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I have created one game which uses images and my game is in portrait and landscape mode. I have 2 different layout for that When i switch from 1 orientation to other, after doing this 5 6 times, it gives force close error Error is like :

Caused by: java.lang.OutOfMemoryError: bitmap size exceeds VM budget

Anyone know the solution? is there any way to clean up all images in switching orientation ? thanks in advance

asked Feb 4, 2011 at 5:17
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2 Answers 2

1

i got the solution from this link http://android-developers.blogspot.com/2009/01/avoiding-memory-leaks.html

i have a lots of images are setting in imageview every time orientation changes. i just make backgorund image static and problem solved

private static Drawable BackgroundP;
private static Drawable BackgroundL;
if (conf.orientation == Configuration.ORIENTATION_LANDSCAPE){
 if(BackgroundL == null){
 BackgroundL = getResources().getDrawable(R.drawable.backgroundland);
 }
} else {
 if(BackgroundP == null){
 BackgroundP = getResources().getDrawable(R.drawable.backgroundport);
 }
}

this will only set drawble one time.

hope this will help anyone.

answered Feb 7, 2011 at 5:35
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1

@djk Oh yeah, it will load drawable one time, but will also create memory leak. This article explains why: http://android-developers.blogspot.com/2009/01/avoiding-memory-leaks.html

answered Mar 2, 2012 at 21:52

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