• Joined on 2024年01月31日
whosit opened issue tenplus1/mobs_redo#79 2026年02月04日 13:34:21 +01:00
mobs_animal pandas and cows became hostile
whosit opened issue tenplus1/mobs_redo#78 2026年02月04日 13:07:20 +01:00
self:custom_attack(self, p) can be called when self.attack (the target) is nil
whosit commented on issue forgejo/forgejo#10714 2026年01月09日 03:08:32 +01:00
bug: .gitmodules truncated after 10 * 1024 characters leads to internal server error

Here's an example of a public and well-known project with massive .gitmodules file:

whosit commented on issue tenplus1/itemframes#5 2024年12月04日 21:05:59 +01:00
removing duplicated entities can overshoot

screenshot_20241204_230252 Seems to work, weirdness is possible again. Thank you :)

whosit commented on issue tenplus1/itemframes#5 2024年12月03日 18:51:44 +01:00
removing duplicated entities can overshoot

Here's an illustration of the "overshooting" issue: itemframe_vizlib itemframe_item

...

whosit created repository whosit/itemframes 2024年12月03日 17:35:12 +01:00
whosit opened issue tenplus1/itemframes#1 2024年03月09日 07:29:38 +01:00
Invisible item frames should spawn entities closer to the "wall", so they don't look floating.
whosit commented on pull request tenplus1/mobs_redo#15 2024年02月23日 17:27:20 +01:00
replace get_objects_inside_radius() with get_connected_players() where possible

I guess I should have included this into the description: In the current version of minetest engine get_objects_inside_radius() calls loop through all objects on the server. Which can be...

whosit pushed to master at whosit/mobs_redo 2024年02月23日 14:18:13 +01:00
d64c104140 replace get_objects_inside_radius() with get_connected_players() where possible
whosit created pull request tenplus1/mobs_redo#15 2024年02月22日 19:13:54 +01:00
replace get_objects_inside_radius() with get_connected_players() where possible
whosit pushed to master at whosit/mobs_redo 2024年02月22日 19:06:44 +01:00
5675a43364 replace get_objects_inside_radius() with get_connected_players() where possible
dd9b3d7add if punch_attack_uses is 0 then dont add wear to tool
d4a25064ea use alternative to colorspec_to_bytes
70118fc8da only update object props when changes (thx whosit)
Compare 4 commits »
whosit created pull request tenplus1/mobs_redo#11 2024年01月31日 09:27:59 +01:00
Don't update object properties when nothing changed
whosit pushed to master at whosit/mobs_redo 2024年01月31日 09:25:17 +01:00
04bc5d9dc7 don't update object properties when not changed
whosit pushed to master at whosit/mobs_redo 2024年01月31日 09:23:01 +01:00
7d7e6aa612 don't update object properties when nothing is changed
7c7a7345af change nametag texture and description to stand out from mineclone version
Compare 2 commits »
whosit pushed to master at whosit/mobs_redo 2024年01月31日 09:20:39 +01:00
whosit pushed to master at whosit/mobs_redo 2024年01月31日 09:15:20 +01:00
18da3e9565 don't update object properties when nothing is changed
whosit created repository whosit/mobs_redo 2024年01月31日 09:02:58 +01:00