AsyncDisplayKit is now Texture! LEARN MORE
Texture includes a library of layoutSpec components that can be composed to declaratively specify a layout.
The child(ren) of a layoutSpec may be a node, a layoutSpec or a combination of the two types. In the below image, an ASStackLayoutSpec (vertical) containing a text node and an image node, is wrapped in another ASStackLayoutSpec (horizontal) with another text node.
Both nodes and layoutSpecs conform to the <ASLayoutable> protocol. Any ASLayoutable object may be the child of a layoutSpec. ASLayoutable properties may be applied to ASLayoutable objects to create complex UI designs.
| LayoutSpec | Description |
|---|---|
ASInsetLayoutSpec |
Applies an inset margin around a component. The object that is being inset must have an intrinsic size. |
ASOverlayLayoutSpec |
Lays out a component, stretching another component on top of it as an overlay. The underlay object must have an intrinsic size. Additionally, the order in which subnodes are added matters for this layoutSpec; the overlay object must be added as a subnode to the parent node after the underlay object. |
ASBackgroundLayoutSpec |
Lays out a component, stretching another component behind it as a backdrop. The foreground object must have an intrinsic size. The order in which subnodes are added matters for this layoutSpec; the background object must be added as a subnode to the parent node before the foreground object. |
ASCenterLayoutSpec |
Centers a component in the available space. The |
ASRatioLayoutSpec |
Lays out a component at a fixed aspect ratio (which can be scaled). This spec is great for objects that do not have an intrinisic size, such as ASNetworkImageNodes and |
ASRelativeLayoutSpec |
Lays out a component and positions it within the layout bounds according to vertical and horizontal positional specifiers. Similar to the "9-part" image areas, a child can be positioned at any of the 4 corners, or the middle of any of the 4 edges, as well as the center. |
ASLayoutSpec |
Can be used as a spacer in a stack spec with other children, when This class can also be subclassed to create custom layout specs - advanced Texture only! |
The following layoutSpecs may contain one or more children.
| LayoutSpec | Description |
|---|---|
ASStackLayoutSpec |
Allows you to stack components vertically or horizontally and specify how they should be flexed and aligned to fit in the available space. This is the most common |
ASStaticLayoutSpec |
Allows positioning children at fixed offsets using the .sizeRange and .layoutPosition ASLayoutable properties. |
The following properties can be applied to both nodes and layoutSpecs; both conform to the ASLayoutable protocol.
The following properties may be set on any node or layoutSpecs, but will only apply to those who are a child of a stack layoutSpec.
| Property | Description |
|---|---|
CGFloat .spacingBefore |
Additional space to place before this object in the stacking direction. |
CGFloat .spacingAfter |
Additional space to place after this object in the stacking direction. |
BOOL .flexGrow |
If the sum of children's stack dimensions is less than the minimum size, should this object grow? Used when attached to a stack layout. |
BOOL .flexShrink |
If the sum of children's stack dimensions is greater than the maximum size, should this object shrink? Used when attached to a stack layout. |
ASRelativeDimension .flexBasis |
Specifies the initial size for this object, in the stack dimension (horizontal or vertical), before the flexGrow or flexShrink properties are applied and the remaining space is distributed. |
ASStackLayoutAlignSelf alignSelf |
Orientation of the object along cross axis, overriding alignItems. Used when attached to a stack layout. |
CGFloat .ascender |
Used for baseline alignment. The distance from the top of the object to its baseline. |
CGFloat .descender |
Used for baseline alignment. The distance from the baseline of the object to its bottom. |
The following properties may be set on any node or layoutSpecs, but will only apply to those who are a child of a static layoutSpec.
| Property | Description |
|---|---|
.sizeRange |
If specified, the child's size is restricted according to this ASRelativeSizeRange. Percentages are resolved relative to the static layout spec. |
.layoutPosition |
The CGPoint position of this object within its parent spec. |
Texture’s layout is recursive, starting at the layoutSpec returned from layoutSpecThatFits: and proceeding down until it reaches the leaf nodes included in any nested layoutSpecs.
Some leaf nodes provide their own intrinsic size, such as ASTextNode or ASImageNode. An attributed string or an image have their own sizes. Other leaf nodes require an intrinsic size to be set.
Nodes that require the developer to provide an intrinsic size:
ASDisplayNode custom subclasses may provide their intrinisc size by implementing calculateSizeThatFits:.ASNetworkImageNode or ASMultiplexImageNode have no intrinsic size until the image is downloaded.ASVideoNode or ASVideoNodePlayer have no intrinsic size until the video is downloaded.To provide an intrinisc size for these nodes, you can set one of the following:
calculateSizeThatFits: for custom ASDisplayNode subclasses only..preferredFrameSize.sizeRange for children of static nodes only.Note that .preferredFrameSize is not considered by ASTextNodes. Also, setting .sizeRange on a node will override the node’s intrinisic size provided by calculateSizeThatFits:.
There are two main confusions that developers have when using layoutSpecs
.flexGrow on my node, but it doesn’t grow?Upward propogation of ASLayoutable properties is currently disabled. Thus, in certain situations, the .flexGrow property must be manually applied to the containers. Two common examples of this that we see include:
flexGrow enabled) is wrapped in a static layoutSpec, wrapped in a stack layoutSpec. solution: enable flexGrow on the static layoutSpec as well.flexGrow enabled) is wrapped in an inset spec. solution: enable flexGrow on the inset spec as well.ASInsetLayoutSpec and ASOverlayLayoutSpecAn overlay spec requires the underlay object (object to which the overlay item will be applied) to have an intrinsic size. It will center the overlay object in the middle of this area.
An inset spec requires its object to have an intrinsic size. It adds the inset padding to this size to calculate the final size of the inset spec.
layoutSpecThatFits:.