Questions tagged [jumping]
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115 questions
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Inconsistent jump height when rotating character left or right
I am developing an endless runner mobile game, Similar to Subway Surfers. I make my player character rotate slightly left or right and then return to facing forward when sliding left or right. The ...
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Infinite jump issue
I am currently making a game in c++ using sfml, I encountered a problem where if I jump in my game, the jump mechanic allows the player to jump repeatedly in mid-air which is something I do not want. ...
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First person jump only works at certain angles
I'm making a basic 3D First Person project using the movement code below, but I can only jump at a certain angle.
How can I fix this so that my character can jump anywhere?
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Player double jumps immediately with a single press when using new Input System
I am making a 2.5D runner game and I want to switch my input from the legacy Input Manager to Unity's new Input System package.
I am facing a problem when I'm trying to implement the double jump when ...
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How will I make my character jump only when it is pressed once
I have scoured through the internet to find a solution of this but this is the only solution that I could find but it cancels the ...
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Pygame, jump counter resetting on first button press
Been learning my first platformer game based on this tutorial.
I decided I wanted to go off book and make it so the player could jump a second time before hitting the ground. I used the blit function ...
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Height in 2D game
I'm working on a 2D top-down game (like the picture below) and am wondering what can I do for "jumping"
So far, I've done these:
adding two events in jumping animation (one for when the ...
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My jump never stops
I'm making a short jump test in SFML. However I have a problem: whenever the jump button is pressed the character will jump but will not fall down, he will keep going higher. However, in the beginning ...
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Make platformer character stay in the air at the top of a jump
I have a player who can jump. I want the character to stay in its position and not fall to the floor.
This is the code I am using so far:
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How to make an object jump an equal height whenever it hits the ground?
So, I want to make an object jump an equal height whenever it touches the ground. Something like a bouncing ball. But I can't use Physics Materials. Here are some ways that I tried:
Used Physics....
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Corgi Engine - Character glitches with "jump" animation on top of a ladder
I'm new to Corgi Engine and Unity in general. I have an issue that I could find a way to resolve.
I'm using CorgiEngine's "RetroLadder" prefab and extended "Rectangle" character ...
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How can I jump down from a platform in Unity?
How can I jump down from a platform in Unity?
I use two 2D colliders: one is my character, another one is platform. These colliders allow my character to stand on platform. Now whenever a characters ...
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How to stop a jump midair and remove y velocity in the process
What I want to do is to cut a jump midair by turning off the y velocity when the player releases the jump button (like in Hollow Knight). I managed to do that with:
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Something is wrong when my player is jumping on walls
When my player jump beside walls and it reached the top of the wall, it's forcing the player to stop at the point of top of the wall. Like if my player y is higher than the y of the wall, it's making ...
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How can I fix "Cannot read value of type Vector2 from composite" error in Unity?
I'm making a 2D game with Unity using the new Input System. I used spriteRenderer.flipX to flip the player but since it is made of three parts (body and two eyes), ...