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processing.opengl

Class LinePath



  • public class LinePath
    extends java.lang.Object
    The LinePath class allows to represent polygonal paths, potentially composed by several disjoint polygonal segments. It can be iterated by the LinePath.PathIterator class including all of its segment types and winding rules
    • Nested Class Summary

      Nested Classes
      Modifier and Type Class and Description
      static class LinePath.PathIterator
    • Field Summary

      Fields
      Modifier and Type Field and Description
      static int CAP_BUTT
      Ends unclosed subpaths and dash segments with no added decoration.
      static int CAP_ROUND
      Ends unclosed subpaths and dash segments with a round decoration that has a radius equal to half of the width of the pen.
      static int CAP_SQUARE
      Ends unclosed subpaths and dash segments with a square projection that extends beyond the end of the segment to a distance equal to half of the line width.
      static int JOIN_BEVEL
      Joins path segments by connecting the outer corners of their wide outlines with a straight segment.
      static int JOIN_MITER
      Joins path segments by extending their outside edges until they meet.
      static int JOIN_ROUND
      Joins path segments by rounding off the corner at a radius of half the line width.
      static byte SEG_CLOSE
      Closes segment at current position.
      static byte SEG_LINETO
      Extends segment by adding a line to a given position.
      static byte SEG_MOVETO
      Starts segment at a given position.
      static int WIND_EVEN_ODD
      The winding rule constant for specifying an even-odd rule for determining the interior of a path.
      static int WIND_NON_ZERO
      The winding rule constant for specifying a non-zero rule for determining the interior of a path.
    • Constructor Summary

      Constructors
      Constructor and Description
      LinePath ()
      Constructs a new empty single precision LinePath object with a default winding rule of WIND_NON_ZERO.
      LinePath (int rule)
      Constructs a new empty single precision LinePath object with the specified winding rule to control operations that require the interior of the path to be defined.
      LinePath (int rule, int initialCapacity)
      Constructs a new LinePath object from the given specified initial values.
    • Method Summary

      All Methods
      Modifier and Type Method and Description
      void closePath ()
      Closes the current subpath by drawing a straight line back to the coordinates of the last moveTo.
      static byte[] copyOf (byte[] source, int length)
      static float[] copyOf (float[] source, int length)
      static int[] copyOf (int[] source, int length)
      static LinePath createStrokedPath (LinePath src, float weight, int caps, int join)
      static LinePath createStrokedPath (LinePath src, float weight, int caps, int join, float miterlimit)
      static LinePath createStrokedPath (LinePath src, float weight, int caps, int join, float miterlimit, PMatrix2D transform)
      Constructs a solid LinePath with the specified attributes.
      LinePath.PathIterator getPathIterator ()
      The iterator for this class is not multi-threaded safe, which means that the LinePath class does not guarantee that modifications to the geometry of this LinePath object do not affect any iterations of that geometry that are already in process.
      int getWindingRule ()
      Returns the fill style winding rule.
      static double hypot (double x, double y)
      static int hypot (int x, int y)
      static long hypot (long x, long y)
      static int isqrt (int x)
      void lineTo (float x, float y, int c)
      Adds a point to the path by drawing a straight line from the current coordinates to the new specified coordinates specified in float precision.
      static long lsqrt (long x)
      void moveTo (float x, float y, int c)
      Adds a point to the path by moving to the specified coordinates specified in float precision.
      void reset ()
      Resets the path to empty.
      void setWindingRule (int rule)
      Sets the winding rule for this path to the specified value.
      • Methods inherited from class java.lang.Object

        equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Field Detail

      • WIND_EVEN_ODD

        public static final int WIND_EVEN_ODD
        The winding rule constant for specifying an even-odd rule for determining the interior of a path. The even-odd rule specifies that a point lies inside the path if a ray drawn in any direction from that point to infinity is crossed by path segments an odd number of times.
        See Also:
        Constant Field Values
      • WIND_NON_ZERO

        public static final int WIND_NON_ZERO
        The winding rule constant for specifying a non-zero rule for determining the interior of a path. The non-zero rule specifies that a point lies inside the path if a ray drawn in any direction from that point to infinity is crossed by path segments a different number of times in the counter-clockwise direction than the clockwise direction.
        See Also:
        Constant Field Values
      • SEG_MOVETO

        public static final byte SEG_MOVETO
        Starts segment at a given position.
        See Also:
        Constant Field Values
      • SEG_LINETO

        public static final byte SEG_LINETO
        Extends segment by adding a line to a given position.
        See Also:
        Constant Field Values
      • SEG_CLOSE

        public static final byte SEG_CLOSE
        Closes segment at current position.
        See Also:
        Constant Field Values
      • JOIN_MITER

        public static final int JOIN_MITER
        Joins path segments by extending their outside edges until they meet.
        See Also:
        Constant Field Values
      • JOIN_ROUND

        public static final int JOIN_ROUND
        Joins path segments by rounding off the corner at a radius of half the line width.
        See Also:
        Constant Field Values
      • JOIN_BEVEL

        public static final int JOIN_BEVEL
        Joins path segments by connecting the outer corners of their wide outlines with a straight segment.
        See Also:
        Constant Field Values
      • CAP_BUTT

        public static final int CAP_BUTT
        Ends unclosed subpaths and dash segments with no added decoration.
        See Also:
        Constant Field Values
      • CAP_ROUND

        public static final int CAP_ROUND
        Ends unclosed subpaths and dash segments with a round decoration that has a radius equal to half of the width of the pen.
        See Also:
        Constant Field Values
      • CAP_SQUARE

        public static final int CAP_SQUARE
        Ends unclosed subpaths and dash segments with a square projection that extends beyond the end of the segment to a distance equal to half of the line width.
        See Also:
        Constant Field Values
    • Constructor Detail

      • LinePath

        public LinePath()
        Constructs a new empty single precision LinePath object with a default winding rule of WIND_NON_ZERO.
      • LinePath

        public LinePath(int rule)
        Constructs a new empty single precision LinePath object with the specified winding rule to control operations that require the interior of the path to be defined.
        Parameters:
        rule - the winding rule
        See Also:
        WIND_EVEN_ODD, WIND_NON_ZERO
      • LinePath

        public LinePath(int rule,
         int initialCapacity)
        Constructs a new LinePath object from the given specified initial values. This method is only intended for internal use and should not be made public if the other constructors for this class are ever exposed.
        Parameters:
        rule - the winding rule
        initialCapacity - the size to make the initial array to store the path segment types
    • Method Detail

      • moveTo

        public final void moveTo(float x,
         float y,
         int c)
        Adds a point to the path by moving to the specified coordinates specified in float precision.

        This method provides a single precision variant of the double precision moveTo() method on the base LinePath class.

        Parameters:
        x - the specified X coordinate
        y - the specified Y coordinate
        See Also:
        moveTo(float, float, int)
      • lineTo

        public final void lineTo(float x,
         float y,
         int c)
        Adds a point to the path by drawing a straight line from the current coordinates to the new specified coordinates specified in float precision.

        This method provides a single precision variant of the double precision lineTo() method on the base LinePath class.

        Parameters:
        x - the specified X coordinate
        y - the specified Y coordinate
        See Also:
        lineTo(float, float, int)
      • getPathIterator

        public LinePath.PathIterator getPathIterator()
        The iterator for this class is not multi-threaded safe, which means that the LinePath class does not guarantee that modifications to the geometry of this LinePath object do not affect any iterations of that geometry that are already in process.
      • closePath

        public final void closePath()
        Closes the current subpath by drawing a straight line back to the coordinates of the last moveTo. If the path is already closed then this method has no effect.
      • setWindingRule

        public final void setWindingRule(int rule)
        Sets the winding rule for this path to the specified value.
        Parameters:
        rule - an integer representing the specified winding rule
        Throws:
        java.lang.IllegalArgumentException - if rule is not either WIND_EVEN_ODD or WIND_NON_ZERO
        See Also:
        getWindingRule()
      • reset

        public final void reset()
        Resets the path to empty. The append position is set back to the beginning of the path and all coordinates and point types are forgotten.
      • createStrokedPath

        public static LinePath createStrokedPath(LinePath src,
         float weight,
         int caps,
         int join)
      • createStrokedPath

        public static LinePath createStrokedPath(LinePath src,
         float weight,
         int caps,
         int join,
         float miterlimit)
      • createStrokedPath

        public static LinePath createStrokedPath(LinePath src,
         float weight,
         int caps,
         int join,
         float miterlimit,
         PMatrix2D transform)
        Constructs a solid LinePath with the specified attributes.
        Parameters:
        src - the original path to be stroked
        weight - the weight of the stroked path
        caps - the decoration of the ends of the segments in the path
        join - the decoration applied where path segments meet
        miterlimit -
        transform -
      • copyOf

        public static float[] copyOf(float[] source,
         int length)
      • copyOf

        public static byte[] copyOf(byte[] source,
         int length)
      • copyOf

        public static int[] copyOf(int[] source,
         int length)
      • isqrt

        public static int isqrt(int x)
      • lsqrt

        public static long lsqrt(long x)
      • hypot

        public static double hypot(double x,
         double y)
      • hypot

        public static int hypot(int x,
         int y)
      • hypot

        public static long hypot(long x,
         long y)
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