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1 answer
89 views

I'm writing a 3d game level editor with PySide6, using Qt3d (not QML). I stumbled upon a problem - I don't know how to create a Uniform Buffer Objects with Qt3d. Basically I want to pass a list of ...
JuliuszK's user avatar
0 votes
1 answer
96 views

I have a Qt3DWindow inside a QWidget container, with a QSphere added to it (and material, lighting, camera). This works all well when I launch it and I can see the sphere. I now want to "capture&...
MAX's user avatar
  • 23
2 votes
2 answers
158 views

I am writing a simulation program in C++ that renders a 3D scene in a QML Scene3D object from C++. It works well, but I would like to add almost transparent cone meshes to the scene. I tried using ...
0 votes
0 answers
121 views

There is a potential bug in Qt3D that prevents meshes instantiated with different QLayers from functioning properly with a framegraph containing two or more QLayerFilter nodes. But implementing ...
Sakthi's user avatar
  • 11
-1 votes
1 answer
84 views

I am trying to use QT3D to display a point cloud. In order to test the rendering, i created a simple QT3D project with a main.cpp file and a main.qml file. I understand that QT3D is different from ...
sola's user avatar
  • 147
0 votes
0 answers
57 views

I am developping an app relying on Qt3D and using PySide2. I've several entities in my scene, some of them overlapping. Each of my entities have a QObjectPicker component and the QPickingSettings ...
PePer's user avatar
  • 1
0 votes
1 answer
103 views

I want my textured mesh (non-manifold) to display the texture color on both outside and inside faces (it currently displays as completely white inside) I have found from this 6-year-old post that I ...
MAX's user avatar
  • 23
1 vote
2 answers
148 views

I am trying to apply a texture from a jpg file to a mesh (.obj file). Both files originate from a 3D scanner and can be open in 3D tools, showing correctly. How can I get a Qt3D mesh object to ...
MAX's user avatar
  • 23
0 votes
1 answer
145 views

I am using QT 5.15.10 to render a 3d model (Collada dae file format) When I try to load the file, the above OpenGL: Qt3D.Renderer.OpenGL.Backend: Unable to find suitable Texture Unit for "...
0 votes
2 answers
202 views

I'm looking for some example code of how to use QClipPlane, which is part of the Qt3D framework: https://doc.qt.io/qt-5/qt3drender-qclipplane.html. I can take the "basicshapes-cpp" demo ...
HarryP2023's user avatar
0 votes
0 answers
95 views

I have have hit a roadblock as my mix of knowledge of Python, OpenGL and googling is not enough to find a solution to the following problem. I need to use multiprocessing (or a spawn instance of ...
0 votes
0 answers
153 views

In my project I have to set some textures for models and configure their orientation. I'm using Qt 5.15 for now. I managed to put some texture for DiffuseSpecularMaterial setting its diffuse: property ...
Prain's user avatar
  • 95
1 vote
0 answers
110 views

I dynamically generate 3D objects with the same material (around 100 objects). Creating a material for each individual object consumes a significant amount of memory. Is there a way to use one "...
0 votes
0 answers
93 views

Based on the official example given in Qt, I try to catch keys inputs using Qt3DInput::QKeyboardHandler. So after the following piece of code: Qt3DCore::QTransform *sphereTransform = new Qt3DCore::...
2 votes
1 answer
192 views

I have a couple of questions, all surrounding the QText2DItem and while I'm unable to get a MWE in the time that I have to perform this task, I'm hoping to hear some speculation on what could fix the ...
Alex Baum's user avatar
  • 304

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