MaterialMap - Factor Documentation

MaterialMap


Vocabulary
raylib

Fields
texture Texture2D Material map Texture
color Color Material map color
value float Material map value


Definition
USING: alien.c-types classes.struct ;

IN: raylib

STRUCT: MaterialMap
{
texture Texture2D initial: S{ Texture2D
{ id 0 }
{ width 0 }
{ height 0 }
{ mipmaps 0 }
{ format 0 }
}
} {
color Color initial:
S{ Color { r 0 } { g 0 } { b 0 } { a 0 } }
} { value float initial: 0.0 } ;


Methods
USING: classes.struct classes.struct.private kernel raylib ;

M: MaterialMap clone
clone-underlying \ MaterialMap memory>struct ; inline


USING: accessors classes.struct combinators.smart raylib ;

M: MaterialMap struct-slot-values
{ [ texture>> ] [ color>> ] [ value>> ] } cleave>array ;
inline

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