Skip to content

Navigation Menu

Sign in
Sign up

Console commands

Vicious Squid edited this page Jul 22, 2026 · 19 revisions
Note: Some commands are intentionally the same as in idtech/source
  • clear — Clear console
  • help — Show this list of commands
  • fps — Toggle FPS display
  • map [name] — Load a different map

Entity / I/O Commands

  • list / ents / ls / entities — List all entities
  • ent / info [name] — Show entity details
  • spawn [type] — Spawn a new entity (thing)
  • delete / kill [name] — Remove an entity from the scene
  • set / setprop [ent] [prop] — Modify a property
  • get / getprop [ent] [prop] — Read a property value
  • fire / ent_fire [ent] [output] [param]
  • send [ent] [input] [param]
  • trigger — Smart toggle for doors/triggers
  • toggle — Flip an entity's state

Connection Management

  • outputs [ent] — List available outputs for type
  • inputs [ent] — List available inputs for type
  • connections / list_connections — Show active I/O links
  • connect [src] [out] [dest] [in] [delay]
  • disconnect [src] [out] [dest] [in]

Monsters

  • monster_kill [name] — Instantly kill a named monster
  • monster_revive [name] — Restore a named monster to full health
  • monster_revive_all — Restore every monster in the level

Visibility & Tint

  • hide [name] — Hide a brush or entity - completely skipped by renderer
  • show [name] — Show a hidden brush or entity
  • tint [name] [R G B] — Set tint colour (0-255) or 'clear'

Rendering

  • ss - Toggle split-screen (in Play Mode)
  • r_list — Show all current render settings
  • r_wireframe / wireframe — Toggle wireframe mode
  • r_shadows / shadows — Toggle shadows
  • r_fog / fog — Toggle volumetric fog
  • r_lighting / lighting — Toggle real-time lighting
  • r_reloadshaders — Hot-reload all shaders
  • r_clearcolor [R G B] — Set background colour

Movement & Physics

  • physics on/off/toggle
  • setpos / teleport x y z

Portals

  • portal_list — List all portals and their links
  • portal_create [name1] [name2] [x y z] — Create a linked portal pair
  • portal_link [name] [target] — Link an existing portal to another
  • portal_enable [name] — Activate a portal
  • portal_disable [name] — Deactivate a portal
  • portal_delete [name] [and_pair] — Remove portal(s)

Debug

  • sg — Toggle spatial grid visualisation in the 3D view
  • noclip — Toggle noclip
  • god — Toggle invincibility
  • buddha — Toggle (health cannot go below 2)
  • notarget — Toggle (monsters ignore the player)

Clone this wiki locally

AltStyle によって変換されたページ (->オリジナル) /