• [^] # Re: Réponse d'un gourou imaginaire

    Posté par . En réponse à la dépêche Common LISP, un langage à (re)découvrir. Évalué à 7.

    Joli en effet :))
    Bon, pour le Lisp, une entrée de la Faq :

    E. Was Abuse Written Entirely in Lisp?

    This has the unfortunate possibilty of becoming a well spread misconception.
    While the external entity code that you will write for modifications and
    additions (or total reconstruction) of the game will be in Lisp, the game
    engine was written in C++. There is also a small amount of 80x86 assembly
    in the DOS version.

    Here is the wc (word count) output on the source code.

    Lisp code: 5374 16377 142220 total
    C++ code: 67904 185889 1717174 total
    Asm code: (negligible)

    Approximately seven percent of the game engine and Abuse combined is
    Lisp code. The rest is C++. There 5044 lines of Lisp code distributed in
    the 0.3.2 version of the Linux version, so you are seeing _all_ of the Lisp
    code (the difference is likely due to some lisp net Abuse code that hasn't
    been finished yet).