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std::chrono::treat_as_floating_point

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< cpp‎ | chrono
 
 
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std::chrono::duration
Member functions
Non-member functions
Helper classes
 
Defined in header <chrono>
template< class Rep >
struct treat_as_floating_point : std::is_floating_point <Rep> {};
(since C++11)

The std::chrono::treat_as_floating_point trait helps determine if a duration can be converted to another duration with a different tick period.

Implicit conversions between two durations normally depends on the tick period of the durations. However, implicit conversions can happen regardless of tick period if std::chrono::treat_as_floating_point<Rep>::value is true.

[edit] Helper variable template

template< class Rep >
constexpr bool treat_as_floating_point_v = treat_as_floating_point<Rep>::value;
(since C++17)

[edit] Specializations

std::chrono::treat_as_floating_point may be specialized for program-defined types.

[edit] Example

Run this code
#include <chrono>
#include <iostream>
#include <thread>
 
void timed_piece_of_code() 
{
 std::chrono::milliseconds simulated_work(2);
 std::this_thread::sleep_for (simulated_work);
}
 
int main() 
{
 auto start = std::chrono::high_resolution_clock::now ();
 
 std::cout << "Running some timed piece of code...\n";
 timed_piece_of_code();
 
 auto stop = std::chrono::high_resolution_clock::now ();
 
 // A floating point milliseconds type
 using FpMilliseconds = 
 std::chrono::duration <float, std::chrono::milliseconds::period>;
 
 static_assert(std::chrono::treat_as_floating_point<FpMilliseconds::rep>::value, 
 "Rep required to be floating point");
 
 // Note that implicit conversion is not allowed here 
 auto i_ms = std::chrono::duration_cast <std::chrono::milliseconds >(stop - start);
 
 // Note that implicit conversion is allowed here
 auto f_ms = FpMilliseconds(stop - start);
 
 std::cout << "Timing stats:\n";
 
 std::cout << " Time in milliseconds, using default rep: "
 << i_ms.count() << '\n';
 
 std::cout << " Time in milliseconds, using floating point rep: "
 << f_ms.count() << '\n';
}

Possible output:

Running some timed piece of code...
Timing stats:
 Time in milliseconds, using default rep: 2
 Time in milliseconds, using floating point rep: 2.57307

[edit] See also

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