• [^] # Re: Politique et Apple

    Posté par (site web personnel) . En réponse à la dépêche Flash d’Adobe à l’agonie. Évalué à 4. Dernière modification le 07 novembre 2016 à 12:05.

    du coup j'ai fait une rapide recherche ("the true reason why apple adobe flash") et le 2è lien que j'ouvre est la page wikpédia anglophone qui cite par exemple :

    — "Why Apple Won’t Allow Adobe Flash on iPhone," Wired Magazine, (2008):

    Allowing Flash—which is a development platform of its own—would just be too dangerous for Apple, a company that enjoys exerting total dominance over its hardware and the software that runs on it. Flash has evolved from being a mere animation player into a multimedia platform capable of running applications of its own. That means Flash would open a new door for application developers to get their software onto the iPhone: Just code them in Flash and put them on a web page. In so doing, Flash would divert business from the App Store, as well as enable publishers to distribute music, videos and movies that could compete with the iTunes Store. "

    — Ray Valdes, V.P. of Gartner Research – "Why Adobe Flash on mobile isn't dead" (2010) :

    This is not about technology. The criticisms from Apple about Flash can also be applied to many other systems that Apple has not directly opposed. Therefore Apple's stance appears driven by their business need to protect the iPhone platform against the threat of a cross-platform competitor. "

    — Ben Wood, Director at CCS Insight :

    "[Apple is] very, very keen to keep control of the end-to-end experience and therefore having a separate runtime in the form of Adobe is a problem, One could argue it could be detrimental to Apple's business model because there's a lot of Adobe games – or games that are delivered in Flash – which are free and therefore that would detract from people downloading [paid gaming content] from the App Store." "

    etc.