• [^] # Re: pas de FPS libre mono-joueur?

    Posté par (site web personnel, Mastodon) . En réponse à la dépêche Terminal Overload : un FPS entièrement libre et récent, mais déjà abandonné ?. Évalué à 2. Dernière modification le 23 août 2017 à 21:21.

    Je sais pas si j'ai tout compris pour QVM. Je doute fort que les développeurs d'OA utilisent un compilateur non-libre, ils font comment alors ?

    [...] lcc is not public-domain software, shareware, and it is not protected
    by a `copyleft' agreement
    , like the code from the Free Software
    Foundation.

    lcc is available free for your personal research and instructional use
    under the `fair use' provisions of the copyright law
    . You may, however,
    redistribute lcc in whole or in part provided you acknowledge its
    source and include this CPYRIGHT file. [...]

    You may not sell lcc or any product derived from it in which it is a
    significant part of the value of the product.

    [...] Using parts of lcc in other products is more problematic. For example,
    using parts of lcc in a C++ compiler
    could save substantial time and
    effort and therefore contribute significantly to the profitability of
    the product. This kind of use, or any use where others stand to make a
    profit from what is primarily our work, requires a license agreement

    with Addison-Wesley.

    Bref, c’est du Fair-Use-NC-ND.

    Bouh, OpenArena sapusaypalibre ! :o Maintenant tu as une bonne raison de ne plus jouer à OpenArena, en plus d’être môche, saypalibre ! :p

    ce commentaire est sous licence cc by 4 et précédentes