[...] lcc is not public-domain software, shareware, and it is not protected
by a `copyleft' agreement, like the code from the Free Software
Foundation.
lcc is available free for your personal research and instructional use
under the `fair use' provisions of the copyright law. You may, however,
redistribute lcc in whole or in part provided you acknowledge its
source and include this CPYRIGHT file. [...]
You may not sell lcc or any product derived from it in which it is a
significant part of the value of the product.
[...] Using parts of lcc in other products is more problematic. For example,
using parts of lcc in a C++ compiler could save substantial time and
effort and therefore contribute significantly to the profitability of
the product. This kind of use, or any use where others stand to make a
profit from what is primarily our work, requires a license agreement
with Addison-Wesley.
Bref, c’est du Fair-Use-NC-ND.
Bouh, OpenArena sapusaypalibre ! :o Maintenant tu as une bonne raison de ne plus jouer à OpenArena, en plus d’être môche, saypalibre ! :p
ce commentaire est sous licence cc by 4 et précédentes
[^] # Re: pas de FPS libre mono-joueur?
Posté par Thomas Debesse (site web personnel, Mastodon) . En réponse à la dépêche Terminal Overload : un FPS entièrement libre et récent, mais déjà abandonné ?. Évalué à 2. Dernière modification le 23 août 2017 à 21:21.
https://github.com/OpenArena/gamecode/blob/master/code/tools/lcc/COPYRIGHT
https://github.com/ioquake/ioq3/blob/master/code/tools/lcc/COPYRIGHT
https://github.com/Unvanquished/Unvanquished/blob/v0.36.0/src/tools/lcc/COPYRIGHT
Bref, c’est du Fair-Use-NC-ND.
Bouh, OpenArena sapusaypalibre ! :o Maintenant tu as une bonne raison de ne plus jouer à OpenArena, en plus d’être môche, saypalibre ! :p
ce commentaire est sous licence cc by 4 et précédentes