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69 views

I was making a game with ursina, and wanted to add a collider to my imported 3d model, more specifically a meshcollider. The meshcollider I coded only made one part of the 3D model a collider. from ...
1 vote
0 answers
81 views

I've just started learning threejs, thought of working on a pre-made model. I wanted to work with a Flipper Zero Model. Here is the link of the model. Flipper's Screen is called "Object_8" ...
1 vote
1 answer
269 views

I'm trying to render a 3D model in my React Native app using Expo and Three.js. The model loads, but it's completely black, and the texture isn't wrapping properly. I've tried adjusting the material ...
0 votes
1 answer
78 views

I'm working on my master's thesis, which involves tracking singing poses to provide feedback on posture. Specifically, I am using pose images, such as those derived from keypoint detection models like ...
1 vote
0 answers
98 views

I am working on importing a STEP file and then exporting it back but changing their appearance using color and material. I am able to export color information for Compounds and Solids but when I try ...
0 votes
1 answer
91 views

I'm developing a web application using React, Next.js, Node.js, and Python, where users can upload images and videos of properties. I want to create virtual tours by converting these uploads into 3D ...
-2 votes
1 answer
38 views

Given: A) a list of points defining a simple (possibly concave) polygon on a 2D plane B) a list of slopes in the range [0, ∞), where each slope corresponds to a segment defined in (A) *a "...
-1 votes
1 answer
157 views

I have a fbx 3D model of a building. In scene view, the side view of the rooftop has disappeared somehow, but I'm not sure what is the cause. In top view, the rendering works fine. I tried changing ...
0 votes
1 answer
598 views

I'm exploring options to convert a PNG image to the GLB format directly within my Flutter application. I've come across some online tools such as Aspose 3D Conversion and ImageToSTL that claim to ...
0 votes
1 answer
118 views

This is not my work but i am trying to get it to work. Its a script i found online to generate a bianchi Pinkall surface, apparently it worked at one point but now does not. If something can make it ...
1 vote
0 answers
904 views

I am using Python 3.9. I have two files, a VRM model and an FBX animation. I want to animate the VRM model using the FBX animation in Python so that I can both display a preview in a GUI and stream ...
0 votes
2 answers
173 views

We have created a PCB Viewer in THREE.js and now we are looking to add some selection functionality to it. This is not a difficult task and I already have this functionality working though I am facing ...
0 votes
0 answers
37 views

I used this to help create a 3d cylindrical mesh that wraps around any y = f(x). Each vertex is calculated by a point P: const P = (x,y,dy,r,u) => { const normal = -1/dy; return { ...
0 votes
1 answer
143 views

I'm need to programmatically generate box UVW maps in 3D-models, similar to how UVW Map -> Box works in 3ds Max. Example with default UV Example with box UV, what I'm after I've tried javascript-...
1 vote
1 answer
176 views

I have a area node in godot4 which can scale up and down and also rotate. there are celling, floor and wall in scene, my area node place between them and can scale up, when this area got bigger can ...

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