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std::ranges::destroy_n

From cppreference.com
< cpp‎ | memory
 
 
Memory management library
(exposition only*)
Uninitialized storage (until C++20)
(until C++20*)
(until C++20*)

(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
(C++11)(until C++23)
 
Defined in header <memory>
Call signature
template< no-throw-input-iterator I >

    requires std::destructible <std::iter_value_t <I>>

constexpr I destroy_n( I first, std::iter_difference_t <I> n ) noexcept;
(since C++20)

Destroys the n objects in the range starting at first, equivalent to

The function-like entities described on this page are algorithm function objects (informally known as niebloids), that is:

[edit] Parameters

first - the beginning of the range of elements to destroy
n - the number of elements to destroy

[edit] Return value

The end of the range of objects that has been destroyed.

[edit] Complexity

Linear in n.

[edit] Possible implementation

struct destroy_n_fn
{
 template<no-throw-input-iterator I>
 requires std::destructible <std::iter_value_t <I>>
 constexpr I operator()(I first, std::iter_difference_t <I> n) const noexcept
 {
 for (; n != 0; (void)++first, --n)
 std::ranges::destroy_at (std::addressof (*first));
 return first;
 }
};
 
inline constexpr destroy_n_fn destroy_n{};

[edit] Example

The following example demonstrates how to use ranges::destroy_n to destroy a contiguous sequence of elements.

Run this code
#include <iostream>
#include <memory>
#include <new>
 
struct Tracer
{
 int value;
 ~Tracer() { std::cout << value << " destructed\n"; }
};
 
int main()
{
 alignas(Tracer) unsigned char buffer[sizeof(Tracer) * 8];
 
 for (int i = 0; i != 8; ++i)
 new(buffer + sizeof(Tracer) * i) Tracer{i}; // manually construct objects
 
 auto ptr = std::launder (reinterpret_cast<Tracer*>(buffer));
 
 std::ranges::destroy_n(ptr, 8);
}

Output:

0 destructed
1 destructed
2 destructed
3 destructed
4 destructed
5 destructed
6 destructed
7 destructed

[edit] See also

destroys an object at a given address
(algorithm function object)[edit]
destroys a range of objects
(algorithm function object)[edit]
(C++17)
destroys a number of objects in a range
(function template) [edit]
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