light Realm | Grass Land • Mushroom Land • Pipe Island • Crescent Coast • Spirit Mountain • Grand Bridge • Float Castle I |
| Dark Realm | Cornice Cave • Ghost Mansion • Float Castle II • Dark Sea • Bowser's Castle | |
| Bosses | Hammer Brother • Lemmy Koopa • Ludwig von Koopa • Boomerang Brother • Wendy O. Koopa • Takotsubo • Larry Koopa • Sledge Brother • Morton Koopa Jr. • Iggy Koopa (King Gessō) • Roy Koopa • Firesnake • Magikoopa • Lakitu • Big Boo • Chargin' Chuck • Kame Hōdai • Bowser (Busō Koopa) | |
| Enemies | Anvil • Bloober • Bob-omb • Big Boo • Bullet Bill • Cheep-Cheep • Flying Goomba • Green Shell • Koopa Para Troopa • Koopa Troopa • Mechakoopa • Monty Mole • Nipper Plant • Para Bomb • Podoboo • Spiny • Spiny Egg • Tako | |
| Power-ups | Power-up Mushroom • Fire Flower • Nut • Super Star | |
| Items | 1-Up Mushroom • Big Coin • Clock • Coin • Flying ? Block • Magic gem | |
| Objects | Flying ? Block • Magic gem | |
| Objects | Dash Zone • Jump zone • Junction | |
| Weapons | Super Scope | |
| Miscellaneous | Gallery • Multimedia • Super Jump | |