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-rw-r--r--object-index.h 6
1 files changed, 5 insertions, 1 deletions
diff --git a/object-index.h b/object-index.h
index db1db84f..dd19c3f6 100644
--- a/object-index.h
+++ b/object-index.h
@@ -7,9 +7,13 @@ __BEGIN_DECLS
#include "lua.h"
+/* We have currently just one class of objects that have a unique ID, windows.
+ At some moments during development this machinary was also used for plots.
+ Because we have just one object type that get an id the code could be
+ potentially simplified. */
enum object_class_e {
OBJECT_WINDOW = 0,
- OBJECT_PLOT,
+ /* OBJECT_PLOT, */
};
extern void object_index_prepare (lua_State *L);
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