• [^] # Re: ...

    Posté par . En réponse au journal MAJ de drm/radeon dans le noyau 2.6.18-rc1. Évalué à 2.

    Effectivement, après quelques recherches dans le cvs de mesa :

    add complete support for ATI_fragment_shader for the r200. Most of the new code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me

    ici : http://webcvs.freedesktop.org/mesa/Mesa/src/mesa/drivers/dri(...)

    ainsi que :

    implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf.

    ici : http://webcvs.freedesktop.org/mesa/Mesa/src/mesa/drivers/dri(...)