The developers think most graphics processors cover the high end such as gaming, high-frequency trading, computer vision and machine learning. They believe the ecosystem lacks a scalable graphics core for more mainstream applications for things like kiosks, billboards, casino gaming, toys, robotics, appliances, wearables, industrial human-machine interfaces, infotainment and automotive gauge clusters. Meanwhile, specialty programming languages must be used to program GPU cores for OpenGL, OpenCL, CUDA, DirectCompute and DirectX.
A graphics extension for RISC-V would resolve the scalability and multi-language burdens enabling a higher level of use case innovation.
# Extrait
Posté par antistress (site web personnel) . En réponse au lien RV64X: a free, open source GPU for RISC-V - OSnews. Évalué à 4.