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An endless runner game. https://huitsi.net/ParallelOverhead/
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Parallel Overhead

Screenshot

WARNING: This game is visually intensive and has rapidly changing colors.

Parallel Overhead is a colorful endless runner game where you take control of the ships Truth and Beauty on a groundbreaking trip through hyperspace. A stable hyperspace tunnel has finally been achieved with the two ships supporting it on opposite walls of the tunnel. Well, almost stable... Keep the ships from falling through the cracks!

Parallel Overhead features Fast Pulse by oglsdl as its soundtrack.

Running the game

Parallel Overhead requires SDL2 and GLES 2.0 support. The game executable is (by default) called parallel_overhead. It has a few optional command line options, run it with the --help-option to find out more.

Controls

The game starts paused to allow resizing the window and adjusting music and sound effect volumes in the OS mixer. Closing the window will exit the game.

Keyboard

  • Space or enter to pause or unpause
  • Left arrow key to move the ships left (clockwise rotation)
  • Right arrow key to move the ships right (anticlockwise rotation)
  • Backspace to restart
  • Escape to exit

Touch or mouse

  • Tap/click in the middle to to pause or unpause
  • Tap/click in the left quarter to move the ships left (clockwise rotation)
  • Tap/click in the right quarter to move the ships right (anticlockwise rotation)

Building from source

These instructions are for Debian 12 ("bookworm"). Adapt them as necessary for your system and preferences. To build and run Parallel Overhead, run the following commands:

  1. # apt install build-essential desktop-file-utils git help2man libsdl2-dev lmms sfxr-qt
  2. $ git clone https://codeberg.org/Huitsi/ParallelOverhead.git
  3. $ cd ParallelOverhead
  4. $ make
  5. $ make install prefix=local
  6. $ ./parallel_overhead

Note that only the first step requires root privileges, but Parallel Overhead won't be installed system-wide. To do that, drop the prefix=local from step 5 and run it as root. Step 6 will then become just $ parallel_overhead.